Player Matchup

Cu Chulainn
Cu Chulainn
DraptheDeity
Cu Chulainn
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 88L
1,415 Elo+
Party 2
Thoth
Thoth
Iwipeontrash
Thoth
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 108L
1,578 Elo+
Party 3
Yemoja
Yemoja
LifeOfXo
Yemoja
Level 5
God Stats
1W - 0L
1,302 SR
Queue Stats
3W - 0L
1,808 Elo+
Party 3
Lancelot
Lancelot
MOUNTAINDEW_BOY
Lancelot
Level 140
God Stats
21W - 26L
1,496 SR
Queue Stats
96W - 134L
1,456 Elo+
Party 2
Jing Wei
Jing Wei
Spotonu
Jing Wei
Level 27
God Stats
6W - 3L
1,635 SR
Queue Stats
70W - 111L
1,439 Elo+
Party 2
Team Averages
Level 66
1,487 SR
1,539 Elo+

VS

Team Averages
Level 39
1,433 SR
1,434 Elo+
Terra
Terra
Didgerdookie
Terra
Level 13
God Stats
1W - 2L
1,725 SR
Queue Stats
9W - 21L
1,325 Elo+
Party 1
Poseidon
Poseidon
Muhfuguh
Poseidon
Level 7
God Stats
2W - 4L
1,494 SR
Queue Stats
14W - 17L
1,389 Elo+
Party 4
Bellona
Bellona
TheAncientOni
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Lancelot
Lancelot
ThicccSenpai
Lancelot
Level 127
God Stats
1W - 3L
1,242 SR
Queue Stats
135W - 147L
1,584 Elo+
Party 4
Skadi
Skadi
VixeallTTV
Skadi
Level 42
God Stats
2W - 5L
1,203 SR
Queue Stats
35W - 47L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DraptheDeity
Cu Chulainn
15
7 / 2 / 2
9,407
672
6,910
9,182
8,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
3 / 0 / 2
8,796
628
5,487
5,793
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
LifeOfXo
Yemoja
12
1 / 0 / 0
7,729
552
5,163
7,441
6,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
14
3 / 1 / 3
8,345
596
6,651
12,817
6,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
Spotonu
Jing Wei
12
0 / 0 / 1
7,004
500
7,790
10,303
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
6,028
431
1,190
6,701
4,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Muhfuguh
Poseidon
11
0 / 4 / 1
6,763
483
3,851
9,070
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
11
2 / 7 / 0
6,426
459
2,068
11,279
8,444
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
ThicccSenpai
Lancelot
12
1 / 3 / 0
6,727
481
6,508
12,092
4,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
10
0 / 0 / 0
5,449
389
5,807
9,573
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
14
Kills
3
3
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cu Chulainn
DraptheDeity
Cu Chulainn
7
2
2
4
W
3
0
2
4
W
Yemoja
LifeOfXo
Yemoja
1
0
0
1
W
Lancelot
3
1
3
4.5
L
Poseidon
Muhfuguh
Poseidon
0
4
1
0.13
W
Jing Wei
Spotonu
Jing Wei
0
0
1
0.5
L
Bellona
2
7
0
0.29
L
Lancelot
ThicccSenpai
Lancelot
1
3
0
0.33
L
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,001
Damage
19,424
45,536
Taken
48,715
28,485
Mitigated
24,396
15,574
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,190
153
3,128
2,705
6,701
4,878
0
2,015
4,686
6,569
0
W
Cu Chulainn
DraptheDeity
Cu Chulainn
6,910
1,163
0
1,500
9,182
8,877
213
717
8,465
161
52,048
W
5,487
189
0
739
5,793
2,154
727
1,805
3,988
75,831
0
W
Yemoja
LifeOfXo
Yemoja
5,163
1,284
1,560
2,398
7,441
6,907
104
1,129
6,312
23,495
0
W
Lancelot
6,651
1,397
0
2,851
12,817
6,097
0
1,329
11,488
0
63,919
L
Poseidon
Muhfuguh
Poseidon
3,851
271
0
870
9,070
2,834
0
4,008
5,011
52,077
0
W
Jing Wei
Spotonu
Jing Wei
7,790
6,186
0
6,526
10,303
4,450
935
685
9,618
0
62,935
L
Bellona
2,068
831
0
1,004
11,279
8,444
0
534
10,016
0
18,162
L
Lancelot
ThicccSenpai
Lancelot
6,508
653
0
481
12,092
4,710
0
1,492
10,549
0
50,323
L
Skadi
5,807
2,043
0
1,282
9,573
3,530
0
2,762
6,811
0
43,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,281
Gold Earned
31,393
415
Minions Killed
287
0
Camps Cleared
0
1,355,431
Distance Traveled
1,326,764
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,028
431
8
1
0
253,324
0
W
Cu Chulainn
9,407
672
90
6
0
235,934
0
W
Thoth
8,796
628
112
8
0
295,906
3
W
Yemoja
7,729
552
21
2
0
243,365
0
W
Lancelot
8,345
596
86
6
0
333,192
0
L
Poseidon
6,763
483
96
7
0
259,674
0
W
Jing Wei
7,004
500
106
8
0
247,034
0
L
Bellona
6,426
459
30
2
0
243,396
2
L
Lancelot
6,727
481
74
5
0
309,911
0
L
Skadi
5,449
389
79
6
0
260,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role