Player Matchup

Maui
Maui
 
Maui
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Blue8216369
Hades
Level 116
God Stats
3W - 1L
1,544 SR
Queue Stats
172W - 202L
1,469 Elo+
Solo
Pele
Pele
ImMexicanOk
Pele
Level 59
God Stats
13W - 8L
1,457 SR
Queue Stats
41W - 45L
1,370 Elo+
Party 3
Thor
Thor
Trolllian
Thor
Level 63
God Stats
1W - 0L
1,200 SR
Queue Stats
58W - 63L
1,361 Elo+
Party 1
Sylvanus
Sylvanus
xXMrgingyXx
Sylvanus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 49L
1,387 Elo+
Party 3
Team Averages
Level 72
1,440 SR
1,417 Elo+

VS

Team Averages
Level 77
1,437 SR
1,357 Elo+
Cthulhu
Cthulhu
CptYoinks
Cthulhu
Level 59
God Stats
4W - 6L
1,496 SR
Queue Stats
81W - 82L
1,292 Elo+
Solo
Ganesha
Ganesha
Lunaticddragon
Ganesha
Level 68
God Stats
0W - 3L
1,222 SR
Queue Stats
146W - 146L
1,377 Elo+
Solo
Tiamat
Tiamat
TwiSTyCaRnAgE
Tiamat
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,348 Elo+
Party 2
Jing Wei
Jing Wei
Youre Faceless
Jing Wei
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 85L
1,405 Elo+
Party 2
Susano
Susano
jakal_mars668
Susano
Level 118
God Stats
14W - 18L
1,469 SR
Queue Stats
163W - 178L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
3 / 0 / 4
7,294
561
4,835
8,904
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 1 / 1
8,522
656
14,141
9,672
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 0 / 1
8,052
619
1,594
9,062
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
7
0 / 2 / 0
5,295
407
1,071
5,370
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
xXMrgingyXx
Sylvanus
10
0 / 1 / 6
6,214
478
4,363
6,700
4,339
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CptYoinks
Cthulhu
12
3 / 0 / 0
7,490
576
4,778
9,470
5,108
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 1
6,515
501
4,103
10,935
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
5,413
416
3,392
6,161
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
10
1 / 4 / 0
6,204
477
3,153
10,358
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 4 / 0
5,667
436
2,982
9,788
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
4
4
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
0
4
5
W
8
1
1
8.5
L
Cthulhu
CptYoinks
Cthulhu
3
0
0
3
W
1
0
1
1.5
L
0
3
1
0.17
W
Thor
0
2
0
0
L
0
3
0
0
L
Jing Wei
1
4
0
0.25
L
0
4
0
0
W
Sylvanus
xXMrgingyXx
Sylvanus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,004
Damage
18,408
39,708
Taken
46,712
22,171
Mitigated
23,258
12,230
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,835
1,406
0
1,663
8,904
7,642
302
2,278
6,626
27,936
0
W
14,141
1,496
224
5,267
9,672
4,953
0
4,457
5,215
67,234
0
L
Cthulhu
CptYoinks
Cthulhu
4,778
851
0
3,397
9,470
5,108
426
3,762
5,708
52,206
0
W
1,594
301
0
505
9,062
3,502
869
1,420
7,642
0
57,794
L
4,103
943
0
2,242
10,935
7,653
0
5,969
4,966
18,460
0
W
Thor
1,071
67
0
890
5,370
1,735
0
1,738
3,632
0
17,563
L
3,392
780
0
1,120
6,161
3,277
0
3,942
2,219
24,044
0
L
Jing Wei
3,153
2,253
0
3,910
10,358
3,661
0
5,524
4,834
0
40,010
L
2,982
287
0
587
9,788
3,559
0
4,142
5,646
0
25,985
W
Sylvanus
xXMrgingyXx
Sylvanus
4,363
3,345
1,537
2,144
6,700
4,339
372
2,380
4,320
23,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,377
Gold Earned
31,289
329
Minions Killed
247
0
Camps Cleared
0
1,234,797
Distance Traveled
1,188,324
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,294
561
31
2
0
272,175
0
W
Hades
8,522
656
120
9
0
277,780
0
L
Cthulhu
7,490
576
74
6
0
262,198
0
W
Pele
8,052
619
111
9
0
309,541
1
L
Ganesha
6,515
501
4
0
0
252,150
0
W
Thor
5,295
407
27
2
0
139,213
0
L
Tiamat
5,413
416
31
2
0
173,640
0
L
Jing Wei
6,204
477
89
7
0
214,156
0
L
Susano
5,667
436
49
4
0
286,180
4
W
Sylvanus
6,214
478
40
3
0
236,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role