Player Matchup

Merlin
Merlin
LJDaGreat7
Merlin
Level 66
God Stats
1W - 5L
1,500 SR
Queue Stats
85W - 78L
1,460 Elo+
Party 1
Surtr
Surtr
Zone2Tuff_
Surtr
Level 20
God Stats
10W - 14L
1,442 SR
Queue Stats
21W - 35L
1,308 Elo+
Party 1
Atlas
Atlas
ttvusaismycountr
Atlas
Level 29
God Stats
5W - 8L
1,432 SR
Queue Stats
53W - 59L
1,382 Elo+
Party 1
Team Averages
Level 38
1,458 SR
1,383 Elo+

VS

Team Averages
Level 48
1,754 SR
1,288 Elo+
Loki
Loki
FallenXaphan
Loki
Level 65
God Stats
5W - 6L
1,657 SR
Queue Stats
73W - 110L
1,356 Elo+
Party 2
Bacchus
Bacchus
akariscool33
Bacchus
Level 48
God Stats
1W - 0L
1,876 SR
Queue Stats
12W - 21L
1,298 Elo+
Party 2
Kukulkan
Kukulkan
goldcam11
Kukulkan
Level 31
God Stats
3W - 3L
1,730 SR
Queue Stats
3W - 6L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LJDaGreat7
Merlin
12
0 / 2 / 2
6,892
689
3,411
4,246
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
10
0 / 4 / 2
6,289
629
2,603
9,952
4,439
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
2 / 0 / 0
7,886
789
4,241
9,019
6,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,653
665
4,308
6,756
2,552
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
akariscool33
Bacchus
12
3 / 1 / 2
8,172
817
7,298
8,103
9,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
goldcam11
Kukulkan
13
3 / 0 / 2
7,822
782
7,102
2,257
894
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
2
Kills
6
6
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Merlin
LJDaGreat7
Merlin
0
2
2
0.5
L
Surtr
0
4
2
0.25
W
Bacchus
akariscool33
Bacchus
3
1
2
4
W
Kukulkan
goldcam11
Kukulkan
3
0
2
4
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,255
Damage
18,708
23,217
Taken
17,116
13,020
Mitigated
13,048
3,966
Healing
3,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,308
745
0
1,106
6,756
2,552
0
2,631
4,125
0
19,869
L
Merlin
LJDaGreat7
Merlin
3,411
286
0
93
4,246
1,688
0
2,809
1,437
28,693
0
L
Surtr
2,603
1,222
0
584
9,952
4,439
0
5,768
4,184
104
11,950
W
Bacchus
akariscool33
Bacchus
7,298
910
0
2,257
8,103
9,602
0
4,009
4,094
17,071
0
W
Kukulkan
goldcam11
Kukulkan
7,102
46
0
0
2,257
894
0
1,147
1,110
32,872
0
L
4,241
1,365
524
2,765
9,019
6,893
0
5,944
3,075
19,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,067
Gold Earned
22,647
108
Minions Killed
107
0
Camps Cleared
0
547,787
Distance Traveled
613,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,653
665
24
2
0
212,952
0
L
Merlin
6,892
689
51
5
0
163,849
0
L
Surtr
6,289
629
21
2
0
193,674
0
W
Bacchus
8,172
817
18
2
0
210,971
0
W
Kukulkan
7,822
782
65
7
0
189,801
0
L
Atlas
7,886
789
36
4
0
190,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role