Player Matchup

Vamana
Vamana
Berserkerboxer
Vamana
Level 18
God Stats
2W - 5L
1,299 SR
Queue Stats
7W - 10L
1,487 Elo+
Party 1
Artemis
Artemis
Dread5455
Artemis
Level 127
God Stats
3W - 2L
1,533 SR
Queue Stats
21W - 26L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
Seraph437
Kukulkan
Level 97
God Stats
0W - 1L
1,540 SR
Queue Stats
19W - 26L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Trustypoo
Cthulhu
Level 129
God Stats
2W - 1L
1,849 SR
Queue Stats
34W - 36L
1,451 Elo+
Party 1
Merlin
Merlin
striker4546
Merlin
Level 69
God Stats
7W - 11L
1,420 SR
Queue Stats
18W - 31L
1,472 Elo+
Party 1
Team Averages
Level 88
1,528 SR
1,458 Elo+

VS

Team Averages
Level 97
1,539 SR
1,610 Elo+
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Phenotipe
Bastet
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 36L
1,711 Elo+
Solo
Sobek
Sobek
PrincessNaptime
Sobek
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,596 Elo+
Solo
Artemis
Artemis
Sadgeman
Artemis
Level 16
God Stats
2W - 0L
1,696 SR
Queue Stats
46W - 35L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,643
1,129
4,054
8,835
3,855
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Dread5455
Artemis
10
2 / 1 / 1
6,115
1,223
3,582
3,187
1,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Seraph437
Kukulkan
10
0 / 2 / 0
5,292
1,058
2,019
4,139
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Trustypoo
Cthulhu
10
0 / 1 / 3
5,632
1,126
3,560
5,634
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
10
0 / 1 / 2
5,627
1,125
2,456
4,339
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

352

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 0 / 3
5,983
1,197
2,778
2,213
811
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
 
Scylla
11
1 / 1 / 6
5,822
1,164
6,125
3,387
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Phenotipe
Bastet
11
5 / 1 / 3
7,197
1,439
5,321
3,502
1,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 1 / 6
6,673
1,335
3,421
6,026
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Sadgeman
Artemis
11
0 / 0 / 9
5,987
1,197
6,403
3,743
1,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
3
Kills
9
9
Deaths
3
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
3
2.5
W
Scylla
 
Scylla
1
1
6
4
L
1
4
1
0.38
L
Artemis
Dread5455
Artemis
2
1
1
2.5
W
Bastet
Phenotipe
Bastet
5
1
3
6.5
W
2
1
6
5
W
Artemis
Sadgeman
Artemis
0
0
9
4.5
L
Kukulkan
Seraph437
Kukulkan
0
2
0
0
L
Cthulhu
Trustypoo
Cthulhu
0
1
3
1.5
L
Merlin
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,671
Damage
24,048
26,134
Taken
18,871
12,642
Mitigated
10,393
1,049
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,778
140
457
976
2,213
811
0
770
1,443
15,148
0
W
Scylla
 
Scylla
6,125
242
0
250
3,387
1,448
0
1,595
1,747
13,793
0
L
4,054
1,807
0
92
8,835
3,855
0
3,052
5,783
0
9,778
L
Artemis
Dread5455
Artemis
3,582
1,151
0
155
3,187
1,135
0
1,790
1,397
0
7,117
W
Bastet
Phenotipe
Bastet
5,321
1,226
0
863
3,502
1,333
0
1,147
2,313
0
13,348
W
3,421
339
0
1,637
6,026
5,402
0
3,502
2,191
8,615
0
W
Artemis
Sadgeman
Artemis
6,403
3,108
0
1,037
3,743
1,399
0
561
3,142
0
17,119
L
Kukulkan
Seraph437
Kukulkan
2,019
235
0
210
4,139
1,565
0
2,499
1,640
8,488
0
L
Cthulhu
Trustypoo
Cthulhu
3,560
372
311
281
5,634
4,711
0
2,743
2,891
7,041
0
L
Merlin
2,456
38
0
0
4,339
1,376
0
2,240
2,099
17,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,309
Gold Earned
31,662
90
Minions Killed
98
3
Camps Cleared
8
452,399
Distance Traveled
526,380
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,983
1,197
27
5
1
90,838
0
W
Scylla
5,822
1,164
22
4
0
104,140
0
L
Vamana
5,643
1,129
10
2
0
106,381
0
L
Artemis
6,115
1,223
4
1
0
71,588
0
W
Bastet
7,197
1,439
15
3
5
116,724
0
W
Sobek
6,673
1,335
4
1
1
120,692
2
W
Artemis
5,987
1,197
30
6
1
93,986
0
L
Kukulkan
5,292
1,058
25
5
1
79,400
0
L
Cthulhu
5,632
1,126
14
3
1
94,919
0
L
Merlin
5,627
1,125
37
7
1
100,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role