Player Matchup

Sun Wukong
Sun Wukong
Bronze IV
JayMoneyii
Sun Wukong
Bronze IV
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,281 MMR
Party 2
Charybdis
Charybdis
Bronze III
RustyChickenJOE
Charybdis
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,313 MMR
Party 2
Scylla
Scylla
Silver IV
kRraZyC3
Scylla
Silver IV
Level 98
God Stats
4W - 10L
1,311 SR
Queue Stats
21W - 30L
946 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 87
1,437 SR
1,180 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,521 SR
1,019 MMR
Terra
Terra
Gold V
Gankduoplz
Terra
Gold V
Level 145
God Stats
17W - 15L
1,634 SR
Queue Stats
83W - 96L
1,169 MMR
Party 1
Serqet
Serqet
Silver II
TheEgg RL
Serqet
Silver II
Level 129
God Stats
2W - 0L
1,743 SR
Queue Stats
144W - 164L
1,056 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver III
Zack1427
Morgan Le Fay
Silver III
Level 64
God Stats
7W - 9L
1,185 SR
Queue Stats
98W - 130L
833 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JayMoneyii
Sun Wukong
10
0 / 5 / 1
6,446
586
3,779
12,573
5,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
RustyChickenJOE
Charybdis
11
0 / 4 / 2
6,986
635
3,341
9,445
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
kRraZyC3
Scylla
13
2 / 2 / 0
7,563
688
9,013
6,482
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Baron SamediSurtrAchillesAo KuangAthena

VS

Bans
AtlasHeraThothDiscordiaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
4 / 1 / 5
9,020
820
6,336
12,238
11,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
TheEgg RL
Serqet
13
5 / 0 / 5
8,476
771
9,183
10,571
11,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Zack1427
Morgan Le Fay
14
2 / 1 / 5
8,081
735
7,896
5,012
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
11
11
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Terra
4
1
5
6.5
L
Sun Wukong
JayMoneyii
Sun Wukong
0
5
1
0.1
L
Charybdis
RustyChickenJOE
Charybdis
0
4
2
0.25
W
Serqet
TheEgg RL
Serqet
5
0
5
7.5
W
Morgan Le Fay
Zack1427
Morgan Le Fay
2
1
5
4.5
L
Scylla
kRraZyC3
Scylla
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,133
Damage
23,415
28,500
Taken
27,821
11,292
Mitigated
25,699
4,817
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
6,336
378
1,351
3,243
12,238
11,480
293
3,391
8,847
18,425
0
L
Sun Wukong
JayMoneyii
Sun Wukong
3,779
660
0
747
12,573
5,939
0
6,587
5,156
0
11,059
L
Charybdis
RustyChickenJOE
Charybdis
3,341
1,051
0
2,161
9,445
3,139
0
4,051
4,832
0
23,015
W
Serqet
TheEgg RL
Serqet
9,183
1,149
0
1,569
10,571
11,979
0
3,530
7,041
0
23,322
W
Morgan Le Fay
Zack1427
Morgan Le Fay
7,896
467
0
91
5,012
2,240
1,037
2,167
2,845
39,226
0
L
Scylla
kRraZyC3
Scylla
9,013
502
0
1,909
6,482
2,214
0
3,654
2,701
34,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,995
Gold Earned
25,577
113
Minions Killed
121
0
Camps Cleared
0
557,741
Distance Traveled
635,063
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,020
820
20
2
0
216,728
0
L
Sun Wukong
6,446
586
14
1
0
189,195
0
L
Charybdis
6,986
635
40
4
0
174,125
0
W
Serqet
8,476
771
32
3
0
222,264
0
W
Morgan Le Fay
8,081
735
69
6
0
196,071
0
L
Scylla
7,563
688
59
5
0
194,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role