Player Matchup

Serqet
Serqet
HercsPhatDingle
Serqet
Level 38
God Stats
2W - 0L
1,749 SR
Queue Stats
6W - 1L
1,895 Elo+
Party 3
Artemis
Artemis
NotActualFox
Artemis
Level 15
God Stats
3W - 3L
1,749 SR
Queue Stats
3W - 7L
1,381 Elo+
Party 3
Atlas
Atlas
RATHE12
Atlas
Level 75
God Stats
3W - 0L
1,830 SR
Queue Stats
15W - 27L
1,292 Elo+
Party 3
Hera
Hera
ThatDamnWeeaboo
Hera
Level 39
God Stats
4W - 3L
1,411 SR
Queue Stats
132W - 161L
1,452 Elo+
Party 3
Vamana
Vamana
TinyManMilers
Vamana
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,561 Elo+
Party 3
Team Averages
Level 42
1,647 SR
1,516 Elo+

VS

Team Averages
Level 51
1,497 SR
1,447 Elo+
Artemis
Artemis
 
Artemis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ItsxElectro
Kukulkan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,406 Elo+
Party 2
Maui
Maui
Matthew9320
Maui
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,436 Elo+
Party 2
Gilgamesh
Gilgamesh
MayMay59
Gilgamesh
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,403 Elo+
Party 1
Lancelot
Lancelot
grim96
Lancelot
Level 74
God Stats
1W - 2L
1,487 SR
Queue Stats
9W - 15L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
7,817
601
8,696
12,224
6,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
NotActualFox
Artemis
9
2 / 2 / 2
5,886
453
8,363
10,847
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
RATHE12
Atlas
11
2 / 1 / 8
7,105
547
5,629
9,936
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 3
7,250
558
5,654
4,341
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
10 / 0 / 1
9,339
718
13,881
11,203
14,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 4 / 1
6,175
475
9,556
10,404
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
ItsxElectro
Kukulkan
11
1 / 5 / 0
6,421
494
6,563
8,304
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 1
5,957
458
2,173
11,028
6,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
MayMay59
Gilgamesh
10
0 / 7 / 0
5,637
434
5,351
16,593
7,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
grim96
Lancelot
9
0 / 4 / 1
5,836
449
4,815
12,402
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
22
Kills
4
4
Deaths
22
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
4
1
0.63
W
5
1
6
8
L
Kukulkan
ItsxElectro
Kukulkan
1
5
0
0.2
L
1
2
1
0.75
L
Gilgamesh
MayMay59
Gilgamesh
0
7
0
0
W
Artemis
NotActualFox
Artemis
2
2
2
1.5
W
Atlas
RATHE12
Atlas
2
1
8
6
W
3
0
3
4.5
W
10
0
1
10.5
L
Lancelot
grim96
Lancelot
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,223
Damage
28,458
48,551
Taken
58,731
34,864
Mitigated
25,638
20,610
Healing
16,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,556
4,685
0
3,696
10,404
3,677
304
1,074
9,122
0
41,084
W
8,696
2,819
0
6,656
12,224
6,736
0
2,323
9,880
0
58,750
L
Kukulkan
ItsxElectro
Kukulkan
6,563
1,025
0
1,123
8,304
3,163
92
5,274
2,865
46,213
0
L
2,173
676
1,161
2,796
11,028
6,787
0
2,349
8,670
10,053
0
L
Gilgamesh
MayMay59
Gilgamesh
5,351
1,967
0
3,533
16,593
7,385
0
506
15,174
0
38,879
W
Artemis
NotActualFox
Artemis
8,363
4,559
0
4,469
10,847
3,853
0
541
10,306
0
29,182
W
Atlas
RATHE12
Atlas
5,629
1,648
0
3,035
9,936
7,718
0
3,294
6,598
25,502
0
W
5,654
1,637
77
1,171
4,341
1,619
510
1,962
2,351
41,500
0
W
13,881
7,100
0
5,202
11,203
14,938
0
523
10,680
0
73,938
L
Lancelot
grim96
Lancelot
4,815
1,098
0
3,982
12,402
4,626
0
2,080
9,944
0
37,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,397
Gold Earned
30,026
351
Minions Killed
261
0
Camps Cleared
0
1,247,178
Distance Traveled
1,240,617
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,175
475
58
4
0
223,660
0
W
Serqet
7,817
601
96
7
0
306,169
0
L
Kukulkan
6,421
494
80
6
0
231,790
0
L
Maui
5,957
458
10
1
0
249,075
0
L
Gilgamesh
5,637
434
49
4
0
227,701
0
W
Artemis
5,886
453
28
2
0
221,978
0
W
Atlas
7,105
547
32
2
0
253,391
4
W
Hera
7,250
558
74
6
0
243,344
0
W
Vamana
9,339
718
121
9
0
222,296
0
L
Lancelot
5,836
449
64
5
0
308,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role