Player Matchup

He Bo
He Bo
Platinum I
Fr4nkänö
He Bo
Platinum I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
2,075 MMR
Party 1
Chronos
Chronos
Masters
ZetsusWrath
Chronos
Masters
Level 155
God Stats
100W - 54L
1,702 SR
Queue Stats
529W - 507L
2,076 MMR
Solo
Thanatos
Thanatos
Diamond V
goneforthemilk
Thanatos
Diamond V
Level 148
God Stats
4W - 5L
1,639 SR
Queue Stats
106W - 92L
2,050 MMR
Solo
Danzaburou
Danzaburou
Platinum II
gruhhnt
Danzaburou
Platinum II
Level 161
God Stats
20W - 10L
1,731 SR
Queue Stats
55W - 46L
1,970 MMR
Solo
Chang'e
Chang'e
Platinum II
zbait2002
Chang'e
Platinum II
Level 153
God Stats
114W - 90L
1,687 SR
Queue Stats
513W - 532L
1,993 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,652 SR
2,033 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 163
1,635 SR
2,032 MMR
Thor
Thor
Platinum I
TheCancer
Thor
Platinum I
Level 157
God Stats
11W - 3L
1,912 SR
Queue Stats
41W - 30L
1,968 MMR
Party 2
Achilles
Achilles
Diamond V
TooEasy01
Achilles
Diamond V
Level 182
God Stats
2W - 3L
1,561 SR
Queue Stats
269W - 241L
2,093 MMR
Solo
Vulcan
Vulcan
Diamond V
VoidJM
Vulcan
Diamond V
Level 105
God Stats
5W - 2L
1,724 SR
Queue Stats
443W - 431L
2,094 MMR
Solo
Maui
Maui
Platinum I
streetmeat63
Maui
Platinum I
Level 159
God Stats
5W - 6L
1,418 SR
Queue Stats
299W - 283L
1,943 MMR
Solo
Cernunnos
Cernunnos
Platinum I
zammυ
Cernunnos
Platinum I
Level 211
God Stats
4W - 6L
1,561 SR
Queue Stats
56W - 38L
2,060 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
4 / 9 / 7
9,161
573
9,023
15,124
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
ZetsusWrath
Chronos
15
2 / 2 / 2
9,514
595
9,639
12,243
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
16
10 / 2 / 6
10,629
664
17,279
16,063
6,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
gruhhnt
Danzaburou
15
0 / 3 / 4
9,004
563
4,279
12,027
6,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
zbait2002
Chang'e
12
3 / 0 / 2
8,118
507
3,843
6,972
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Morgan Le FayJing WeiNe ZhaAgni

VS

Bans
GebMercuryCliodhnaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
5 / 6 / 5
9,028
564
8,118
14,808
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
TooEasy01
Achilles
14
0 / 3 / 2
8,067
504
5,627
11,553
11,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
VoidJM
Vulcan
16
3 / 4 / 4
9,783
611
9,451
11,281
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 6
9,318
582
6,067
14,592
12,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
zammυ
Cernunnos
16
5 / 3 / 4
9,913
620
12,458
13,743
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
19
Kills
16
16
Deaths
19
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
He Bo
4
9
7
0.83
W
Thor
5
6
5
1.25
W
Achilles
TooEasy01
Achilles
0
3
2
0.33
W
Vulcan
VoidJM
Vulcan
3
4
4
1.25
L
Chronos
ZetsusWrath
Chronos
2
2
2
1.5
L
Thanatos
10
2
6
6.5
L
Danzaburou
gruhhnt
Danzaburou
0
3
4
0.67
W
3
3
6
2
W
Cernunnos
zammυ
Cernunnos
5
3
4
2.33
L
Chang'e
zbait2002
Chang'e
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,063
Damage
41,721
62,429
Taken
65,977
25,523
Mitigated
40,642
30,056
Healing
16,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
9,023
691
253
1,788
15,124
5,053
0
3,641
11,436
61,690
0
W
Thor
8,118
1,924
0
559
14,808
5,770
0
5,467
9,341
0
62,587
W
Achilles
TooEasy01
Achilles
5,627
901
0
2,585
11,553
11,904
0
5,633
5,920
0
52,426
W
Vulcan
VoidJM
Vulcan
9,451
3,076
224
1,676
11,281
3,966
183
3,490
7,791
95,197
0
L
Chronos
ZetsusWrath
Chronos
9,639
2,832
0
4,533
12,243
4,635
563
1,114
10,423
78,336
0
L
Thanatos
17,279
5,315
0
12,834
16,063
6,996
0
5,292
10,733
0
73,481
L
Danzaburou
gruhhnt
Danzaburou
4,279
1,529
0
5,649
12,027
6,290
695
1,835
10,192
0
75,541
W
6,067
2,263
2,444
2,856
14,592
12,246
1,000
6,203
8,389
27,028
0
W
Cernunnos
zammυ
Cernunnos
12,458
6,787
0
6,117
13,743
6,756
52
2,688
11,055
0
88,301
L
Chang'e
zbait2002
Chang'e
3,843
341
1,171
3,828
6,972
2,549
0
3,636
3,294
43,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,426
Gold Earned
46,109
550
Minions Killed
493
0
Camps Cleared
0
1,544,524
Distance Traveled
1,662,806
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,161
573
98
6
0
311,477
0
W
Thor
9,028
564
87
5
0
350,480
4
W
Achilles
8,067
504
84
5
0
337,903
0
W
Vulcan
9,783
611
148
9
0
344,703
5
L
Chronos
9,514
595
135
8
0
321,009
4
L
Thanatos
10,629
664
96
6
0
366,783
0
L
Danzaburou
9,004
563
130
8
0
297,496
0
W
Maui
9,318
582
22
1
0
333,217
2
W
Cernunnos
9,913
620
152
10
0
296,503
2
L
Chang'e
8,118
507
91
6
0
247,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role