Player Matchup

Sol
Sol
SatanXR
Sol
Level 122
God Stats
5W - 5L
1,631 SR
Queue Stats
60W - 74L
1,419 Elo+
Party 3
Geb
Geb
ShurlockH13
Geb
Level 149
God Stats
8W - 11L
1,303 SR
Queue Stats
29W - 33L
1,445 Elo+
Party 3
Bellona
Bellona
V_forr_Vendettaa
Bellona
Level 103
God Stats
20W - 15L
1,365 SR
Queue Stats
47W - 59L
1,205 Elo+
Solo
Awilix
Awilix
hinox
Awilix
Level 154
God Stats
3W - 2L
1,851 SR
Queue Stats
277W - 271L
1,401 Elo+
Party 2
Artemis
Artemis
mamapitos
Artemis
Level 165
God Stats
12W - 6L
1,500 SR
Queue Stats
442W - 432L
1,415 Elo+
Party 2
Team Averages
Level 139
1,530 SR
1,377 Elo+

VS

Team Averages
Level 75
1,430 SR
1,309 Elo+
Nu Wa
Nu Wa
AC-Castillo
Nu Wa
Level 97
God Stats
141W - 97L
1,596 SR
Queue Stats
476W - 426L
1,500 Elo+
Solo
Hades
Hades
IrishLongN1ps
Hades
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,450 Elo+
Party 1
Bellona
Bellona
SkellyGamez
Bellona
Level 33
God Stats
0W - 3L
1,219 SR
Queue Stats
0W - 8L
1,069 Elo+
Party 1
Neith
Neith
USGC CD3SNIPES
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 1
Bakasura
Bakasura
UndeadDad
Bakasura
Level 85
God Stats
0W - 2L
1,334 SR
Queue Stats
6W - 13L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
3 / 0 / 3
6,967
633
5,718
7,860
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
5 / 0 / 6
6,412
583
4,929
7,490
6,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 0 / 1
6,034
549
4,533
9,882
10,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
hinox
Awilix
11
7 / 1 / 3
6,887
626
6,007
8,242
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
mamapitos
Artemis
10
4 / 1 / 6
6,139
558
7,072
6,084
2,360
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,666
515
3,272
4,923
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 6 / 0
4,626
421
6,561
11,304
4,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
SkellyGamez
Bellona
10
0 / 0 / 1
5,409
492
6,358
10,237
6,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 5 / 0
4,439
404
3,221
7,461
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
UndeadDad
Bakasura
8
0 / 8 / 0
5,054
459
2,330
12,284
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
19
Kills
1
2
Deaths
21
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
6
0
0.17
W
Sol
3
0
3
4.5
W
5
0
6
8
L
Bellona
SkellyGamez
Bellona
0
0
1
0.5
L
0
5
0
0
L
Bakasura
UndeadDad
Bakasura
0
8
0
0
W
0
0
1
0.5
W
Awilix
hinox
Awilix
7
1
3
8.5
W
Artemis
mamapitos
Artemis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,259
Damage
21,742
39,558
Taken
46,209
24,558
Mitigated
19,404
15,298
Healing
12,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,272
897
0
1,378
4,923
1,605
0
2,295
2,628
41,410
0
L
6,561
1,421
275
4,461
11,304
4,406
204
2,737
8,567
25,461
0
W
Sol
5,718
2,336
0
4,645
7,860
2,410
1,069
2,084
5,432
55,577
0
W
4,929
1,085
313
2,028
7,490
6,899
297
3,242
4,221
20,139
0
L
Bellona
SkellyGamez
Bellona
6,358
3,747
66
4,834
10,237
6,595
0
0
10,237
0
31,713
L
3,221
1,982
0
779
7,461
2,328
228
1,867
5,594
0
17,015
L
Bakasura
UndeadDad
Bakasura
2,330
1,506
0
932
12,284
4,470
460
3,748
8,536
0
22,710
W
4,533
2,162
0
4,477
9,882
10,043
39
122
9,754
0
38,246
W
Awilix
hinox
Awilix
6,007
1,652
549
1,228
8,242
2,846
0
952
7,226
0
37,390
W
Artemis
mamapitos
Artemis
7,072
3,549
290
1,768
6,084
2,360
831
3,137
2,941
0
36,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,439
Gold Earned
25,194
288
Minions Killed
229
0
Camps Cleared
0
997,625
Distance Traveled
1,044,336
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,666
515
73
7
0
185,323
1
L
Hades
4,626
421
35
3
0
187,118
0
W
Sol
6,967
633
98
9
0
202,465
3
W
Geb
6,412
583
14
1
0
218,490
4
L
Bellona
5,409
492
49
4
0
236,006
0
L
Neith
4,439
404
21
2
0
208,738
0
L
Bakasura
5,054
459
51
5
0
227,151
0
W
Bellona
6,034
549
62
6
0
178,888
0
W
Awilix
6,887
626
55
5
0
226,721
0
W
Artemis
6,139
558
59
5
0
171,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role