Player Matchup

Thanatos
Thanatos
CJL DNK
Thanatos
Level 26
God Stats
29W - 24L
1,238 SR
Queue Stats
194W - 178L
1,310 Elo+
Party 1
Cerberus
Cerberus
FusionArceus
Cerberus
Level 19
God Stats
18W - 12L
1,805 SR
Queue Stats
108W - 90L
1,303 Elo+
Party 1
Amaterasu
Amaterasu
GenocidalReaper7
Amaterasu
Level 63
God Stats
13W - 12L
1,461 SR
Queue Stats
328W - 304L
1,461 Elo+
Party 1
Ne Zha
Ne Zha
NRGDimas25MX
Ne Zha
Level 87
God Stats
9W - 8L
1,500 SR
Queue Stats
264W - 272L
1,418 Elo+
Solo
Heimdallr
Heimdallr
Ultrasans1
Heimdallr
Level 99
God Stats
6W - 2L
1,739 SR
Queue Stats
197W - 183L
1,541 Elo+
Party 1
Team Averages
Level 59
1,549 SR
1,406 Elo+

VS

Team Averages
Level 77
1,480 SR
1,452 Elo+
Chronos
Chronos
Akitsuga
Chronos
Level 63
God Stats
11W - 3L
1,792 SR
Queue Stats
67W - 72L
1,465 Elo+
Solo
Nemesis
Nemesis
Blin-Ke-Du
Nemesis
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 72L
1,430 Elo+
Party 2
Jing Wei
Jing Wei
Link17x
Jing Wei
Level 69
God Stats
3W - 5L
1,460 SR
Queue Stats
35W - 41L
1,471 Elo+
Party 3
Kukulkan
Kukulkan
Xx_Luiz-Bad_xX
Kukulkan
Level 117
God Stats
5W - 2L
1,277 SR
Queue Stats
61W - 74L
1,424 Elo+
Party 2
Mulan
Mulan
Zzamoraaa
Mulan
Level 68
God Stats
2W - 2L
1,371 SR
Queue Stats
40W - 44L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CJL DNK
Thanatos
15
1 / 5 / 2
9,383
427
8,864
17,713
8,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
FusionArceus
Cerberus
13
0 / 1 / 5
7,776
353
4,505
14,444
15,429
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
17
1 / 5 / 1
10,814
492
14,695
22,650
21,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ne Zha
17
0 / 7 / 2
10,421
474
7,801
21,605
10,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Ultrasans1
Heimdallr
18
6 / 5 / 0
11,187
509
17,948
20,394
11,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Akitsuga
Chronos
20
6 / 0 / 0
12,768
580
14,790
16,164
6,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Blin-Ke-Du
Nemesis
18
4 / 1 / 7
11,362
516
7,935
16,602
7,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Link17x
Jing Wei
18
8 / 3 / 2
11,961
544
16,037
17,788
8,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
19
5 / 2 / 4
12,580
572
12,241
10,907
5,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Zzamoraaa
Mulan
14
0 / 2 / 12
9,735
443
9,924
16,771
21,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
23
23
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chronos
Akitsuga
Chronos
6
0
0
6
W
Nemesis
Blin-Ke-Du
Nemesis
4
1
7
7.5
L
Thanatos
CJL DNK
Thanatos
1
5
2
0.4
L
Cerberus
FusionArceus
Cerberus
0
1
5
2.5
L
Amaterasu
1
5
1
0.3
W
Jing Wei
Link17x
Jing Wei
8
3
2
3
L
Ne Zha
0
7
2
0.14
L
Heimdallr
Ultrasans1
Heimdallr
6
5
0
1.2
W
Kukulkan
5
2
4
3.5
W
Mulan
Zzamoraaa
Mulan
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,813
Damage
60,927
96,806
Taken
78,232
67,385
Mitigated
49,885
28,792
Healing
27,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Akitsuga
Chronos
14,790
5,327
0
3,705
16,164
6,926
3,192
116
15,231
100,969
0
W
Nemesis
Blin-Ke-Du
Nemesis
7,935
1,185
0
7,684
16,602
7,600
203
796
15,757
0
74,744
L
Thanatos
CJL DNK
Thanatos
8,864
2,566
0
11,298
17,713
8,483
0
3,242
14,387
0
75,190
L
Cerberus
FusionArceus
Cerberus
4,505
574
294
4,198
14,444
15,429
0
3,393
10,910
20,128
0
L
Amaterasu
14,695
5,946
0
4,424
22,650
21,840
0
12,628
9,570
0
92,665
W
Jing Wei
Link17x
Jing Wei
16,037
13,557
390
8,008
17,788
8,161
966
606
17,118
0
88,900
L
Ne Zha
7,801
2,037
0
3,812
21,605
10,363
0
6,002
15,239
0
103,433
L
Heimdallr
Ultrasans1
Heimdallr
17,948
10,690
0
4,766
20,394
11,270
957
1,806
18,562
0
92,492
W
Kukulkan
12,241
712
0
3,543
10,907
5,650
133
0
10,862
109,414
0
W
Mulan
Zzamoraaa
Mulan
9,924
1,077
0
4,295
16,771
21,548
0
2,987
13,683
1,398
25,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,581
Gold Earned
58,406
554
Minions Killed
629
0
Camps Cleared
0
2,195,449
Distance Traveled
2,321,562
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,768
580
176
8
0
482,313
2
W
Nemesis
11,362
516
103
5
0
495,603
2
L
Thanatos
9,383
427
98
4
0
486,469
0
L
Cerberus
7,776
353
45
2
0
437,959
4
L
Amaterasu
10,814
492
140
6
0
434,374
0
W
Jing Wei
11,961
544
141
6
0
456,252
0
L
Ne Zha
10,421
474
146
7
0
443,534
0
L
Heimdallr
11,187
509
125
6
0
393,113
0
W
Kukulkan
12,580
572
186
8
0
413,110
0
W
Mulan
9,735
443
23
1
0
474,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role