Player Matchup

Izanami
Izanami
BlueCheese 4200
Izanami
Level 27
God Stats
99W - 93L
1,367 SR
Queue Stats
116W - 137L
1,276 Elo+
Party 1
Kali
Kali
Ghostboy6815
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 66L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
L0rdW3tt0
Cthulhu
Level 22
God Stats
4W - 16L
1,136 SR
Queue Stats
9W - 26L
1,114 Elo+
Party 1
Zhong Kui
Zhong Kui
MapleTurkeyQc
Zhong Kui
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 129L
1,282 Elo+
Party 1
Lancelot
Lancelot
xxchicken125
Lancelot
Level 131
God Stats
5W - 3L
1,827 SR
Queue Stats
236W - 225L
1,488 Elo+
Solo
Team Averages
Level 58
1,466 SR
1,281 Elo+

VS

Team Averages
Level 64
1,416 SR
1,313 Elo+
Bellona
Bellona
DaeDaex6
Bellona
Level 56
God Stats
0W - 4L
1,245 SR
Queue Stats
100W - 114L
1,334 Elo+
Party 2
Maui
Maui
Far_Planet1_12
Maui
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 122L
1,238 Elo+
Solo
Erlang Shen
Erlang Shen
JugginG1
Erlang Shen
Level 25
God Stats
1W - 6L
1,121 SR
Queue Stats
26W - 49L
1,275 Elo+
Party 2
Hera
Hera
dcnnybcy
Hera
Level 65
God Stats
1W - 3L
1,715 SR
Queue Stats
335W - 367L
1,294 Elo+
Solo
Artemis
Artemis
ellmac4205
Artemis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 107L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
9,639
507
11,502
15,496
6,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 5 / 2
8,692
457
6,619
22,226
9,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
L0rdW3tt0
Cthulhu
14
2 / 0 / 4
8,238
434
8,963
14,845
13,979
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
MapleTurkeyQc
Zhong Kui
17
5 / 2 / 3
10,769
567
13,908
12,880
10,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
xxchicken125
Lancelot
18
2 / 6 / 2
10,731
565
11,090
16,962
13,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaeDaex6
Bellona
15
9 / 0 / 0
10,162
535
10,423
15,171
17,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 0
7,881
415
6,107
16,738
19,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
JugginG1
Erlang Shen
16
1 / 6 / 5
9,787
515
7,859
19,392
10,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
15
2 / 5 / 1
9,313
490
7,460
14,553
4,838
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
ellmac4205
Artemis
13
0 / 2 / 1
7,677
404
15,023
16,125
7,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
16
Kills
13
13
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Bellona
DaeDaex6
Bellona
9
0
0
9
L
1
4
0
0.25
W
3
5
2
0.8
L
Erlang Shen
JugginG1
Erlang Shen
1
6
5
0.58
W
Cthulhu
L0rdW3tt0
Cthulhu
2
0
4
4
W
Zhong Kui
MapleTurkeyQc
Zhong Kui
5
2
3
3.25
L
Hera
2
5
1
0.5
L
Artemis
ellmac4205
Artemis
0
2
1
0.25
W
Lancelot
xxchicken125
Lancelot
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,082
Damage
46,872
82,409
Taken
81,979
53,048
Mitigated
59,445
31,718
Healing
27,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,502
8,066
0
8,680
15,496
6,189
2,051
2,503
12,993
0
89,909
L
Bellona
DaeDaex6
Bellona
10,423
2,866
0
6,437
15,171
17,541
323
0
15,171
0
61,879
L
6,107
637
251
2,680
16,738
19,082
0
5,264
11,424
26,329
0
W
6,619
3,025
0
8,675
22,226
9,194
178
2,248
19,978
0
40,451
L
Erlang Shen
JugginG1
Erlang Shen
7,859
3,825
0
5,809
19,392
10,675
884
3,600
15,686
0
80,243
W
Cthulhu
L0rdW3tt0
Cthulhu
8,963
821
795
5,822
14,845
13,979
254
2,393
12,452
30,976
0
W
Zhong Kui
MapleTurkeyQc
Zhong Kui
13,908
1,527
0
7,206
12,880
10,652
4,415
5,492
7,388
78,736
0
L
Hera
7,460
3,539
0
3,298
14,553
4,838
380
6,974
7,111
70,791
0
L
Artemis
ellmac4205
Artemis
15,023
5,599
0
9,020
16,125
7,309
0
6,299
9,716
0
70,899
W
Lancelot
xxchicken125
Lancelot
11,090
2,380
0
540
16,962
13,034
798
931
16,031
0
90,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,069
Gold Earned
44,820
480
Minions Killed
446
0
Camps Cleared
0
1,791,087
Distance Traveled
1,683,559
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,639
507
137
7
0
335,059
0
L
Bellona
10,162
535
99
5
0
313,314
0
L
Maui
7,881
415
33
2
0
333,912
0
W
Kali
8,692
457
53
3
0
391,807
0
L
Erlang Shen
9,787
515
108
6
0
424,632
0
W
Cthulhu
8,238
434
36
2
0
366,965
0
W
Zhong Kui
10,769
567
119
6
0
312,112
0
L
Hera
9,313
490
104
5
0
302,305
3
L
Artemis
7,677
404
102
5
0
309,396
0
W
Lancelot
10,731
565
135
7
0
385,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role