Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AhhLvl
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,655 Elo+
Party 1
Baron Samedi
Baron Samedi
Shade-_-Icebear
Baron Samedi
Level 197
God Stats
6W - 3L
1,328 SR
Queue Stats
87W - 73L
1,580 Elo+
Party 1
Heimdallr
Heimdallr
YUCKJACK
Heimdallr
Level 117
God Stats
15W - 17L
1,508 SR
Queue Stats
350W - 309L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
yarellano147
Gilgamesh
Level 124
God Stats
5W - 4L
1,764 SR
Queue Stats
370W - 282L
1,597 Elo+
Party 2
Team Averages
Level 118
1,520 SR
1,569 Elo+

VS

Team Averages
Level 131
1,645 SR
1,575 Elo+
Mulan
Mulan
FsGman
Mulan
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
238W - 222L
1,623 Elo+
Solo
Fenrir
Fenrir
NrD Dragon
Fenrir
Level 119
God Stats
12W - 10L
1,766 SR
Queue Stats
497W - 506L
1,580 Elo+
Solo
Hades
Hades
PPPA Shokos
Hades
Level 143
God Stats
5W - 8L
1,562 SR
Queue Stats
262W - 251L
1,510 Elo+
Solo
Ganesha
Ganesha
Valorant_Emerald
Ganesha
Level 133
God Stats
16W - 16L
1,597 SR
Queue Stats
474W - 403L
1,572 Elo+
Party 3
Ishtar
Ishtar
fallingfable72
Ishtar
Level 102
God Stats
23W - 14L
1,798 SR
Queue Stats
250W - 219L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 4 / 0
8,007
572
6,839
13,493
10,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
AhhLvl
Kukulkan
13
6 / 1 / 4
8,337
596
13,957
8,542
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Shade-_-Icebear
Baron Samedi
11
5 / 2 / 10
7,546
539
14,143
12,982
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
YUCKJACK
Heimdallr
14
3 / 0 / 2
8,340
596
8,731
10,975
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
yarellano147
Gilgamesh
11
2 / 1 / 10
7,547
539
9,577
14,561
11,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FsGman
Mulan
13
3 / 2 / 2
7,933
567
11,107
15,470
11,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
NrD Dragon
Fenrir
11
4 / 7 / 1
7,191
514
6,339
16,429
7,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 2
6,272
448
9,090
13,270
7,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
0 / 2 / 3
6,570
469
4,157
13,986
11,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 3 / 0
6,058
433
7,367
11,306
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
19
Kills
8
8
Deaths
19
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
4
0
0.75
W
Kukulkan
AhhLvl
Kukulkan
6
1
4
8
L
Mulan
FsGman
Mulan
3
2
2
2
L
Fenrir
NrD Dragon
Fenrir
4
7
1
0.64
L
0
5
2
0.2
W
Baron Samedi
Shade-_-Icebear
Baron Samedi
5
2
10
5
L
0
2
3
0.75
W
Heimdallr
YUCKJACK
Heimdallr
3
0
2
4
L
1
3
0
0.33
W
Gilgamesh
yarellano147
Gilgamesh
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,247
Damage
38,060
60,553
Taken
70,461
37,651
Mitigated
43,018
30,403
Healing
21,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,839
437
0
6,723
13,493
10,792
0
525
12,073
51,312
0
W
Kukulkan
AhhLvl
Kukulkan
13,957
1,510
0
519
8,542
3,953
208
3,872
4,670
68,389
0
L
Mulan
FsGman
Mulan
11,107
2,040
0
8,256
15,470
11,838
0
8,502
6,021
0
57,359
L
Fenrir
NrD Dragon
Fenrir
6,339
1,407
0
2,160
16,429
7,126
0
9,235
7,150
0
29,161
L
9,090
368
785
2,900
13,270
7,818
0
7,887
5,383
46,681
0
W
Baron Samedi
Shade-_-Icebear
Baron Samedi
14,143
3,020
2,071
6,296
12,982
5,712
11
3,247
9,659
43,815
0
L
4,157
222
0
3,150
13,986
11,398
0
6,831
7,107
17,765
0
W
Heimdallr
YUCKJACK
Heimdallr
8,731
5,586
0
7,648
10,975
5,569
1,008
1,592
9,383
0
75,558
L
7,367
4,293
0
3,846
11,306
4,838
0
1,445
9,861
0
45,528
W
Gilgamesh
yarellano147
Gilgamesh
9,577
2,132
2,175
4,971
14,561
11,625
0
4,011
10,506
0
21,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,777
Gold Earned
34,024
396
Minions Killed
315
0
Camps Cleared
0
1,371,475
Distance Traveled
1,398,314
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,007
572
87
6
0
251,152
0
W
Kukulkan
8,337
596
118
8
0
287,988
4
L
Mulan
7,933
567
96
7
0
277,759
1
L
Fenrir
7,191
514
40
3
0
307,006
0
L
Hades
6,272
448
89
6
0
265,101
0
W
Baron Samedi
7,546
539
59
4
0
281,827
0
L
Ganesha
6,570
469
4
0
0
276,412
3
W
Heimdallr
8,340
596
118
8
0
243,629
1
L
Ishtar
6,058
433
86
6
0
272,036
2
W
Gilgamesh
7,547
539
14
1
0
306,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role