Player Matchup

Maui
Maui
Precursorlg
Maui
Level 35
God Stats
0W - 2L
1,603 SR
Queue Stats
21W - 18L
1,586 Elo+
Party 1
Tiamat
Tiamat
Thirty2inch
Tiamat
Level 30
God Stats
3W - 4L
1,156 SR
Queue Stats
15W - 10L
1,586 Elo+
Party 1
Fenrir
Fenrir
Ventusaur
Fenrir
Level 28
God Stats
1W - 1L
1,253 SR
Queue Stats
21W - 16L
1,649 Elo+
Party 1
Team Averages
Level 31
1,337 SR
1,607 Elo+

VS

Team Averages
Level 51
1,415 SR
1,366 Elo+
Discordia
Discordia
Alucardz1611
Discordia
Level 49
God Stats
2W - 3L
1,367 SR
Queue Stats
65W - 80L
1,460 Elo+
Solo
Medusa
Medusa
Noruakk
Medusa
Level 66
God Stats
1W - 1L
1,199 SR
Queue Stats
175W - 172L
1,465 Elo+
Solo
Mulan
Mulan
Sharkman21
Mulan
Level 38
God Stats
1W - 0L
1,678 SR
Queue Stats
4W - 7L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
9,097
650
5,523
13,198
16,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
13
1 / 4 / 0
8,283
592
6,318
11,214
7,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Ventusaur
Fenrir
14
0 / 2 / 2
9,065
648
9,081
16,094
19,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alucardz1611
Discordia
16
4 / 0 / 5
10,263
733
13,773
8,047
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Noruakk
Medusa
16
3 / 1 / 6
10,076
720
10,206
10,241
4,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
14
2 / 1 / 6
9,310
665
11,132
10,245
11,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
9
9
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alucardz1611
Discordia
4
0
5
6.5
W
Medusa
Noruakk
Medusa
3
1
6
6
L
1
3
0
0.33
W
Mulan
2
1
6
5
L
Tiamat
1
4
0
0.25
L
Fenrir
Ventusaur
Fenrir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,922
Damage
35,111
40,506
Taken
28,533
43,691
Mitigated
20,136
4,674
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alucardz1611
Discordia
13,773
1,240
0
2,053
8,047
3,564
510
2,723
5,324
54,313
0
W
Medusa
Noruakk
Medusa
10,206
4,213
0
1,993
10,241
4,973
1,908
4,238
5,928
0
54,206
L
5,523
623
0
1,260
13,198
16,525
0
4,387
8,388
19,471
227
W
Mulan
11,132
2,339
469
3,735
10,245
11,599
192
4,548
5,659
0
19,903
L
Tiamat
6,318
714
0
1,153
11,214
7,278
0
4,071
7,023
35,456
0
L
Fenrir
Ventusaur
Fenrir
9,081
2,054
190
2,071
16,094
19,888
0
5,384
9,988
0
24,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,445
Gold Earned
29,649
113
Minions Killed
175
0
Camps Cleared
0
696,401
Distance Traveled
780,272
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,263
733
91
7
0
241,459
5
W
Medusa
10,076
720
67
5
0
259,078
0
L
Maui
9,097
650
35
3
0
223,674
0
W
Mulan
9,310
665
17
1
0
279,735
0
L
Tiamat
8,283
592
52
4
0
214,963
0
L
Fenrir
9,065
648
26
2
0
257,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role