Player Matchup

Skadi
Skadi
Drakkonus
Skadi
Level 108
God Stats
7W - 10L
1,500 SR
Queue Stats
35W - 48L
1,403 Elo+
Solo
Medusa
Medusa
MyyKarma
Medusa
Level 67
God Stats
4W - 4L
1,453 SR
Queue Stats
12W - 17L
1,351 Elo+
Party 2
Achilles
Achilles
OoKami F7
Achilles
Level 66
God Stats
3W - 0L
1,711 SR
Queue Stats
140W - 143L
1,441 Elo+
Party 2
Scylla
Scylla
Soulgreen99
Scylla
Level 45
God Stats
12W - 24L
1,334 SR
Queue Stats
63W - 95L
1,323 Elo+
Party 3
Cernunnos
Cernunnos
TheBigSunnyD
Cernunnos
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 38L
1,523 Elo+
Party 3
Team Averages
Level 76
1,499 SR
1,408 Elo+

VS

Team Averages
Level 69
1,495 SR
1,352 Elo+
Kumbhakarna
Kumbhakarna
CookieDaOG
Kumbhakarna
Level 83
God Stats
28W - 27L
1,371 SR
Queue Stats
105W - 115L
1,397 Elo+
Solo
Mercury
Mercury
DJDarkness07
Mercury
Level 49
God Stats
2W - 2L
1,278 SR
Queue Stats
11W - 20L
1,205 Elo+
Party 1
Chernobog
Chernobog
Lunar Sky1732
Chernobog
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,205 Elo+
Party 1
Merlin
Merlin
SrTR0N
Merlin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,590 Elo+
Solo
Hercules
Hercules
Syfrix
Hercules
Level 49
God Stats
4W - 6L
1,824 SR
Queue Stats
327W - 377L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Drakkonus
Skadi
17
2 / 0 / 15
10,593
1,059
11,518
12,067
6,355
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
MyyKarma
Medusa
17
7 / 1 / 12
11,155
1,116
22,341
10,268
5,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
OoKami F7
Achilles
17
3 / 0 / 14
10,508
1,051
7,439
13,391
19,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
17
6 / 0 / 10
11,579
1,158
12,351
4,787
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
TheBigSunnyD
Cernunnos
17
4 / 2 / 12
11,081
1,108
19,767
12,302
6,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

296

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CookieDaOG
Kumbhakarna
15
0 / 2 / 1
9,981
998
5,239
17,461
21,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
DJDarkness07
Mercury
15
1 / 9 / 0
9,608
961
9,607
18,061
12,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
Lunar Sky1732
Chernobog
15
1 / 4 / 0
9,576
958
8,052
13,006
6,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
SrTR0N
Merlin
15
1 / 0 / 1
10,173
1,017
17,463
8,876
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Syfrix
Hercules
16
0 / 7 / 2
10,306
1,031
8,633
22,163
27,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
7
22
Kills
3
3
Deaths
22
63
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CookieDaOG
Kumbhakarna
0
2
1
0.25
L
Mercury
DJDarkness07
Mercury
1
9
0
0.11
W
Skadi
Drakkonus
Skadi
2
0
15
9.5
L
Chernobog
Lunar Sky1732
Chernobog
1
4
0
0.25
W
Medusa
MyyKarma
Medusa
7
1
12
13
W
Achilles
OoKami F7
Achilles
3
0
14
10
W
Scylla
6
0
10
11
L
Merlin
SrTR0N
Merlin
1
0
1
1.5
L
Hercules
Syfrix
Hercules
0
7
2
0.14
W
Cernunnos
TheBigSunnyD
Cernunnos
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,416
Damage
48,994
52,815
Taken
79,567
40,349
Mitigated
72,644
9,743
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CookieDaOG
Kumbhakarna
5,239
1,213
0
1,206
17,461
21,487
0
2,748
14,045
8,083
0
L
Mercury
DJDarkness07
Mercury
9,607
5,094
0
72
18,061
12,367
0
3,148
14,588
0
18,461
W
Skadi
Drakkonus
Skadi
11,518
5,270
0
2,080
12,067
6,355
0
4,189
7,701
0
27,263
L
Chernobog
Lunar Sky1732
Chernobog
8,052
4,589
0
1,126
13,006
6,986
0
1,204
11,483
0
24,824
W
Medusa
MyyKarma
Medusa
22,341
12,969
0
2,978
10,268
5,784
0
3,709
6,394
0
35,692
W
Achilles
OoKami F7
Achilles
7,439
2,877
0
1,243
13,391
19,406
0
6,993
5,548
0
9,106
W
Scylla
12,351
1,618
0
57
4,787
2,158
0
1,949
2,699
35,097
0
L
Merlin
SrTR0N
Merlin
17,463
951
214
921
8,876
4,404
0
1,529
7,329
52,455
0
L
Hercules
Syfrix
Hercules
8,633
2,062
2,050
5,172
22,163
27,400
0
3,180
18,519
0
16,821
W
Cernunnos
TheBigSunnyD
Cernunnos
19,767
9,835
0
3,385
12,302
6,646
0
4,272
7,771
0
46,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,916
Gold Earned
49,644
193
Minions Killed
156
12
Camps Cleared
4
957,656
Distance Traveled
981,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,981
998
3
0
0
228,008
0
L
Mercury
9,608
961
19
2
1
209,664
0
W
Skadi
10,593
1,059
33
3
1
201,261
0
L
Chernobog
9,576
958
29
3
0
186,571
0
W
Medusa
11,155
1,116
23
2
3
189,047
0
W
Achilles
10,508
1,051
8
1
0
206,837
0
W
Scylla
11,579
1,158
71
7
3
190,691
0
L
Merlin
10,173
1,017
98
10
2
180,392
0
L
Hercules
10,306
1,031
7
1
1
177,364
0
W
Cernunnos
11,081
1,108
58
6
5
169,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role