Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DaSwagster
Anhur
Level 158
God Stats
10W - 6L
1,477 SR
Queue Stats
327W - 309L
1,598 Elo+
Solo
Surtr
Surtr
I need a dad to
Surtr
Level 126
God Stats
3W - 2L
1,255 SR
Queue Stats
70W - 63L
1,558 Elo+
Solo
Ao Kuang
Ao Kuang
RikolinoEZ
Ao Kuang
Level 128
God Stats
5W - 4L
1,409 SR
Queue Stats
231W - 173L
1,701 Elo+
Solo
Anubis
Anubis
Tanatos05
Anubis
Level 129
God Stats
2W - 0L
1,354 SR
Queue Stats
159W - 140L
1,596 Elo+
Solo
Team Averages
Level 139
1,399 SR
1,590 Elo+

VS

Team Averages
Level 150
1,677 SR
1,552 Elo+
Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
MaximumPompano
Medusa
Level 162
God Stats
16W - 9L
2,002 SR
Queue Stats
752W - 759L
1,539 Elo+
Party 1
Poseidon
Poseidon
OptionalFury
Poseidon
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 165L
1,552 Elo+
Solo
Achilles
Achilles
jetv 93
Achilles
Level 157
God Stats
4W - 2L
1,715 SR
Queue Stats
117W - 117L
1,554 Elo+
Solo
Merlin
Merlin
prowler78
Merlin
Level 154
God Stats
5W - 6L
1,667 SR
Queue Stats
419W - 414L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 2 / 7
8,062
733
7,805
13,581
13,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
15
1 / 1 / 9
8,691
790
9,107
7,646
4,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 10
8,167
742
9,711
17,066
21,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
RikolinoEZ
Ao Kuang
15
5 / 2 / 4
9,121
829
10,791
15,642
20,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
Tanatos05
Anubis
16
3 / 0 / 5
8,905
810
10,391
7,609
5,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 2 / 3
7,230
657
7,133
11,495
10,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 4 / 1
7,713
701
10,791
10,109
5,122
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
OptionalFury
Poseidon
14
1 / 4 / 4
7,687
699
10,420
8,867
3,347
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
jetv 93
Achilles
14
2 / 2 / 5
7,689
699
6,518
12,823
16,908
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
prowler78
Merlin
16
2 / 0 / 5
8,254
750
13,760
7,567
3,908
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
12
Kills
8
8
Deaths
12
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
7
2.75
L
Mulan
 
Mulan
1
2
3
1.25
W
Anhur
1
1
9
5.5
W
1
3
10
2
L
2
4
1
0.63
L
Poseidon
OptionalFury
Poseidon
1
4
4
0.75
W
Ao Kuang
RikolinoEZ
Ao Kuang
5
2
4
3.5
W
Anubis
Tanatos05
Anubis
3
0
5
5.5
L
Achilles
jetv 93
Achilles
2
2
5
2.25
L
Merlin
prowler78
Merlin
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,805
Damage
48,622
61,544
Taken
50,861
64,840
Mitigated
40,042
34,182
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,805
186
1,408
2,617
13,581
13,298
108
4,636
8,362
0
17,849
L
Mulan
 
Mulan
7,133
368
1,022
1,552
11,495
10,757
0
4,992
6,503
0
8,687
W
Anhur
9,107
5,203
1,342
3,081
7,646
4,590
984
3,621
3,475
0
23,389
W
9,711
2,242
1,768
8,014
17,066
21,668
258
5,333
10,714
462
16,208
L
10,791
5,970
519
435
10,109
5,122
264
3,912
6,197
0
23,773
L
Poseidon
OptionalFury
Poseidon
10,420
1,622
0
403
8,867
3,347
0
4,228
4,639
24,439
0
W
Ao Kuang
RikolinoEZ
Ao Kuang
10,791
1,096
2,456
7,857
15,642
20,020
366
3,545
11,459
17,493
0
W
Anubis
Tanatos05
Anubis
10,391
1,202
1,498
4,141
7,609
5,264
118
3,750
3,354
27,567
0
L
Achilles
jetv 93
Achilles
6,518
1,476
626
2,708
12,823
16,908
0
5,332
7,491
0
9,507
L
Merlin
prowler78
Merlin
13,760
589
1,189
2,375
7,567
3,908
0
3,112
4,455
36,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,946
Gold Earned
38,573
132
Minions Killed
145
0
Camps Cleared
0
1,109,986
Distance Traveled
1,032,000
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,062
733
25
2
0
208,297
5
L
Mulan
7,230
657
10
1
0
221,528
0
W
Anhur
8,691
790
44
4
0
215,819
0
W
Surtr
8,167
742
13
1
0
216,103
0
L
Medusa
7,713
701
38
3
0
178,946
0
L
Poseidon
7,687
699
40
4
0
197,051
0
W
Ao Kuang
9,121
829
15
1
0
244,516
0
W
Anubis
8,905
810
35
3
0
225,251
0
L
Achilles
7,689
699
6
1
0
206,765
0
L
Merlin
8,254
750
51
5
0
227,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role