Player Matchup

Nemesis
Nemesis
DeoDeStick
Nemesis
Level 43
God Stats
19W - 21L
1,664 SR
Queue Stats
191W - 205L
1,334 Elo+
Party 2
Cernunnos
Cernunnos
OST3R__
Cernunnos
Level 30
God Stats
4W - 3L
1,854 SR
Queue Stats
10W - 21L
1,335 Elo+
Party 2
Bellona
Bellona
RadGamingLlama
Bellona
Level 41
God Stats
0W - 6L
1,236 SR
Queue Stats
40W - 56L
1,325 Elo+
Party 2
Hera
Hera
Sammyman83
Hera
Level 41
God Stats
10W - 8L
1,723 SR
Queue Stats
367W - 358L
1,333 Elo+
Party 2
Cerberus
Cerberus
SkyKid04-ferbs97
Cerberus
Level 21
God Stats
1W - 2L
1,390 SR
Queue Stats
150W - 166L
1,232 Elo+
Party 2
Team Averages
Level 35
1,573 SR
1,312 Elo+

VS

Team Averages
Level 93
1,592 SR
1,459 Elo+
Sobek
Sobek
Cocalombiano__
Sobek
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 52L
1,392 Elo+
Solo
Merlin
Merlin
Gakarri
Merlin
Level 69
God Stats
10W - 1L
1,837 SR
Queue Stats
112W - 58L
1,475 Elo+
Party 1
Mercury
Mercury
Reeedis
Mercury
Level 66
God Stats
5W - 2L
1,719 SR
Queue Stats
86W - 62L
1,506 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Trex274500
Ah Muzen Cab
Level 102
God Stats
9W - 5L
1,329 SR
Queue Stats
167W - 177L
1,458 Elo+
Solo
Sol
Sol
mascus_x
Sol
Level 111
God Stats
26W - 23L
1,575 SR
Queue Stats
842W - 784L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeoDeStick
Nemesis
15
3 / 6 / 3
9,100
506
7,841
18,039
7,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
OST3R__
Cernunnos
14
3 / 3 / 2
8,229
457
10,258
16,253
7,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 4 / 0
8,285
460
9,251
18,939
13,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 1
9,993
555
11,726
12,167
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 4
7,767
432
4,263
14,752
13,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 7
9,222
512
6,898
17,891
24,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Gakarri
Merlin
15
3 / 5 / 6
9,548
530
8,017
9,959
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Reeedis
Mercury
20
12 / 1 / 3
12,467
693
16,569
17,964
8,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Trex274500
Ah Muzen Cab
15
4 / 2 / 4
8,737
485
14,334
6,904
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 1 / 2
9,732
541
12,143
14,099
5,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
21
21
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Nemesis
DeoDeStick
Nemesis
3
6
3
0.75
W
Merlin
Gakarri
Merlin
3
5
6
1.2
L
Cernunnos
OST3R__
Cernunnos
3
3
2
1.33
L
0
4
0
0
W
Mercury
Reeedis
Mercury
12
1
3
13.5
L
4
6
1
0.75
L
0
2
4
1
W
Ah Muzen Cab
Trex274500
Ah Muzen Cab
4
2
4
3
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,339
Damage
57,961
80,150
Taken
66,817
45,926
Mitigated
46,688
18,486
Healing
24,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,898
380
114
6,392
17,891
24,919
0
2,731
15,160
38,484
0
L
Nemesis
DeoDeStick
Nemesis
7,841
2,640
0
1,000
18,039
7,327
359
4,630
13,409
0
61,577
W
Merlin
Gakarri
Merlin
8,017
649
0
2,964
9,959
4,213
1,525
6,090
3,869
56,139
0
L
Cernunnos
OST3R__
Cernunnos
10,258
5,409
0
6,507
16,253
7,635
0
4,086
12,167
0
66,295
L
9,251
2,553
0
7,520
18,939
13,315
158
11,857
7,082
0
59,145
W
Mercury
Reeedis
Mercury
16,569
9,103
0
4,321
17,964
8,776
0
5,337
12,627
0
142,894
L
11,726
3,157
0
782
12,167
4,404
675
3,739
8,428
83,626
0
L
4,263
325
0
2,677
14,752
13,245
0
2,746
12,006
24,666
0
W
Ah Muzen Cab
Trex274500
Ah Muzen Cab
14,334
5,308
0
1,071
6,904
3,373
354
1,030
5,874
0
69,810
W
12,143
4,360
0
9,617
14,099
5,407
718
801
13,298
80,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,374
Gold Earned
49,706
478
Minions Killed
572
0
Camps Cleared
0
1,720,421
Distance Traveled
1,792,391
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,222
512
54
3
0
369,198
0
L
Nemesis
9,100
506
95
5
0
391,186
0
W
Merlin
9,548
530
94
5
0
309,873
0
L
Cernunnos
8,229
457
121
7
0
306,587
0
L
Bellona
8,285
460
82
5
0
388,287
0
W
Mercury
12,467
693
187
10
0
455,817
0
L
Hera
9,993
555
145
8
0
323,150
0
L
Cerberus
7,767
432
35
2
0
311,211
0
W
Ah Muzen Cab
8,737
485
105
6
0
322,065
0
W
Sol
9,732
541
132
7
0
335,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role