Player Matchup

Set
Set
Celsano
Set
Level 207
God Stats
11W - 3L
1,856 SR
Queue Stats
866W - 161L
1,943 Elo+
Party 1
Aphrodite
Aphrodite
Rexsya
Aphrodite
Level 191
God Stats
573W - 57L
2,087 SR
Queue Stats
628W - 69L
2,057 Elo+
Party 1
Anhur
Anhur
Turneer
Anhur
Level 171
God Stats
4W - 0L
1,888 SR
Queue Stats
84W - 3L
2,067 Elo+
Party 1
Team Averages
Level 190
1,944 SR
2,022 Elo+

VS

Team Averages
Level 96
1,476 SR
1,578 Elo+
Merlin
Merlin
AskedSpark240
Merlin
Level 126
God Stats
17W - 14L
1,598 SR
Queue Stats
133W - 140L
1,501 Elo+
Solo
Tyr
Tyr
call_me_kacper
Tyr
Level 154
God Stats
1W - 5L
1,332 SR
Queue Stats
61W - 81L
1,501 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kapitan_wilkPL
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
14 / 1 / 8
12,224
873
19,519
17,767
12,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Rexsya
Aphrodite
16
3 / 2 / 14
10,547
753
6,863
12,397
6,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Turneer
Anhur
18
8 / 2 / 13
12,212
872
21,562
16,806
7,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
9,450
675
10,647
13,967
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 9 / 3
9,700
693
11,518
22,542
15,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
kapitan_wilkPL
Ah Muzen Cab
14
2 / 10 / 1
9,753
697
6,075
15,350
4,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
25
Kills
5
5
Deaths
25
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Set
14
1
8
18
W
Aphrodite
Rexsya
Aphrodite
3
2
14
5
W
Anhur
Turneer
Anhur
8
2
13
7.25
L
2
9
3
0.39
L
Ah Muzen Cab
kapitan_wilkPL
Ah Muzen Cab
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,944
Damage
28,240
46,970
Taken
51,859
26,195
Mitigated
24,217
23,204
Healing
3,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,647
554
0
782
13,967
4,529
0
1,785
12,182
46,717
0
W
Set
19,519
9,173
0
3,571
17,767
12,706
476
3,249
14,518
0
52,612
W
Aphrodite
Rexsya
Aphrodite
6,863
400
8,528
7,567
12,397
6,323
395
1,994
10,403
34,270
0
W
Anhur
Turneer
Anhur
21,562
16,276
0
3,538
16,806
7,166
2,099
5,478
11,328
0
59,848
L
11,518
719
0
1,814
22,542
15,277
0
2,694
19,848
0
33,691
L
Ah Muzen Cab
kapitan_wilkPL
Ah Muzen Cab
6,075
2,422
0
1,025
15,350
4,411
0
2,406
12,944
0
15,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,983
Gold Earned
28,903
217
Minions Killed
137
0
Camps Cleared
0
707,491
Distance Traveled
617,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,450
675
81
6
0
212,416
0
W
Set
12,224
873
70
5
0
246,968
0
W
Aphrodite
10,547
753
77
6
0
238,069
0
W
Anhur
12,212
872
70
5
0
222,454
0
L
Tyr
9,700
693
43
3
0
238,047
0
L
Ah Muzen Cab
9,753
697
13
1
0
167,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role