Player Matchup

Danzaburou
Danzaburou
CinBear
Danzaburou
Level 88
God Stats
12W - 4L
1,539 SR
Queue Stats
122W - 77L
1,730 Elo+
Party 1
Ao Kuang
Ao Kuang
Ingellbert
Ao Kuang
Level 108
God Stats
9W - 0L
1,500 SR
Queue Stats
150W - 98L
1,711 Elo+
Party 1
Ah Puch
Ah Puch
Lui_Kang0210
Ah Puch
Level 157
God Stats
3W - 2L
1,478 SR
Queue Stats
129W - 101L
1,544 Elo+
Solo
Atlas
Atlas
RubixRambo
Atlas
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,236 Elo+
Party 2
Surtr
Surtr
TheGoodMojo
Surtr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,236 Elo+
Party 2
Team Averages
Level 105
1,503 SR
1,491 Elo+

VS

Team Averages
Level 117
1,532 SR
1,592 Elo+
Achilles
Achilles
AGamer336
Achilles
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,726 Elo+
Solo
Poseidon
Poseidon
Poloncin
Poseidon
Level 127
God Stats
11W - 7L
1,659 SR
Queue Stats
105W - 103L
1,532 Elo+
Solo
Pele
Pele
Salzballz
Pele
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
429W - 407L
1,538 Elo+
Solo
Danzaburou
Danzaburou
Treble Genesis
Danzaburou
Level 125
God Stats
7W - 4L
1,500 SR
Queue Stats
128W - 113L
1,545 Elo+
Solo
Khepri
Khepri
milkiez
Khepri
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CinBear
Danzaburou
11
0 / 0 / 4
6,485
590
4,560
8,185
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Ingellbert
Ao Kuang
13
8 / 0 / 2
7,597
691
8,286
8,942
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
Lui_Kang0210
Ah Puch
11
3 / 1 / 6
6,936
631
9,119
7,833
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
8
0 / 2 / 4
5,752
523
1,448
8,951
4,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 0
5,585
508
4,012
11,704
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AGamer336
Achilles
12
4 / 0 / 0
7,038
640
7,790
8,710
9,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Poloncin
Poseidon
11
1 / 2 / 2
6,247
568
4,709
6,981
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
10
2 / 4 / 0
6,078
553
3,682
10,256
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Treble Genesis
Danzaburou
9
0 / 2 / 0
5,339
485
4,623
7,225
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
milkiez
Khepri
9
0 / 3 / 0
5,464
497
2,915
10,676
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
7
7
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
AGamer336
Achilles
4
0
0
4
W
Danzaburou
CinBear
Danzaburou
0
0
4
2
W
Ao Kuang
Ingellbert
Ao Kuang
8
0
2
9
W
Ah Puch
Lui_Kang0210
Ah Puch
3
1
6
6
L
Poseidon
Poloncin
Poseidon
1
2
2
1
W
Atlas
0
2
4
1
L
Pele
2
4
0
0.5
W
0
4
0
0
L
Danzaburou
Treble Genesis
Danzaburou
0
2
0
0
L
Khepri
milkiez
Khepri
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,425
Damage
23,719
45,615
Taken
43,848
19,986
Mitigated
28,050
16,852
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AGamer336
Achilles
7,790
1,214
0
2,771
8,710
9,986
0
550
8,160
436
46,511
W
Danzaburou
CinBear
Danzaburou
4,560
2,505
0
4,670
8,185
3,187
96
1,411
6,774
0
45,600
W
Ao Kuang
Ingellbert
Ao Kuang
8,286
2,913
0
1,877
8,942
3,173
83
675
8,185
51,772
0
W
Ah Puch
Lui_Kang0210
Ah Puch
9,119
837
0
4,259
7,833
2,895
232
3,153
4,645
49,926
0
L
Poseidon
Poloncin
Poseidon
4,709
838
0
741
6,981
2,838
0
4,734
2,247
55,421
0
W
Atlas
1,448
636
1,236
1,960
8,951
4,917
0
3,580
5,300
13,182
0
L
Pele
3,682
951
0
1,213
10,256
3,840
0
4,634
5,622
0
43,419
W
4,012
1,324
0
2,850
11,704
5,814
2
81
10,822
203
29,892
L
Danzaburou
Treble Genesis
Danzaburou
4,623
1,089
0
3,639
7,225
3,331
0
3,122
4,103
0
40,449
L
Khepri
milkiez
Khepri
2,915
305
0
1,734
10,676
8,055
0
5,851
4,825
16,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,355
Gold Earned
30,166
297
Minions Killed
338
0
Camps Cleared
0
1,091,019
Distance Traveled
1,081,650
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,038
640
75
7
0
203,047
0
W
Danzaburou
6,485
590
86
8
0
196,092
4
W
Ao Kuang
7,597
691
72
7
0
244,931
2
W
Ah Puch
6,936
631
83
8
0
217,208
2
L
Poseidon
6,247
568
104
9
0
219,549
3
W
Atlas
5,752
523
19
2
0
217,531
4
L
Pele
6,078
553
69
6
0
258,119
0
W
Surtr
5,585
508
37
3
0
215,257
0
L
Danzaburou
5,339
485
66
6
0
191,673
0
L
Khepri
5,464
497
24
2
0
209,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role