Player Matchup

Hachiman
Hachiman
DomesticWookies
Hachiman
Level 157
God Stats
2W - 2L
1,258 SR
Queue Stats
206W - 205L
1,471 Elo+
Party 1
King Arthur
King Arthur
GiMpSwAg69
King Arthur
Level 120
God Stats
1W - 3L
1,282 SR
Queue Stats
75W - 68L
1,484 Elo+
Party 1
Ao Kuang
Ao Kuang
ShiniRico
Ao Kuang
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
227W - 221L
1,503 Elo+
Party 1
Arachne
Arachne
sykoj88
Arachne
Level 40
God Stats
1W - 0L
1,737 SR
Queue Stats
3W - 4L
1,478 Elo+
Party 1
Skadi
Skadi
thirax
Skadi
Level 162
God Stats
17W - 10L
1,437 SR
Queue Stats
1,012W - 1,016L
1,475 Elo+
Solo
Team Averages
Level 126
1,443 SR
1,482 Elo+

VS

Team Averages
Level 130
1,488 SR
1,508 Elo+
Fenrir
Fenrir
PromptSubset647
Fenrir
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
713W - 722L
1,553 Elo+
Solo
Vamana
Vamana
Swythern
Vamana
Level 108
God Stats
1W - 1L
1,613 SR
Queue Stats
20W - 15L
1,452 Elo+
Party 2
Thanatos
Thanatos
ValientNoob
Thanatos
Level 147
God Stats
0W - 5L
1,500 SR
Queue Stats
610W - 626L
1,550 Elo+
Solo
Khepri
Khepri
Xaves77
Khepri
Level 108
God Stats
3W - 7L
1,504 SR
Queue Stats
338W - 368L
1,506 Elo+
Solo
Bastet
Bastet
zap2214
Bastet
Level 126
God Stats
1W - 2L
1,322 SR
Queue Stats
271W - 289L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
7 / 3 / 14
9,197
920
11,866
11,353
5,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
GiMpSwAg69
King Arthur
15
3 / 2 / 19
9,273
927
9,285
11,135
13,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
ShiniRico
Ao Kuang
17
10 / 1 / 19
10,262
1,026
12,679
9,113
6,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
sykoj88
Arachne
14
7 / 4 / 10
8,732
873
6,287
11,159
7,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
thirax
Skadi
15
3 / 3 / 19
9,187
919
15,988
8,231
4,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
6,676
668
4,547
12,809
11,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Swythern
Vamana
14
8 / 6 / 2
8,913
891
14,165
14,364
20,999
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
ValientNoob
Thanatos
11
1 / 6 / 3
6,505
651
7,481
8,823
4,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Xaves77
Khepri
16
1 / 4 / 8
8,472
847
3,872
12,661
15,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
zap2214
Bastet
12
0 / 7 / 6
6,702
670
9,406
11,494
5,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
34
30
Kills
11
13
Deaths
30
81
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
7
3
14
4.67
W
King Arthur
GiMpSwAg69
King Arthur
3
2
19
6.25
L
1
7
4
0.43
W
Ao Kuang
ShiniRico
Ao Kuang
10
1
19
19.5
L
Vamana
Swythern
Vamana
8
6
2
1.5
L
Thanatos
ValientNoob
Thanatos
1
6
3
0.42
L
Khepri
Xaves77
Khepri
1
4
8
1.25
W
Arachne
sykoj88
Arachne
7
4
10
3
W
Skadi
thirax
Skadi
3
3
19
4.17
L
Bastet
zap2214
Bastet
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,105
Damage
39,471
50,991
Taken
60,151
37,228
Mitigated
57,971
23,687
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
11,866
7,210
1,982
4,711
11,353
5,660
0
807
10,546
0
22,904
W
King Arthur
GiMpSwAg69
King Arthur
9,285
1,031
546
3,284
11,135
13,631
208
936
10,199
118
14,023
L
4,547
623
869
1,430
12,809
11,847
0
3,337
9,275
0
8,534
W
Ao Kuang
ShiniRico
Ao Kuang
12,679
3,396
1,725
5,276
9,113
6,529
1,109
541
8,572
17,931
0
L
Vamana
Swythern
Vamana
14,165
7,664
230
1,227
14,364
20,999
0
3,545
10,529
0
20,790
L
Thanatos
ValientNoob
Thanatos
7,481
1,478
665
2,879
8,823
4,873
0
1,058
7,765
0
13,907
L
Khepri
Xaves77
Khepri
3,872
449
189
1,867
12,661
15,001
0
2,309
10,170
16,767
0
W
Arachne
sykoj88
Arachne
6,287
4,115
939
3,668
11,159
7,387
1,000
576
10,583
0
8,295
W
Skadi
thirax
Skadi
15,988
7,469
850
706
8,231
4,021
1,696
1,012
7,219
0
37,934
L
Bastet
zap2214
Bastet
9,406
1,890
1,043
667
11,494
5,251
0
1,661
9,655
0
16,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,651
Gold Earned
37,268
132
Minions Killed
103
0
Camps Cleared
0
886,027
Distance Traveled
828,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,197
920
35
4
0
177,972
0
W
King Arthur
9,273
927
11
1
0
187,400
0
L
Fenrir
6,676
668
12
1
0
146,171
0
W
Ao Kuang
10,262
1,026
21
2
0
187,624
0
L
Vamana
8,913
891
20
2
0
162,437
0
L
Thanatos
6,505
651
17
2
0
160,596
0
L
Khepri
8,472
847
35
4
0
172,433
0
W
Arachne
8,732
873
7
1
0
192,264
0
W
Skadi
9,187
919
58
6
0
140,767
0
L
Bastet
6,702
670
19
2
0
186,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role