Player Matchup

Ullr
Ullr
MCHOODINI
Ullr
Level 63
God Stats
1W - 2L
1,343 SR
Queue Stats
175W - 168L
1,221 Elo+
Party 2
Chaac
Chaac
Ravestub22
Chaac
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
89W - 86L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tryafricanfood
Morgan Le Fay
Level 34
God Stats
1W - 2L
1,715 SR
Queue Stats
154W - 141L
1,227 Elo+
Party 2
Team Averages
Level 37
1,519 SR
1,316 Elo+

VS

Team Averages
Level 85
1,528 SR
1,685 Elo+
Ne Zha
Ne Zha
Granitefiber395
Ne Zha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,726 Elo+
Party 1
Cernunnos
Cernunnos
SoNic_X24
Cernunnos
Level 103
God Stats
1W - 0L
1,698 SR
Queue Stats
6W - 3L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
Weird9uy
Cthulhu
Level 43
God Stats
3W - 3L
1,386 SR
Queue Stats
34W - 20L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 5 / 2
8,129
677
4,606
11,525
5,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
13
0 / 6 / 4
7,791
649
6,691
13,428
15,292
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
tryafricanfood
Morgan Le Fay
12
1 / 3 / 0
7,806
651
7,043
6,286
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 8
9,149
762
5,910
8,482
4,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
SoNic_X24
Cernunnos
15
6 / 3 / 7
9,861
822
13,045
11,242
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Weird9uy
Cthulhu
15
3 / 0 / 8
8,748
729
8,235
7,028
7,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
14
14
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
Ullr
2
5
2
0.6
L
Chaac
0
6
4
0.33
W
Cernunnos
SoNic_X24
Cernunnos
6
3
7
3.17
W
Cthulhu
Weird9uy
Cthulhu
3
0
8
7
L
Morgan Le Fay
tryafricanfood
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,340
Damage
27,190
31,239
Taken
26,752
23,184
Mitigated
17,065
2,086
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,910
1,970
235
1,895
8,482
4,183
267
2,262
6,103
0
15,727
L
Ullr
4,606
2,187
0
430
11,525
5,238
0
2,589
8,540
0
28,797
L
Chaac
6,691
453
0
1,532
13,428
15,292
128
2,950
9,997
3,036
18,419
W
Cernunnos
SoNic_X24
Cernunnos
13,045
7,820
0
3,079
11,242
4,919
471
4,510
6,619
0
53,519
W
Cthulhu
Weird9uy
Cthulhu
8,235
535
544
1,088
7,028
7,963
212
2,368
4,438
21,152
0
L
Morgan Le Fay
tryafricanfood
Morgan Le Fay
7,043
1,135
0
124
6,286
2,654
208
1,734
4,416
24,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,726
Gold Earned
27,758
115
Minions Killed
132
0
Camps Cleared
0
549,812
Distance Traveled
649,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,149
762
16
1
0
222,914
0
L
Ullr
8,129
677
59
5
0
209,265
0
L
Chaac
7,791
649
21
2
0
205,784
0
W
Cernunnos
9,861
822
89
7
0
189,491
0
W
Cthulhu
8,748
729
27
2
0
237,225
0
L
Morgan Le Fay
7,806
651
35
3
0
134,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role