Player Matchup

Loki
Loki
Angelica_Anxiety
Loki
Level 157
God Stats
8W - 6L
1,559 SR
Queue Stats
131W - 172L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
CheeseLover1196
Baron Samedi
Level 86
God Stats
1W - 4L
1,282 SR
Queue Stats
10W - 29L
1,444 Elo+
Party 1
Sobek
Sobek
CustotallyHi
Sobek
Level 134
God Stats
2W - 5L
1,339 SR
Queue Stats
46W - 48L
1,458 Elo+
Solo
Horus
Horus
GingerBread66
Horus
Level 45
God Stats
4W - 4L
1,735 SR
Queue Stats
192W - 203L
1,372 Elo+
Party 1
Sol
Sol
a15-04-75
Sol
Level 149
God Stats
2W - 3L
1,466 SR
Queue Stats
92W - 117L
1,517 Elo+
Party 1
Team Averages
Level 114
1,476 SR
1,464 Elo+

VS

Team Averages
Level 127
1,605 SR
1,538 Elo+
Guan Yu
Guan Yu
AngelRaeGuu
Guan Yu
Level 48
God Stats
3W - 3L
1,340 SR
Queue Stats
43W - 29L
1,572 Elo+
Party 2
Anubis
Anubis
McMalesh
Anubis
Level 157
God Stats
41W - 16L
1,885 SR
Queue Stats
562W - 557L
1,532 Elo+
Party 2
Surtr
Surtr
RedCheco
Surtr
Level 125
God Stats
27W - 26L
1,603 SR
Queue Stats
53W - 55L
1,558 Elo+
Solo
Sol
Sol
ToHf
Sol
Level 147
God Stats
13W - 8L
1,783 SR
Queue Stats
260W - 288L
1,549 Elo+
Party 2
Thor
Thor
countrycookin
Thor
Level 157
God Stats
14W - 19L
1,416 SR
Queue Stats
330W - 379L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,386
539
1,696
5,692
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
CheeseLover1196
Baron Samedi
9
0 / 3 / 0
4,850
485
1,774
6,581
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 2 / 0
3,789
379
771
5,000
3,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 1 / 0
4,710
471
2,603
9,044
3,823
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,286
529
5,153
6,491
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AngelRaeGuu
Guan Yu
9
0 / 0 / 3
5,890
589
2,080
7,638
4,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
McMalesh
Anubis
11
3 / 0 / 0
6,392
639
4,275
3,419
1,692
Magic Focus

Magic Focus

+20
Magical Power

Surtr
RedCheco
Surtr
11
2 / 0 / 0
6,757
676
4,492
7,496
4,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Sol
ToHf
Sol
10
1 / 0 / 0
5,903
590
6,447
3,532
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 0 / 2
5,107
511
3,030
5,826
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AngelRaeGuu
Guan Yu
0
0
3
1.5
L
0
0
0
0
L
Baron Samedi
CheeseLover1196
Baron Samedi
0
3
0
0
L
0
2
0
0
L
0
1
0
0
W
Anubis
McMalesh
Anubis
3
0
0
3
W
Surtr
RedCheco
Surtr
2
0
0
2
W
Sol
ToHf
Sol
1
0
0
1
L
0
0
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,997
Damage
20,324
32,808
Taken
27,911
13,233
Mitigated
14,400
13,649
Healing
14,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AngelRaeGuu
Guan Yu
2,080
114
1,226
5,165
7,638
4,667
111
2,399
5,239
0
10,919
L
1,696
203
0
1,084
5,692
1,831
0
234
5,458
0
39,751
L
Baron Samedi
CheeseLover1196
Baron Samedi
1,774
80
185
854
6,581
2,513
0
2,689
3,892
26,923
0
L
771
70
0
1,856
5,000
3,117
0
119
4,881
8,388
0
L
2,603
1,143
1,571
4,148
9,044
3,823
0
4,620
4,424
0
10,266
W
Anubis
McMalesh
Anubis
4,275
130
0
2,474
3,419
1,692
389
931
2,488
51,098
0
W
Surtr
RedCheco
Surtr
4,492
2,091
0
3,437
7,496
4,633
1,537
771
6,725
403
53,490
W
Sol
ToHf
Sol
6,447
4,053
0
2,114
3,532
1,291
0
2,454
1,078
51,274
0
L
5,153
2,044
0
3,951
6,491
1,949
0
3,207
3,284
46,202
0
W
3,030
489
0
193
5,826
2,117
0
1,143
4,683
0
29,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,021
Gold Earned
30,049
231
Minions Killed
322
0
Camps Cleared
0
879,774
Distance Traveled
929,656
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,890
589
14
1
0
200,411
2
L
Loki
5,386
539
74
7
0
241,601
2
L
Baron Samedi
4,850
485
58
6
0
165,482
2
L
Sobek
3,789
379
8
1
0
87,888
2
L
Horus
4,710
471
10
1
0
196,379
2
W
Anubis
6,392
639
94
9
0
163,949
0
W
Surtr
6,757
676
83
8
0
170,266
0
W
Sol
5,903
590
85
9
0
186,610
2
L
Sol
5,286
529
81
8
0
188,424
0
W
Thor
5,107
511
46
5
0
208,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role