Player Matchup

Rama
Rama
 
Rama
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
ChimpaNCH
Bakasura
Level 147
God Stats
6W - 4L
1,579 SR
Queue Stats
201W - 171L
1,646 Elo+
Solo
Janus
Janus
FacebooksJank
Janus
Level 157
God Stats
4W - 1L
1,770 SR
Queue Stats
152W - 161L
1,553 Elo+
Party 4
Ao Kuang
Ao Kuang
FiveStatiC
Ao Kuang
Level 185
God Stats
16W - 8L
1,822 SR
Queue Stats
125W - 116L
1,757 Elo+
Party 3
Xing Tian
Xing Tian
YeetNRetreat
Xing Tian
Level 84
God Stats
5W - 2L
1,490 SR
Queue Stats
86W - 85L
1,570 Elo+
Party 4
Team Averages
Level 155
1,632 SR
1,605 Elo+

VS

Team Averages
Level 127
1,676 SR
1,608 Elo+
Bakasura
Bakasura
FattyBacon
Bakasura
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 228L
1,578 Elo+
Party 1
Ne Zha
Ne Zha
GeorgeVaz
Ne Zha
Level 162
God Stats
6W - 3L
1,907 SR
Queue Stats
470W - 376L
1,634 Elo+
Solo
Artemis
Artemis
JahkGodOfWaifus
Artemis
Level 126
God Stats
7W - 3L
1,801 SR
Queue Stats
227W - 231L
1,542 Elo+
Party 2
Yemoja
Yemoja
WardFG
Yemoja
Level 84
God Stats
6W - 2L
1,573 SR
Queue Stats
34W - 28L
1,683 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wølfgang
Morgan Le Fay
Level 117
God Stats
6W - 6L
1,599 SR
Queue Stats
247W - 213L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 2 / 5
7,070
544
5,257
10,480
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
ChimpaNCH
Bakasura
15
7 / 0 / 2
8,715
670
10,805
9,218
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 0 / 2
7,725
594
5,007
5,386
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
FiveStatiC
Ao Kuang
13
5 / 1 / 1
8,441
649
12,110
11,805
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
YeetNRetreat
Xing Tian
11
0 / 1 / 2
6,825
525
5,625
11,805
5,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FattyBacon
Bakasura
12
3 / 2 / 0
7,208
554
5,147
11,519
4,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
GeorgeVaz
Ne Zha
10
0 / 4 / 0
5,475
421
2,548
12,906
5,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 4 / 2
6,249
481
7,954
11,896
4,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
WardFG
Yemoja
10
0 / 3 / 3
6,242
480
3,890
11,738
7,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Wølfgang
Morgan Le Fay
13
1 / 2 / 0
7,137
549
6,589
7,403
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
4
4
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
2
5
1.25
W
Bakasura
ChimpaNCH
Bakasura
7
0
2
8
W
3
0
2
4
L
Bakasura
FattyBacon
Bakasura
3
2
0
1.5
W
Ao Kuang
FiveStatiC
Ao Kuang
5
1
1
5.5
L
Ne Zha
GeorgeVaz
Ne Zha
0
4
0
0
L
0
4
2
0.25
L
Yemoja
WardFG
Yemoja
0
3
3
0.5
L
Morgan Le Fay
Wølfgang
Morgan Le Fay
1
2
0
0.5
W
Xing Tian
YeetNRetreat
Xing Tian
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,804
Damage
26,128
48,694
Taken
55,462
19,254
Mitigated
25,130
22,358
Healing
16,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,257
3,864
0
5,069
10,480
3,693
744
1,849
8,371
0
55,641
W
Bakasura
ChimpaNCH
Bakasura
10,805
7,011
0
3,352
9,218
4,092
2
2,171
7,037
0
61,895
W
5,007
231
0
1,817
5,386
1,874
0
2,772
2,614
66,775
0
L
Bakasura
FattyBacon
Bakasura
5,147
3,455
0
1,951
11,519
4,452
0
3,222
7,395
0
42,828
W
Ao Kuang
FiveStatiC
Ao Kuang
12,110
2,010
0
6,811
11,805
4,222
1,385
404
10,913
52,542
0
L
Ne Zha
GeorgeVaz
Ne Zha
2,548
409
0
4,292
12,906
5,264
0
9,326
3,580
0
26,263
L
7,954
3,796
0
2,998
11,896
4,572
0
2,700
8,578
0
47,212
L
Yemoja
WardFG
Yemoja
3,890
1,469
3,270
3,042
11,738
7,835
0
4,802
6,002
20,725
0
L
Morgan Le Fay
Wølfgang
Morgan Le Fay
6,589
624
0
1,254
7,403
3,007
0
2,412
4,110
67,644
0
W
Xing Tian
YeetNRetreat
Xing Tian
5,625
534
1,803
3,506
11,805
5,373
265
3,283
8,292
37,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,776
Gold Earned
32,311
468
Minions Killed
386
0
Camps Cleared
0
1,453,651
Distance Traveled
1,323,163
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,070
544
102
8
0
225,665
0
W
Bakasura
8,715
670
124
10
0
358,580
2
W
Janus
7,725
594
121
9
0
292,307
3
L
Bakasura
7,208
554
97
7
0
312,456
2
W
Ao Kuang
8,441
649
80
6
0
284,797
2
L
Ne Zha
5,475
421
47
4
0
268,047
1
L
Artemis
6,249
481
94
7
0
219,984
2
L
Yemoja
6,242
480
23
2
0
264,605
5
L
Morgan Le Fay
7,137
549
125
10
0
258,071
1
W
Xing Tian
6,825
525
41
3
0
292,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role