Player Matchup

Bacchus
Bacchus
Rankorr312
Bacchus
Level 113
God Stats
8W - 10L
1,434 SR
Queue Stats
81W - 64L
1,510 Elo+
Solo
Artemis
Artemis
ScarletAngel96
Artemis
Level 105
God Stats
5W - 5L
1,223 SR
Queue Stats
128W - 128L
1,411 Elo+
Solo
Ra
Ra
TotallyPawgers69
Ra
Level 87
God Stats
81W - 53L
1,609 SR
Queue Stats
286W - 357L
1,405 Elo+
Party 1
Loki
Loki
WhyteBoyFresh00
Loki
Level 134
God Stats
3W - 8L
1,212 SR
Queue Stats
399W - 485L
1,423 Elo+
Party 1
Chaac
Chaac
milleratito
Chaac
Level 124
God Stats
15W - 18L
1,432 SR
Queue Stats
457W - 581L
1,437 Elo+
Party 1
Team Averages
Level 113
1,382 SR
1,437 Elo+

VS

Team Averages
Level 130
1,460 SR
1,463 Elo+
Awilix
Awilix
DJ_Christensen
Awilix
Level 108
God Stats
9W - 6L
1,523 SR
Queue Stats
244W - 252L
1,394 Elo+
Solo
Chiron
Chiron
flatwhitefent
Chiron
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 102L
1,493 Elo+
Party 2
Chaac
Chaac
mbn_paragon
Chaac
Level 158
God Stats
4W - 10L
1,263 SR
Queue Stats
86W - 104L
1,490 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mbn_roro
Morgan Le Fay
Level 156
God Stats
6W - 5L
1,734 SR
Queue Stats
258W - 257L
1,481 Elo+
Party 2
Maui
Maui
uD_SpookSpook
Maui
Level 101
God Stats
13W - 9L
1,278 SR
Queue Stats
224W - 210L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Rankorr312
Bacchus
8
0 / 0 / 3
5,241
524
4,224
7,854
7,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 0 / 1
5,680
568
3,537
4,593
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 3
5,780
578
2,841
4,337
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 1 / 0
6,703
670
6,075
6,975
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 1
5,846
585
5,718
7,042
3,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,094
409
2,445
8,248
2,592
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 1
4,572
457
5,034
8,000
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
5,098
510
4,504
7,867
4,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
mbn_roro
Morgan Le Fay
11
1 / 0 / 0
5,655
566
3,919
2,948
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 1
4,998
500
1,071
6,109
3,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
1
1
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Bacchus
Rankorr312
Bacchus
0
0
3
1.5
W
1
0
1
1.5
W
1
0
3
2.5
W
5
1
0
5
L
0
2
1
0.25
L
0
0
0
0
L
Morgan Le Fay
mbn_roro
Morgan Le Fay
1
0
0
1
W
0
0
1
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,395
Damage
16,973
30,801
Taken
33,172
17,040
Mitigated
14,191
15,097
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,445
877
0
1,870
8,248
2,592
0
2,566
5,558
0
12,883
W
Bacchus
Rankorr312
Bacchus
4,224
999
1,071
2,979
7,854
7,261
0
1,445
6,409
16,489
0
W
3,537
923
0
2,195
4,593
1,621
903
834
3,759
0
41,465
W
2,841
259
881
2,197
4,337
1,802
0
1,539
2,798
40,866
0
W
6,075
2,192
0
3,304
6,975
2,496
0
1,172
5,803
0
48,469
L
5,034
2,099
338
2,612
8,000
2,542
0
2,356
5,566
0
25,708
L
4,504
953
0
4,485
7,867
4,295
0
0
7,867
0
35,110
L
Morgan Le Fay
mbn_roro
Morgan Le Fay
3,919
298
0
560
2,948
1,106
0
739
2,151
45,430
0
W
5,718
507
0
2,470
7,042
3,860
0
0
7,042
0
45,654
L
1,071
329
1,104
1,562
6,109
3,656
0
1,118
4,951
13,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,250
Gold Earned
24,417
321
Minions Killed
210
0
Camps Cleared
0
997,281
Distance Traveled
972,395
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,094
409
21
2
0
194,075
0
W
Bacchus
5,241
524
26
3
0
197,801
0
W
Artemis
5,680
568
57
6
0
149,875
4
W
Ra
5,780
578
79
8
0
225,974
0
W
Loki
6,703
670
86
9
0
228,473
2
L
Chiron
4,572
457
36
4
0
189,418
0
L
Chaac
5,098
510
58
6
0
197,598
0
L
Morgan Le Fay
5,655
566
78
8
0
197,563
0
W
Chaac
5,846
585
73
7
0
195,158
0
L
Maui
4,998
500
17
2
0
193,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role