Player Matchup

Sol
Sol
Env13
Sol
Level 45
God Stats
11W - 12L
1,452 SR
Queue Stats
107W - 114L
1,484 Elo+
Party 1
Awilix
Awilix
Paran01a
Awilix
Level 64
God Stats
28W - 24L
1,468 SR
Queue Stats
317W - 308L
1,506 Elo+
Party 1
Bakasura
Bakasura
UmmuHubur
Bakasura
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
341W - 358L
1,488 Elo+
Party 1
Team Averages
Level 64
1,473 SR
1,492 Elo+

VS

Team Averages
Level 101
1,500 SR
1,539 Elo+
Shiva
Shiva
LcDaGoD5500
Shiva
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
382W - 388L
1,450 Elo+
Solo
Bakasura
Bakasura
UnboundShadowx
Bakasura
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,584 Elo+
Party 2
Nox
Nox
cL Decay
Nox
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Env13
Sol
13
5 / 0 / 5
8,350
835
8,221
4,505
1,521
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Paran01a
Awilix
13
7 / 1 / 5
8,545
855
7,488
9,002
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
UmmuHubur
Bakasura
13
2 / 1 / 9
7,576
758
7,537
9,292
8,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,894
589
5,540
11,300
7,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
11
1 / 4 / 1
6,770
677
5,065
8,729
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 4 / 1
6,505
651
6,849
6,764
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
2
2
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
Env13
Sol
5
0
5
7.5
L
0
6
1
0.08
W
Awilix
Paran01a
Awilix
7
1
5
9.5
W
Bakasura
UmmuHubur
Bakasura
2
1
9
6.5
L
Bakasura
1
4
1
0.38
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,246
Damage
17,454
22,799
Taken
26,793
12,948
Mitigated
13,720
4,386
Healing
4,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Env13
Sol
8,221
2,260
0
1,170
4,505
1,521
577
1,733
2,591
34,682
0
L
5,540
1,222
619
1,275
11,300
7,825
0
3,946
6,341
0
15,089
W
Awilix
Paran01a
Awilix
7,488
2,147
0
1,179
9,002
3,367
135
1,364
7,138
0
30,744
W
Bakasura
UmmuHubur
Bakasura
7,537
5,068
0
2,037
9,292
8,060
111
3,841
4,716
0
17,974
L
Bakasura
5,065
3,747
0
1,568
8,729
3,992
0
2,291
6,217
0
16,612
L
6,849
879
0
1,392
6,764
1,903
0
1,984
4,165
23,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,471
Gold Earned
19,169
144
Minions Killed
100
0
Camps Cleared
0
623,225
Distance Traveled
526,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,350
835
61
6
0
195,947
0
L
Shiva
5,894
589
14
1
0
178,190
0
W
Awilix
8,545
855
48
5
0
215,148
0
W
Bakasura
7,576
758
35
4
0
212,130
0
L
Bakasura
6,770
677
47
5
0
191,965
0
L
Nox
6,505
651
39
4
0
156,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role