Player Matchup

Mulan
Mulan
Bronze V
 
Mulan
Bronze V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sol
Sol
Gold V
CallMeMellows
Sol
Gold V
Level 153
God Stats
3W - 4L
1,361 SR
Queue Stats
24W - 29L
1,424 MMR
Party 3
Ares
Ares
Silver I
HitMyBDuggy
Ares
Silver I
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 104L
1,173 MMR
Party 2
Merlin
Merlin
Gold V
miguelescamilla3
Merlin
Gold V
Level 142
God Stats
9W - 9L
1,696 SR
Queue Stats
217W - 217L
1,292 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,511 SR
1,378 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,558 SR
1,344 MMR
Amaterasu
Amaterasu
Silver I
GookyMonster-
Amaterasu
Silver I
Level 109
God Stats
2W - 3L
1,612 SR
Queue Stats
95W - 113L
1,273 MMR
Solo
Surtr
Surtr
Gold V
SSGSS Veetle
Surtr
Gold V
Level 87
God Stats
9W - 8L
1,571 SR
Queue Stats
96W - 102L
1,408 MMR
Solo
Kukulkan
Kukulkan
Bronze III
TwiSTyCaRnAgE
Kukulkan
Bronze III
Level 80
God Stats
1W - 1L
1,487 SR
Queue Stats
4W - 14L
1,371 MMR
Party 1
Jing Wei
Jing Wei
Gold IV
Warhydez
Jing Wei
Gold IV
Level 105
God Stats
11W - 12L
1,622 SR
Queue Stats
231W - 228L
1,403 MMR
Solo
He Bo
He Bo
Bronze IV
Youre Faceless
He Bo
Bronze IV
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,263 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
5 / 0 / 1
7,092
709
8,634
8,126
5,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
 
Mercury
12
5 / 0 / 4
6,949
695
6,160
7,711
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 2 / 0
6,128
613
5,609
7,061
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 0 / 6
6,286
629
4,029
7,009
4,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 4
6,571
657
4,418
3,931
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Ne ZhaAgniChronos

VS

Bans
ThanatosFreyaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GookyMonster-
Amaterasu
9
0 / 5 / 0
5,239
524
2,988
11,695
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 1 / 0
5,444
544
5,174
8,157
3,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
TwiSTyCaRnAgE
Kukulkan
9
0 / 3 / 0
5,291
529
2,225
6,611
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Warhydez
Jing Wei
9
0 / 0 / 2
5,256
526
5,208
7,888
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 5 / 0
4,173
417
838
6,798
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
3
3
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
0
1
5.5
W
Mercury
 
Mercury
5
0
4
7
W
2
2
0
1
L
Amaterasu
GookyMonster-
Amaterasu
0
5
0
0
W
1
0
6
4
L
3
1
0
3
L
Kukulkan
TwiSTyCaRnAgE
Kukulkan
0
3
0
0
L
Jing Wei
Warhydez
Jing Wei
0
0
2
1
L
0
5
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,850
Damage
16,433
33,838
Taken
41,149
16,753
Mitigated
17,535
13,089
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,634
1,671
0
5,953
8,126
5,903
0
0
8,126
0
43,043
W
Mercury
 
Mercury
6,160
2,652
0
250
7,711
2,985
672
862
6,849
0
49,684
W
5,609
2,560
0
3,204
7,061
2,000
528
219
6,842
44,332
0
L
Amaterasu
GookyMonster-
Amaterasu
2,988
765
0
2,342
11,695
5,728
0
318
10,742
0
32,851
W
4,029
393
0
2,841
7,009
4,277
74
738
6,271
13,317
0
L
5,174
2,375
0
2,612
8,157
3,424
25
2,005
6,074
715
33,653
L
Kukulkan
TwiSTyCaRnAgE
Kukulkan
2,225
426
0
1,000
6,611
2,410
0
3,912
2,409
36,340
0
L
Jing Wei
Warhydez
Jing Wei
5,208
4,525
0
3,888
7,888
2,720
0
4,367
3,521
0
36,323
L
838
144
54
1,029
6,798
3,253
0
3,044
3,667
8,725
0
W
4,418
43
0
841
3,931
1,588
191
1,453
2,478
48,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,026
Gold Earned
25,403
344
Minions Killed
252
0
Camps Cleared
0
1,062,922
Distance Traveled
1,011,092
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,092
709
76
8
0
214,664
0
W
Mercury
6,949
695
76
8
0
252,056
4
W
Sol
6,128
613
85
9
0
193,601
0
L
Amaterasu
5,239
524
56
6
0
201,706
2
W
Ares
6,286
629
15
2
0
199,682
2
L
Surtr
5,444
544
53
5
0
217,904
0
L
Kukulkan
5,291
529
80
8
0
192,487
1
L
Jing Wei
5,256
526
56
6
0
216,587
1
L
He Bo
4,173
417
7
1
0
182,408
4
W
Merlin
6,571
657
92
9
0
202,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role