Player Matchup

Zeus
Zeus
CrimsonCount183
Zeus
Level 16
God Stats
4W - 5L
1,520 SR
Queue Stats
4W - 5L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
GarfieldLagnasa
Sun Wukong
Level 25
God Stats
8W - 7L
1,501 SR
Queue Stats
331W - 309L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
OutLikeADad
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 91L
1,450 Elo+
Solo
Agni
Agni
REBDIOSITO
Agni
Level 16
God Stats
2W - 5L
1,158 SR
Queue Stats
28W - 27L
1,463 Elo+
Solo
Cupid
Cupid
Shyguy1078
Cupid
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
295W - 274L
1,492 Elo+
Party 2
Team Averages
Level 29
1,436 SR
1,471 Elo+

VS

Team Averages
Level 21
1,505 SR
1,619 Elo+
Ymir
Ymir
BaylordxYama
Ymir
Level 19
God Stats
2W - 2L
1,713 SR
Queue Stats
117W - 61L
1,781 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Raammy69
Morgan Le Fay
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,194 Elo+
Solo
Rama
Rama
TRESAUTOS
Rama
Level 24
God Stats
4W - 5L
1,273 SR
Queue Stats
25W - 12L
1,781 Elo+
Party 1
Thor
Thor
Vachetta
Thor
Level 33
God Stats
11W - 5L
1,500 SR
Queue Stats
114W - 64L
1,781 Elo+
Party 1
Surtr
Surtr
xACEx92
Surtr
Level 20
God Stats
8W - 6L
1,537 SR
Queue Stats
48W - 42L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,227
723
7,143
6,287
2,195
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
GarfieldLagnasa
Sun Wukong
12
0 / 2 / 2
6,470
647
5,217
9,808
5,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
OutLikeADad
Sylvanus
12
0 / 0 / 0
6,972
697
5,212
5,802
6,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 1 / 1
8,152
815
8,169
5,970
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
12
0 / 5 / 2
6,437
644
3,111
10,900
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
8,393
839
4,443
9,183
9,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Morgan Le Fay
Raammy69
Morgan Le Fay
14
0 / 2 / 3
7,307
731
6,704
5,852
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
14
2 / 0 / 7
7,744
774
8,206
7,745
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
14
2 / 0 / 6
7,924
792
8,087
7,801
3,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
xACEx92
Surtr
13
3 / 1 / 4
7,236
724
5,701
11,840
7,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
12
12
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
1
4
1
0.38
L
Sun Wukong
GarfieldLagnasa
Sun Wukong
0
2
2
0.5
L
Sylvanus
OutLikeADad
Sylvanus
0
0
0
0
L
3
1
1
3.5
W
Morgan Le Fay
Raammy69
Morgan Le Fay
0
2
3
0.75
L
Cupid
0
5
2
0.2
W
Rama
2
0
7
5.5
W
Thor
2
0
6
5
W
Surtr
xACEx92
Surtr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,852
Damage
33,141
38,767
Taken
42,421
20,916
Mitigated
25,953
11,056
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,443
642
0
1,725
9,183
9,763
0
3,151
5,835
10,848
0
L
7,143
214
0
63
6,287
2,195
0
1,446
4,763
31,262
0
L
Sun Wukong
GarfieldLagnasa
Sun Wukong
5,217
41
0
736
9,808
5,319
0
4,189
5,433
0
15,906
L
Sylvanus
OutLikeADad
Sylvanus
5,212
1,537
5,208
2,964
5,802
6,148
0
953
4,775
19,479
0
L
8,169
245
0
287
5,970
2,979
0
1,147
4,773
29,054
0
W
Morgan Le Fay
Raammy69
Morgan Le Fay
6,704
622
0
702
5,852
2,576
123
4,006
1,549
31,326
0
L
Cupid
3,111
2,333
84
1,714
10,900
4,275
0
3,124
7,646
0
12,262
W
Rama
8,206
7,374
0
3,427
7,745
3,168
85
3,608
3,933
0
39,416
W
Thor
8,087
1,043
0
585
7,801
3,343
0
2,868
4,851
0
33,136
W
Surtr
xACEx92
Surtr
5,701
1,580
0
4,318
11,840
7,103
45
5,888
5,729
265
9,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,258
Gold Earned
38,604
193
Minions Killed
231
0
Camps Cleared
0
908,805
Distance Traveled
1,012,461
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,393
839
10
1
0
201,227
0
L
Zeus
7,227
723
52
5
0
167,793
3
L
Sun Wukong
6,470
647
24
2
0
218,419
0
L
Sylvanus
6,972
697
25
3
0
153,432
0
L
Agni
8,152
815
72
7
0
198,626
0
W
Morgan Le Fay
7,307
731
73
7
0
189,418
0
L
Cupid
6,437
644
20
2
0
170,535
0
W
Rama
7,744
774
79
8
0
194,337
0
W
Thor
7,924
792
60
6
0
219,893
0
W
Surtr
7,236
724
9
1
0
207,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role