Player Matchup

Neith
Neith
Mr-Myaki
Neith
Level 69
God Stats
5W - 4L
1,512 SR
Queue Stats
15W - 28L
1,324 Elo+
Party 1
Jormungandr
Jormungandr
Nezzii
Jormungandr
Level 44
God Stats
6W - 3L
1,639 SR
Queue Stats
131W - 149L
1,410 Elo+
Party 1
Sol
Sol
SleepyNyra
Sol
Level 23
God Stats
3W - 3L
1,527 SR
Queue Stats
42W - 70L
1,342 Elo+
Party 1
Loki
Loki
ZukAhBean
Loki
Level 67
God Stats
11W - 8L
1,648 SR
Queue Stats
135W - 172L
1,369 Elo+
Party 1
Surtr
Surtr
silent_snipe_23
Surtr
Level 29
God Stats
2W - 4L
1,482 SR
Queue Stats
32W - 63L
1,320 Elo+
Party 1
Team Averages
Level 46
1,561 SR
1,353 Elo+

VS

Team Averages
Level 92
1,583 SR
1,570 Elo+
Arachne
Arachne
JuankyKun
Arachne
Level 81
God Stats
2W - 1L
1,812 SR
Queue Stats
183W - 183L
1,484 Elo+
Party 2
Charybdis
Charybdis
Manco Ares
Charybdis
Level 124
God Stats
0W - 5L
1,253 SR
Queue Stats
118W - 130L
1,499 Elo+
Party 2
Ah Puch
Ah Puch
Octopeieoofwowo
Ah Puch
Level 125
God Stats
0W - 1L
1,701 SR
Queue Stats
105W - 94L
1,513 Elo+
Solo
Tyr
Tyr
Peak638
Tyr
Level 106
God Stats
1W - 3L
1,649 SR
Queue Stats
6W - 10L
1,677 Elo+
Party 3
Jormungandr
Jormungandr
Snowmenz5752
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,677 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mr-Myaki
Neith
11
3 / 2 / 2
7,157
511
7,419
7,333
3,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Nezzii
Jormungandr
11
2 / 1 / 9
7,577
541
7,711
11,694
10,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 0 / 8
8,506
608
11,060
13,073
5,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
13
4 / 0 / 3
8,072
577
4,172
8,555
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 0 / 4
7,556
540
8,268
11,642
8,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JuankyKun
Arachne
12
2 / 3 / 1
7,312
522
3,475
11,346
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Manco Ares
Charybdis
11
1 / 2 / 0
6,657
476
6,145
10,900
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 0
6,870
491
8,047
8,106
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tyr
13
0 / 1 / 0
7,586
542
4,654
13,165
10,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Jormungandr
Snowmenz5752
Jormungandr
9
0 / 4 / 0
6,324
452
4,406
12,010
9,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
15
Kills
3
3
Deaths
15
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
JuankyKun
Arachne
2
3
1
0.83
L
Charybdis
Manco Ares
Charybdis
1
2
0
0.5
W
Neith
Mr-Myaki
Neith
3
2
2
2
W
Jormungandr
Nezzii
Jormungandr
2
1
9
6.5
L
0
5
0
0
L
Tyr
0
1
0
0
W
4
0
8
8
L
Jormungandr
Snowmenz5752
Jormungandr
0
4
0
0
W
Loki
4
0
3
5.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,630
Damage
26,727
52,297
Taken
55,527
31,409
Mitigated
32,110
19,234
Healing
15,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
JuankyKun
Arachne
3,475
1,728
0
2,080
11,346
4,379
0
4,392
6,954
0
46,149
L
Charybdis
Manco Ares
Charybdis
6,145
3,631
0
4,743
10,900
4,244
0
3,721
7,179
0
53,398
W
Neith
Mr-Myaki
Neith
7,419
2,894
0
737
7,333
3,309
219
1,162
6,171
0
47,892
W
Jormungandr
Nezzii
Jormungandr
7,711
2,944
0
3,677
11,694
10,946
494
3,315
8,379
30,707
0
L
8,047
40
0
707
8,106
3,170
469
4,545
3,561
45,544
0
L
Tyr
4,654
724
0
5,911
13,165
10,554
312
1,962
11,203
0
66,877
W
11,060
5,432
0
10,187
13,073
5,511
4,363
6,398
6,675
66,765
0
L
Jormungandr
Snowmenz5752
Jormungandr
4,406
1,437
0
2,523
12,010
9,763
351
4,617
7,393
22,351
0
W
Loki
4,172
777
0
330
8,555
3,299
175
1,172
7,383
0
56,343
W
8,268
3,300
0
4,303
11,642
8,344
518
800
10,842
1,106
46,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,868
Gold Earned
34,749
374
Minions Killed
386
0
Camps Cleared
0
1,337,241
Distance Traveled
1,342,703
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,312
522
80
6
0
314,427
3
L
Charybdis
6,657
476
87
6
0
245,668
1
W
Neith
7,157
511
73
5
0
247,543
0
W
Jormungandr
7,577
541
33
2
0
275,862
1
L
Ah Puch
6,870
491
73
5
0
257,043
5
L
Tyr
7,586
542
112
8
0
262,254
0
W
Sol
8,506
608
126
9
0
259,430
0
L
Jormungandr
6,324
452
34
2
0
263,311
0
W
Loki
8,072
577
72
5
0
289,946
0
W
Surtr
7,556
540
70
5
0
264,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role