Player Matchup

Neith
Neith
Fringehead
Neith
Level 165
God Stats
6W - 4L
1,837 SR
Queue Stats
35W - 35L
1,486 Elo+
Solo
Tiamat
Tiamat
MuteLunar
Tiamat
Level 12
God Stats
5W - 3L
1,461 SR
Queue Stats
6W - 6L
1,425 Elo+
Party 1
Khepri
Khepri
Tryx-the-Umbreon
Khepri
Level 126
God Stats
3W - 6L
1,291 SR
Queue Stats
182W - 183L
1,406 Elo+
Party 1
Team Averages
Level 101
1,530 SR
1,439 Elo+

VS

Team Averages
Level 64
1,438 SR
1,397 Elo+
Skadi
Skadi
Sailokyn
Skadi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,529 Elo+
Solo
King Arthur
King Arthur
dhafoka
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,162 Elo+
Solo
Yemoja
Yemoja
lauxesomoH
Yemoja
Level 64
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 0 / 2
8,164
816
11,042
7,816
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
MuteLunar
Tiamat
11
1 / 0 / 4
6,991
699
7,398
4,593
3,765
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 4
6,955
696
5,103
9,091
6,680
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Sailokyn
Skadi
10
0 / 2 / 0
6,384
638
5,621
10,896
4,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
dhafoka
King Arthur
10
0 / 3 / 1
6,384
638
8,212
11,783
10,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
lauxesomoH
Yemoja
12
1 / 0 / 0
7,335
734
4,306
6,873
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
3
0
2
4
W
Tiamat
MuteLunar
Tiamat
1
0
4
3
L
Skadi
Sailokyn
Skadi
0
2
0
0
W
1
1
4
3
L
King Arthur
dhafoka
King Arthur
0
3
1
0.17
L
Yemoja
lauxesomoH
Yemoja
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,543
Damage
18,139
21,500
Taken
29,552
14,826
Mitigated
21,226
7,790
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,042
4,654
0
4,273
7,816
4,381
1,464
947
6,657
0
46,101
W
Tiamat
MuteLunar
Tiamat
7,398
551
425
852
4,593
3,765
166
1,106
3,358
23,143
0
L
Skadi
Sailokyn
Skadi
5,621
1,441
0
387
10,896
4,590
0
3,835
7,061
0
25,417
W
5,103
743
494
1,746
9,091
6,680
117
2,317
6,506
15,528
0
L
King Arthur
dhafoka
King Arthur
8,212
1,549
286
862
11,783
10,515
0
5,515
6,268
0
20,656
L
Yemoja
lauxesomoH
Yemoja
4,306
1,644
2,098
2,373
6,873
6,121
0
3,202
3,671
16,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,110
Gold Earned
20,103
129
Minions Killed
100
0
Camps Cleared
0
594,499
Distance Traveled
519,816
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,164
816
72
7
0
185,169
0
W
Tiamat
6,991
699
33
3
0
198,207
0
L
Skadi
6,384
638
52
5
0
166,580
0
W
Khepri
6,955
696
24
2
0
211,123
2
L
King Arthur
6,384
638
20
2
0
191,769
0
L
Yemoja
7,335
734
28
3
0
161,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role