Player Matchup

Lancelot
Lancelot
Deacon1521
Lancelot
Level 60
God Stats
1W - 1L
1,780 SR
Queue Stats
237W - 215L
1,295 Elo+
Party 2
Atlas
Atlas
Jake_Pauler_3
Atlas
Level 23
God Stats
7W - 7L
1,566 SR
Queue Stats
122W - 113L
1,263 Elo+
Party 2
Skadi
Skadi
aquaticcattower
Skadi
Level 8
God Stats
7W - 11L
1,062 SR
Queue Stats
86W - 84L
1,255 Elo+
Party 2
Team Averages
Level 30
1,469 SR
1,271 Elo+

VS

Team Averages
Level 64
1,457 SR
1,455 Elo+
Xbalanque
Xbalanque
Blinkrixe
Xbalanque
Level 54
God Stats
2W - 1L
1,287 SR
Queue Stats
163W - 183L
1,551 Elo+
Solo
Sol
Sol
Fancy Whork
Sol
Level 112
God Stats
3W - 0L
1,417 SR
Queue Stats
5W - 3L
1,407 Elo+
Party 1
Surtr
Surtr
Whorks
Surtr
Level 26
God Stats
3W - 0L
1,666 SR
Queue Stats
4W - 2L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Deacon1521
Lancelot
11
2 / 6 / 1
7,081
708
6,474
11,824
5,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 3 / 3
7,295
730
7,319
12,320
12,311
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 6 / 2
7,178
718
6,480
10,958
4,656
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blinkrixe
Xbalanque
12
1 / 2 / 9
7,690
769
6,900
10,335
3,811
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
9 / 1 / 6
9,876
988
15,385
11,030
4,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Whorks
Surtr
13
5 / 0 / 10
8,996
900
8,691
10,945
11,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
15
15
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Blinkrixe
Xbalanque
1
2
9
2.75
L
Lancelot
Deacon1521
Lancelot
2
6
1
0.42
W
9
1
6
12
L
0
3
3
0.5
W
Surtr
Whorks
Surtr
5
0
10
10
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,273
Damage
30,976
35,102
Taken
32,310
22,039
Mitigated
19,870
4,094
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Blinkrixe
Xbalanque
6,900
2,770
0
3,165
10,335
3,811
238
2,243
8,092
0
17,848
L
Lancelot
Deacon1521
Lancelot
6,474
868
238
317
11,824
5,072
0
5,191
6,295
0
18,679
W
15,385
8,561
0
6,804
11,030
4,077
3,081
3,195
7,835
54,673
0
L
7,319
1,915
1,515
1,227
12,320
12,311
0
5,817
6,254
22,367
0
W
Surtr
Whorks
Surtr
8,691
1,646
0
4,564
10,945
11,982
141
3,108
7,837
1,790
19,010
L
6,480
1,682
17
780
10,958
4,656
0
5,699
4,917
0
23,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,554
Gold Earned
26,562
95
Minions Killed
122
0
Camps Cleared
0
539,402
Distance Traveled
585,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,690
769
20
2
0
194,515
0
L
Lancelot
7,081
708
25
3
0
200,852
0
W
Sol
9,876
988
80
8
0
180,429
0
L
Atlas
7,295
730
23
2
0
171,563
0
W
Surtr
8,996
900
22
2
0
211,003
0
L
Skadi
7,178
718
47
5
0
166,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role