Player Matchup

Chronos
Chronos
Bl3zh126
Chronos
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 67L
1,262 Elo+
Party 1
Hun Batz
Hun Batz
Cvotico
Hun Batz
Level 7
God Stats
5W - 5L
1,165 SR
Queue Stats
36W - 35L
1,262 Elo+
Party 1
Da Ji
Da Ji
TOwOny
Da Ji
Level 41
God Stats
12W - 3L
1,684 SR
Queue Stats
77W - 55L
1,442 Elo+
Solo
Team Averages
Level 29
1,450 SR
1,322 Elo+

VS

Team Averages
Level 45
1,233 SR
1,366 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
SPICY_TOTKING200
Anhur
Level 29
God Stats
0W - 5L
1,000 SR
Queue Stats
24W - 29L
1,329 Elo+
Party 2
Jing Wei
Jing Wei
jexlen
Jing Wei
Level 59
God Stats
1W - 5L
1,199 SR
Queue Stats
28W - 47L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bl3zh126
Chronos
14
4 / 0 / 5
8,316
832
8,740
8,219
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Cvotico
Hun Batz
12
2 / 1 / 6
7,727
773
7,260
6,731
2,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Da Ji
TOwOny
Da Ji
13
3 / 0 / 5
7,747
775
8,185
7,538
3,277
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 2 / 0
6,750
675
4,438
8,969
9,114
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 4 / 1
6,465
647
4,187
9,447
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
jexlen
Jing Wei
10
0 / 3 / 0
6,145
615
5,543
9,797
4,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
9
Kills
0
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Chronos
Bl3zh126
Chronos
4
0
5
6.5
W
Hun Batz
Cvotico
Hun Batz
2
1
6
5
L
0
4
1
0.13
W
Da Ji
TOwOny
Da Ji
3
0
5
5.5
L
Jing Wei
jexlen
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,185
Damage
14,168
22,488
Taken
28,213
8,979
Mitigated
17,018
6,977
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,438
1,650
1,267
1,140
8,969
9,114
0
2,277
6,692
22,198
190
W
Chronos
Bl3zh126
Chronos
8,740
2,943
0
3,326
8,219
3,214
2,732
2,085
5,760
49,483
0
W
Hun Batz
Cvotico
Hun Batz
7,260
3,050
0
624
6,731
2,488
0
1,291
5,291
0
20,457
L
4,187
3,152
0
1,033
9,447
3,067
200
2,039
7,408
0
12,369
W
Da Ji
TOwOny
Da Ji
8,185
2,457
0
3,027
7,538
3,277
246
922
6,255
0
22,997
L
Jing Wei
jexlen
Jing Wei
5,543
3,604
0
993
9,797
4,837
190
4,457
5,340
0
15,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,790
Gold Earned
19,360
148
Minions Killed
86
0
Camps Cleared
0
586,260
Distance Traveled
526,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,750
675
29
3
0
199,048
0
W
Chronos
8,316
832
95
10
0
190,620
0
W
Hun Batz
7,727
773
30
3
0
203,669
0
L
Anhur
6,465
647
29
3
0
136,664
0
W
Da Ji
7,747
775
23
2
0
191,971
0
L
Jing Wei
6,145
615
28
3
0
190,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role