Player Matchup

Yu Huang
Yu Huang
OkDontSmile
Yu Huang
Level 97
God Stats
0W - 2L
1,224 SR
Queue Stats
51W - 54L
1,493 Elo+
Party 2
Hachiman
Hachiman
TensaFrost
Hachiman
Level 60
God Stats
1W - 4L
1,385 SR
Queue Stats
31W - 32L
1,488 Elo+
Party 2
Izanami
Izanami
danny00oo
Izanami
Level 28
God Stats
3W - 3L
1,591 SR
Queue Stats
27W - 37L
1,392 Elo+
Party 2
Team Averages
Level 62
1,400 SR
1,458 Elo+

VS

Team Averages
Level 90
1,560 SR
1,438 Elo+
Chaac
Chaac
NemesisDragon_X
Chaac
Level 102
God Stats
4W - 2L
1,856 SR
Queue Stats
127W - 125L
1,508 Elo+
Party 1
Anubis
Anubis
bonquickley
Anubis
Level 67
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 7L
1,322 Elo+
Solo
Hel
Hel
stonerjones420__
Hel
Level 100
God Stats
5W - 7L
1,325 SR
Queue Stats
475W - 479L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
OkDontSmile
Yu Huang
13
2 / 1 / 0
7,332
733
5,585
9,445
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TensaFrost
Hachiman
10
0 / 4 / 1
6,132
613
2,709
7,742
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
danny00oo
Izanami
11
1 / 4 / 2
6,780
678
3,315
11,123
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,488
749
9,436
11,331
11,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
14
4 / 1 / 4
7,911
791
8,524
5,659
2,709
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 0 / 6
7,883
788
7,790
4,664
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
9
9
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Yu Huang
OkDontSmile
Yu Huang
2
1
0
2
L
Hachiman
TensaFrost
Hachiman
0
4
1
0.13
W
Anubis
4
1
4
6
L
Izanami
danny00oo
Izanami
1
4
2
0.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,609
Damage
25,750
28,310
Taken
21,654
8,216
Mitigated
15,698
1,471
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,436
872
241
4,330
11,331
11,430
0
2,064
9,267
0
22,191
L
Yu Huang
OkDontSmile
Yu Huang
5,585
523
0
0
9,445
2,763
0
5,394
3,749
38,025
0
L
Hachiman
TensaFrost
Hachiman
2,709
1,082
0
0
7,742
2,366
0
4,587
2,939
0
10,925
W
Anubis
8,524
0
0
3,325
5,659
2,709
134
2,245
3,414
34,931
0
L
Izanami
danny00oo
Izanami
3,315
1,991
0
1,471
11,123
3,087
0
6,371
4,271
0
12,603
W
7,790
633
1,430
3,018
4,664
1,559
175
1,308
3,356
28,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,244
Gold Earned
23,282
118
Minions Killed
135
0
Camps Cleared
0
455,999
Distance Traveled
571,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,488
749
18
2
0
208,521
0
L
Yu Huang
7,332
733
72
7
0
169,643
0
L
Hachiman
6,132
613
23
2
0
139,348
0
W
Anubis
7,911
791
59
6
0
182,321
0
L
Izanami
6,780
678
23
2
0
147,008
0
W
Hel
7,883
788
58
6
0
180,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role