Player Matchup

Cthulhu
Cthulhu
GeekyMecha
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
JesusV2001
Zeus
Level 66
God Stats
18W - 27L
1,413 SR
Queue Stats
33W - 37L
1,439 Elo+
Solo
Thanatos
Thanatos
Muhfuguh
Thanatos
Level 8
God Stats
1W - 2L
1,686 SR
Queue Stats
14W - 17L
1,313 Elo+
Party 2
Mulan
Mulan
ThicccSenpai
Mulan
Level 127
God Stats
2W - 1L
1,572 SR
Queue Stats
135W - 147L
1,550 Elo+
Party 2
Cupid
Cupid
Trilliuxx
Cupid
Level 47
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 50
1,576 SR
1,460 Elo+

VS

Team Averages
Level 39
1,334 SR
1,196 Elo+
Agni
Agni
 
Agni
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AcThePlayer
Bastet
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 77L
1,103 Elo+
Party 1
Mulan
Mulan
CHONGO2336
Mulan
Level 29
God Stats
33W - 38L
1,137 SR
Queue Stats
190W - 202L
1,126 Elo+
Party 1
Cupid
Cupid
DaddyJayrude
Cupid
Level 26
God Stats
34W - 25L
1,275 SR
Queue Stats
240W - 270L
1,126 Elo+
Party 1
Yemoja
Yemoja
Paragon679
Yemoja
Level 68
God Stats
2W - 1L
1,259 SR
Queue Stats
97W - 109L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GeekyMecha
Cthulhu
4
0 / 0 / 0
4,347
362
235
2,556
1,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
5,555
463
2,549
5,417
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Muhfuguh
Thanatos
9
2 / 6 / 1
5,859
488
4,254
10,175
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 7 / 2
6,835
570
9,999
14,696
12,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Trilliuxx
Cupid
9
0 / 1 / 0
5,181
432
3,799
7,726
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
7 / 0 / 0
7,899
658
8,174
6,291
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
11
4 / 2 / 4
6,855
571
5,842
9,702
3,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
11
4 / 5 / 5
7,031
586
7,692
12,714
7,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 0
6,578
548
4,197
8,001
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Paragon679
Yemoja
8
0 / 0 / 2
5,851
488
1,229
3,312
2,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
7
Kills
16
17
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
0
0
7
W
Bastet
4
2
4
3
W
Mulan
4
5
5
1.3
W
1
0
0
1
L
Cthulhu
GeekyMecha
Cthulhu
0
0
0
0
L
0
3
0
0
L
Thanatos
Muhfuguh
Thanatos
2
6
1
0.42
W
Yemoja
Paragon679
Yemoja
0
0
2
1
L
5
7
2
0.86
L
Cupid
Trilliuxx
Cupid
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,836
Damage
27,134
40,570
Taken
40,020
22,751
Mitigated
17,768
15,723
Healing
13,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,174
684
0
1,739
6,291
2,228
828
2,549
3,742
53,843
0
W
Bastet
5,842
2,452
0
1,746
9,702
3,274
0
136
9,292
0
30,940
W
Mulan
7,692
1,275
0
4,507
12,714
7,003
252
166
12,035
390
42,344
W
4,197
2,644
156
3,564
8,001
3,032
1,848
111
7,890
0
48,990
L
Cthulhu
GeekyMecha
Cthulhu
235
0
536
441
2,556
1,231
0
318
2,238
4,207
0
L
2,549
241
0
980
5,417
1,953
0
4,283
1,134
36,598
0
L
Thanatos
Muhfuguh
Thanatos
4,254
1,021
0
5,177
10,175
4,162
0
3,401
6,774
0
24,684
W
Yemoja
Paragon679
Yemoja
1,229
259
473
1,148
3,312
2,231
263
124
3,150
13,731
0
L
9,999
1,322
0
4,852
14,696
12,819
0
783
13,913
359
36,015
L
Cupid
Trilliuxx
Cupid
3,799
1,705
31
3,706
7,726
2,586
0
704
7,022
0
32,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,777
Gold Earned
34,214
212
Minions Killed
309
0
Camps Cleared
0
1,001,071
Distance Traveled
1,190,872
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,899
658
97
8
0
233,876
0
W
Bastet
6,855
571
50
4
0
277,688
0
W
Mulan
7,031
586
57
5
0
241,668
0
W
Cupid
6,578
548
80
7
0
224,088
0
L
Cthulhu
4,347
362
2
0
0
92,177
0
L
Zeus
5,555
463
72
6
0
200,810
0
L
Thanatos
5,859
488
34
3
0
252,769
0
W
Yemoja
5,851
488
25
2
0
213,552
0
L
Mulan
6,835
570
56
5
0
215,267
2
L
Cupid
5,181
432
48
4
0
240,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role