Player Matchup

Ullr
Ullr
 
Ullr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
CBG M4RSH4LL
Apollo
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,553 Elo+
Party 2
Xbalanque
Xbalanque
Real Gimpy
Xbalanque
Level 159
God Stats
1W - 0L
1,561 SR
Queue Stats
66W - 67L
1,588 Elo+
Party 2
Geb
Geb
TedeoGG6514
Geb
Level 130
God Stats
15W - 5L
1,860 SR
Queue Stats
381W - 372L
1,508 Elo+
Solo
Terra
Terra
Xlijh
Terra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,904 Elo+
Party 2
Team Averages
Level 132
1,584 SR
1,610 Elo+

VS

Team Averages
Level 115
1,496 SR
1,582 Elo+
Odin
Odin
ABY55AL
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,768 Elo+
Party 1
Kukulkan
Kukulkan
Bmanrx
Kukulkan
Level 156
God Stats
1W - 2L
1,253 SR
Queue Stats
76W - 83L
1,379 Elo+
Solo
Sylvanus
Sylvanus
DankSage13
Sylvanus
Level 135
God Stats
2W - 2L
1,715 SR
Queue Stats
253W - 247L
1,584 Elo+
Solo
Vulcan
Vulcan
Novandamis
Vulcan
Level 139
God Stats
3W - 6L
1,374 SR
Queue Stats
191W - 202L
1,461 Elo+
Solo
Medusa
Medusa
SafetyMatches
Medusa
Level 120
God Stats
0W - 1L
1,639 SR
Queue Stats
6W - 8L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 2 / 10
8,725
873
7,646
10,139
4,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
16
4 / 3 / 15
9,309
931
11,438
9,033
4,063
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xbalanque
Real Gimpy
Xbalanque
17
9 / 3 / 13
10,331
1,033
22,178
11,662
5,092
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
1 / 1 / 21
8,732
873
6,512
18,344
12,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
Xlijh
Terra
16
6 / 5 / 14
9,986
999
9,367
18,428
18,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ABY55AL
Odin
15
3 / 4 / 8
8,641
864
7,237
13,497
13,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Bmanrx
Kukulkan
15
4 / 5 / 4
8,740
874
11,626
10,348
5,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
DankSage13
Sylvanus
12
1 / 4 / 5
7,621
762
6,329
14,150
14,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vulcan
Novandamis
Vulcan
13
1 / 4 / 4
7,290
729
10,109
7,531
3,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 6 / 5
8,357
836
11,599
13,729
6,414
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
39
23
Kills
13
14
Deaths
23
73
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
2
10
4
L
Odin
ABY55AL
Odin
3
4
8
1.75
L
Kukulkan
Bmanrx
Kukulkan
4
5
4
1.2
W
Apollo
4
3
15
3.83
L
Sylvanus
DankSage13
Sylvanus
1
4
5
0.88
L
Vulcan
Novandamis
Vulcan
1
4
4
0.75
W
Xbalanque
Real Gimpy
Xbalanque
9
3
13
5.17
L
4
6
5
1.08
W
1
1
21
11.5
W
Terra
Xlijh
Terra
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,141
Damage
46,900
67,606
Taken
59,255
44,697
Mitigated
43,647
29,613
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,646
2,354
1,236
785
10,139
4,405
1,284
5,575
4,564
0
18,050
L
Odin
ABY55AL
Odin
7,237
1,380
1,492
1,097
13,497
13,986
0
2,054
11,443
2,934
9,302
L
Kukulkan
Bmanrx
Kukulkan
11,626
937
661
814
10,348
5,325
0
3,116
7,232
20,634
0
W
Apollo
11,438
7,412
1,373
1,395
9,033
4,063
3,842
3,742
5,291
0
30,221
L
Sylvanus
DankSage13
Sylvanus
6,329
559
3,283
3,694
14,150
14,389
81
4,571
9,579
8,787
0
L
Vulcan
Novandamis
Vulcan
10,109
5,943
1,360
519
7,531
3,533
104
2,848
4,683
23,659
0
W
Xbalanque
Real Gimpy
Xbalanque
22,178
13,144
1,488
3,614
11,662
5,092
3,738
6,275
5,387
0
43,349
L
11,599
3,668
795
1,582
13,729
6,414
272
3,290
10,439
0
22,597
W
6,512
317
2,321
8,258
18,344
12,847
299
8,031
10,313
13,236
0
W
Terra
Xlijh
Terra
9,367
850
4,725
4,418
18,428
18,290
31
6,961
11,467
17,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,083
Gold Earned
40,649
136
Minions Killed
88
0
Camps Cleared
0
1,007,519
Distance Traveled
884,323
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,725
873
16
2
0
199,872
0
L
Odin
8,641
864
5
1
0
203,420
0
L
Kukulkan
8,740
874
27
3
0
167,312
0
W
Apollo
9,309
931
45
5
0
184,762
0
L
Sylvanus
7,621
762
3
0
0
162,648
0
L
Vulcan
7,290
729
27
3
0
168,450
0
W
Xbalanque
10,331
1,033
46
5
0
186,768
0
L
Medusa
8,357
836
26
3
0
182,493
0
W
Geb
8,732
873
13
1
0
227,835
0
W
Terra
9,986
999
16
2
0
208,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role