Player Matchup

Khepri
Khepri
Boozlez
Khepri
Level 147
God Stats
0W - 1L
1,115 SR
Queue Stats
54W - 71L
1,510 Elo+
Party 2
Baron Samedi
Baron Samedi
JustALokiMain
Baron Samedi
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 20L
1,559 Elo+
Party 2
Mulan
Mulan
ThatsObsessed
Mulan
Level 156
God Stats
3W - 3L
1,495 SR
Queue Stats
55W - 71L
1,513 Elo+
Party 2
Scylla
Scylla
Yeetabix
Scylla
Level 99
God Stats
7W - 14L
1,604 SR
Queue Stats
49W - 58L
1,535 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
esRuffin
Ah Muzen Cab
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,438 Elo+
Party 2
Team Averages
Level 117
1,443 SR
1,511 Elo+

VS

Team Averages
Level 125
1,499 SR
1,626 Elo+
Loki
Loki
CloutBible
Loki
Level 126
God Stats
7W - 8L
1,741 SR
Queue Stats
111W - 86L
1,616 Elo+
Party 1
Janus
Janus
Grievousz
Janus
Level 155
God Stats
14W - 4L
1,279 SR
Queue Stats
191W - 153L
1,676 Elo+
Solo
Amaterasu
Amaterasu
HisuianZoroark
Amaterasu
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
209W - 166L
1,627 Elo+
Solo
Bakasura
Bakasura
NotRemember
Bakasura
Level 138
God Stats
1W - 1L
1,449 SR
Queue Stats
122W - 108L
1,611 Elo+
Solo
Bacchus
Bacchus
WarofTroy
Bacchus
Level 155
God Stats
2W - 4L
1,526 SR
Queue Stats
242W - 201L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Boozlez
Khepri
13
0 / 1 / 6
9,116
414
3,634
15,817
15,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
JustALokiMain
Baron Samedi
18
2 / 2 / 5
11,668
530
15,154
17,934
20,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 6 / 2
11,061
503
12,572
24,027
14,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
Yeetabix
Scylla
18
3 / 0 / 2
11,189
509
6,079
7,470
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
esRuffin
Ah Muzen Cab
14
1 / 9 / 1
9,451
430
4,585
20,622
7,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 5
11,355
516
19,669
12,667
5,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Grievousz
Janus
20
4 / 0 / 3
12,712
578
15,678
7,228
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
HisuianZoroark
Amaterasu
17
1 / 5 / 2
10,333
470
8,856
25,583
19,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
NotRemember
Bakasura
19
2 / 2 / 1
11,174
508
8,544
23,894
11,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
WarofTroy
Bacchus
17
3 / 1 / 9
11,270
512
10,785
14,433
19,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
11
Kills
18
18
Deaths
11
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
Boozlez
Khepri
0
1
6
3
W
8
3
5
3.5
W
Janus
Grievousz
Janus
4
0
3
5.5
W
Amaterasu
HisuianZoroark
Amaterasu
1
5
2
0.4
L
Baron Samedi
JustALokiMain
Baron Samedi
2
2
5
2.25
W
Bakasura
NotRemember
Bakasura
2
2
1
1.25
L
5
6
2
1
W
Bacchus
WarofTroy
Bacchus
3
1
9
7.5
L
Scylla
Yeetabix
Scylla
3
0
2
4
L
Ah Muzen Cab
esRuffin
Ah Muzen Cab
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,024
Damage
63,532
85,870
Taken
83,805
62,438
Mitigated
58,970
22,706
Healing
30,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Boozlez
Khepri
3,634
426
2,901
3,804
15,817
15,579
0
5,119
9,385
15,651
0
W
19,669
5,340
0
2,515
12,667
5,687
0
1,506
11,161
0
98,377
W
Janus
Grievousz
Janus
15,678
558
201
2,787
7,228
3,162
34
1,335
5,885
121,911
0
W
Amaterasu
HisuianZoroark
Amaterasu
8,856
3,400
0
8,464
25,583
19,031
29
10,661
14,177
0
69,424
L
Baron Samedi
JustALokiMain
Baron Samedi
15,154
1,392
393
7,389
17,934
20,875
0
3,165
13,678
93,560
0
W
Bakasura
NotRemember
Bakasura
8,544
4,905
0
8,071
23,894
11,619
580
7,642
16,068
0
99,798
L
12,572
1,350
0
3,636
24,027
14,706
0
6,041
17,302
0
112,901
W
Bacchus
WarofTroy
Bacchus
10,785
1,633
1,466
6,585
14,433
19,471
155
3,051
11,346
47,183
0
L
Scylla
Yeetabix
Scylla
6,079
803
0
625
7,470
3,898
0
5,082
2,090
87,347
0
L
Ah Muzen Cab
esRuffin
Ah Muzen Cab
4,585
2,327
0
3,958
20,622
7,380
0
5,193
15,095
0
66,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,485
Gold Earned
56,844
624
Minions Killed
666
0
Camps Cleared
0
2,081,069
Distance Traveled
2,399,804
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,116
414
17
1
0
452,417
13
W
Loki
11,355
516
127
6
0
427,784
0
W
Janus
12,712
578
200
9
0
537,070
4
W
Amaterasu
10,333
470
113
5
0
487,703
3
L
Baron Samedi
11,668
530
182
8
0
399,761
2
W
Bakasura
11,174
508
154
7
0
508,901
4
L
Mulan
11,061
503
136
6
0
463,588
2
W
Bacchus
11,270
512
72
3
0
438,346
2
L
Scylla
11,189
509
174
8
0
442,647
8
L
Ah Muzen Cab
9,451
430
115
5
0
322,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role