Player Matchup

Anubis
Anubis
BGzzISzzMYzzOG
Anubis
Level 82
God Stats
6W - 4L
1,424 SR
Queue Stats
408W - 441L
1,441 Elo+
Solo
Sylvanus
Sylvanus
BigBoggzy
Sylvanus
Level 27
God Stats
5W - 8L
1,802 SR
Queue Stats
337W - 423L
1,301 Elo+
Solo
Cu Chulainn
Cu Chulainn
MzzMurder
Cu Chulainn
Level 99
God Stats
0W - 5L
1,500 SR
Queue Stats
136W - 235L
1,194 Elo+
Solo
Geb
Geb
WolfLov4312
Geb
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,137 Elo+
Party 2
Sun Wukong
Sun Wukong
Wrothcoot59900
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,139 Elo+
Party 2
Team Averages
Level 54
1,545 SR
1,242 Elo+

VS

Team Averages
Level 108
1,502 SR
1,418 Elo+
Guan Yu
Guan Yu
CasualThrower80
Guan Yu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,364 Elo+
Solo
Hades
Hades
FulcrumElite
Hades
Level 73
God Stats
6W - 4L
1,402 SR
Queue Stats
341W - 337L
1,461 Elo+
Solo
Vulcan
Vulcan
TeeSwizzle69
Vulcan
Level 103
God Stats
9W - 7L
1,577 SR
Queue Stats
272W - 278L
1,419 Elo+
Party 1
Merlin
Merlin
YouHateNate
Merlin
Level 139
God Stats
7W - 3L
1,863 SR
Queue Stats
256W - 290L
1,406 Elo+
Solo
Cerberus
Cerberus
trogdorr420
Cerberus
Level 125
God Stats
2W - 4L
1,167 SR
Queue Stats
400W - 411L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
8,789
799
13,575
10,238
5,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
BigBoggzy
Sylvanus
11
1 / 6 / 5
7,307
664
5,096
14,964
13,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
MzzMurder
Cu Chulainn
13
1 / 8 / 2
6,717
611
3,195
14,175
6,689
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 9 / 3
7,399
673
5,085
20,402
15,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Wrothcoot59900
Sun Wukong
12
0 / 8 / 5
6,788
617
6,636
16,316
9,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 13
8,142
740
4,244
12,218
9,243
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
8 / 2 / 20
9,948
904
15,215
10,771
5,360
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
18
13 / 1 / 18
10,610
965
21,587
6,025
2,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
17
8 / 1 / 23
10,104
919
16,169
3,738
2,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
trogdorr420
Cerberus
15
5 / 3 / 24
9,510
865
10,772
14,379
7,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
135
8
Kills
37
37
Deaths
12
18
Assists
98
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
Sylvanus
BigBoggzy
Sylvanus
1
6
5
0.58
W
3
5
13
1.9
W
8
2
20
9
L
Cu Chulainn
MzzMurder
Cu Chulainn
1
8
2
0.25
W
Vulcan
13
1
18
22
L
2
9
3
0.39
L
Sun Wukong
Wrothcoot59900
Sun Wukong
0
8
5
0.31
W
Merlin
8
1
23
19.5
W
Cerberus
trogdorr420
Cerberus
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,587
Damage
67,987
76,095
Taken
47,131
52,260
Mitigated
27,152
11,445
Healing
20,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,575
127
1,040
1,655
10,238
5,792
0
9,329
909
33,494
0
L
Sylvanus
BigBoggzy
Sylvanus
5,096
941
706
1,863
14,964
13,866
13
9,778
5,186
7,199
0
W
4,244
733
2,977
2,232
12,218
9,243
389
5,998
6,220
0
8,761
W
15,215
1,312
1,856
4,641
10,771
5,360
220
6,855
3,916
29,597
0
L
Cu Chulainn
MzzMurder
Cu Chulainn
3,195
1,900
0
1,145
14,175
6,689
0
12,550
1,625
0
7,854
W
Vulcan
21,587
12,645
561
1,088
6,025
2,514
1,569
3,787
2,238
33,830
0
L
5,085
792
1,299
1,507
20,402
15,986
0
17,819
2,583
10,049
0
L
Sun Wukong
Wrothcoot59900
Sun Wukong
6,636
1,175
12
2,218
16,316
9,927
0
14,267
2,049
0
14,702
W
Merlin
16,169
1,565
859
150
3,738
2,043
1,371
1,397
2,341
28,966
0
W
Cerberus
trogdorr420
Cerberus
10,772
700
842
4,810
14,379
7,992
435
5,719
8,660
20,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,000
Gold Earned
48,314
80
Minions Killed
141
0
Camps Cleared
0
838,251
Distance Traveled
1,002,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,789
799
51
5
0
177,565
0
L
Sylvanus
7,307
664
4
0
0
149,353
0
W
Guan Yu
8,142
740
6
1
0
186,917
0
W
Hades
9,948
904
41
4
0
196,427
0
L
Cu Chulainn
6,717
611
8
1
0
150,763
0
W
Vulcan
10,610
965
28
3
0
227,697
0
L
Geb
7,399
673
2
0
0
172,049
0
L
Sun Wukong
6,788
617
15
1
0
188,521
0
W
Merlin
10,104
919
28
3
0
175,998
0
W
Cerberus
9,510
865
38
3
0
215,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role