Player Matchup

Sobek
Sobek
Aurange
Sobek
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 195L
1,561 Elo+
Party 2
Raijin
Raijin
AverageJoeMomma1
Raijin
Level 123
God Stats
1W - 5L
1,500 SR
Queue Stats
168W - 192L
1,458 Elo+
Solo
Lancelot
Lancelot
NS Sephiroth
Lancelot
Level 113
God Stats
9W - 14L
1,574 SR
Queue Stats
307W - 256L
1,521 Elo+
Party 2
Surtr
Surtr
RedCheco
Surtr
Level 125
God Stats
27W - 26L
1,615 SR
Queue Stats
53W - 55L
1,566 Elo+
Solo
Apollo
Apollo
donkey butt777
Apollo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,475 Elo+
Solo
Team Averages
Level 124
1,538 SR
1,516 Elo+

VS

Team Averages
Level 86
1,546 SR
1,553 Elo+
Awilix
Awilix
 
Awilix
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
JabbaDaHutt1376
Sylvanus
Level 120
God Stats
5W - 2L
1,583 SR
Queue Stats
100W - 90L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NASALGizmoLD
Morgan Le Fay
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,665 Elo+
Party 1
Shiva
Shiva
PettySupport
Shiva
Level 57
God Stats
5W - 2L
1,648 SR
Queue Stats
100W - 94L
1,520 Elo+
Party 1
Neith
Neith
v2Cactus
Neith
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
330W - 294L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aurange
Sobek
10
0 / 2 / 4
6,590
471
8,022
14,128
14,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 2 / 0
7,237
517
3,660
8,842
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lancelot
NS Sephiroth
Lancelot
11
2 / 5 / 3
7,092
507
8,088
13,583
5,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
RedCheco
Surtr
10
1 / 5 / 1
6,444
460
4,744
14,017
6,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 0
8,213
587
7,877
10,722
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
5 / 1 / 6
8,056
575
9,208
12,119
5,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
11
1 / 1 / 7
6,964
497
4,394
11,320
9,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
NASALGizmoLD
Morgan Le Fay
14
3 / 1 / 4
8,101
579
9,575
9,363
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 1 / 3
9,371
669
10,677
12,832
8,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
v2Cactus
Neith
13
2 / 2 / 2
7,924
566
7,059
8,504
3,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
15
15
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
1
6
8
L
Sobek
Aurange
Sobek
0
2
4
1
L
0
2
0
0
W
Sylvanus
1
1
7
4.5
W
Morgan Le Fay
NASALGizmoLD
Morgan Le Fay
3
1
4
5
L
Lancelot
NS Sephiroth
Lancelot
2
5
3
0.7
W
4
1
3
5.5
L
Surtr
RedCheco
Surtr
1
5
1
0.3
L
3
1
0
3
W
Neith
v2Cactus
Neith
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,391
Damage
40,913
61,292
Taken
54,138
35,168
Mitigated
32,425
20,766
Healing
17,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,208
3,345
0
750
12,119
5,412
0
2,402
9,707
0
53,465
L
Sobek
Aurange
Sobek
8,022
866
0
5,420
14,128
14,681
0
4,826
9,094
19,503
0
L
3,660
234
0
1,923
8,842
3,507
0
3,334
5,258
70,866
0
W
Sylvanus
4,394
830
1,548
5,473
11,320
9,901
0
3,628
7,681
19,835
0
W
Morgan Le Fay
NASALGizmoLD
Morgan Le Fay
9,575
590
0
947
9,363
4,683
0
4,075
5,275
69,885
0
L
Lancelot
NS Sephiroth
Lancelot
8,088
1,289
0
1,968
13,583
5,658
0
2,977
10,492
0
50,537
W
10,677
2,694
106
6,821
12,832
8,938
78
673
12,159
0
84,007
L
Surtr
RedCheco
Surtr
4,744
1,197
0
3,979
14,017
6,835
0
548
13,427
178
38,365
L
7,877
4,089
0
7,476
10,722
4,487
0
1,634
9,052
0
73,124
W
Neith
v2Cactus
Neith
7,059
2,755
0
2,120
8,504
3,491
0
950
7,554
0
63,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,576
Gold Earned
40,416
414
Minions Killed
489
0
Camps Cleared
0
1,385,301
Distance Traveled
1,422,803
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,056
575
79
6
0
336,309
0
L
Sobek
6,590
471
13
1
0
298,270
5
L
Raijin
7,237
517
135
10
0
256,307
0
W
Sylvanus
6,964
497
28
2
0
262,943
0
W
Morgan Le Fay
8,101
579
114
8
0
268,288
5
L
Lancelot
7,092
507
66
5
0
312,852
2
W
Shiva
9,371
669
147
11
0
298,618
0
L
Surtr
6,444
460
62
4
0
244,909
0
L
Apollo
8,213
587
138
10
0
272,963
4
W
Neith
7,924
566
121
9
0
256,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role