Player Matchup

Chiron
Chiron
Colarbear21
Chiron
Level 134
God Stats
12W - 5L
1,915 SR
Queue Stats
144W - 134L
1,552 Elo+
Party 2
Nu Wa
Nu Wa
CreedSync
Nu Wa
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 24L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
J-Lip4
Tsukuyomi
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,511 Elo+
Party 2
Achilles
Achilles
KidsInATrnchCoat
Achilles
Level 129
God Stats
0W - 2L
1,201 SR
Queue Stats
1W - 6L
1,203 Elo+
Party 1
Ymir
Ymir
oHshXtABlackGuy6
Ymir
Level 15
God Stats
0W - 1L
1,697 SR
Queue Stats
1W - 6L
1,203 Elo+
Party 1
Team Averages
Level 81
1,563 SR
1,401 Elo+

VS

Team Averages
Level 107
1,645 SR
1,514 Elo+
Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Andrewjkb
Baron Samedi
Level 105
God Stats
9W - 13L
1,599 SR
Queue Stats
236W - 215L
1,537 Elo+
Solo
Surtr
Surtr
Jam12795
Surtr
Level 125
God Stats
40W - 35L
1,743 SR
Queue Stats
214W - 232L
1,561 Elo+
Solo
Chang'e
Chang'e
KILLERboy117147
Chang'e
Level 101
God Stats
83W - 76L
1,663 SR
Queue Stats
163W - 144L
1,503 Elo+
Solo
Cerberus
Cerberus
YouthfulTruth
Cerberus
Level 104
God Stats
15W - 10L
1,721 SR
Queue Stats
179W - 171L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
0 / 1 / 1
6,760
676
6,956
8,281
3,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
CreedSync
Nu Wa
15
4 / 1 / 0
8,070
807
8,213
4,469
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
J-Lip4
Tsukuyomi
13
0 / 4 / 0
6,786
679
6,553
8,436
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 0
6,200
620
3,796
11,638
10,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 7 / 0
6,367
637
2,704
12,537
11,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 1 / 9
8,032
803
10,442
10,993
4,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Andrewjkb
Baron Samedi
15
5 / 2 / 5
7,981
798
8,146
7,119
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Jam12795
Surtr
15
2 / 0 / 7
8,006
801
6,149
9,602
10,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 0 / 5
7,526
753
7,754
7,974
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
YouthfulTruth
Cerberus
13
2 / 1 / 9
7,949
795
5,594
11,101
12,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
4
Kills
17
17
Deaths
4
1
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
9
8.5
W
Baron Samedi
Andrewjkb
Baron Samedi
5
2
5
3.75
L
Chiron
0
1
1
0.5
L
Nu Wa
CreedSync
Nu Wa
4
1
0
4
L
Tsukuyomi
J-Lip4
Tsukuyomi
0
4
0
0
W
Surtr
Jam12795
Surtr
2
0
7
5.5
W
4
0
5
6.5
L
0
4
0
0
W
Cerberus
YouthfulTruth
Cerberus
2
1
9
6.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,222
Damage
38,085
45,361
Taken
46,789
31,529
Mitigated
33,833
4,824
Healing
18,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,442
5,503
0
4,475
10,993
4,338
1,663
3,158
7,835
0
37,779
W
Baron Samedi
Andrewjkb
Baron Samedi
8,146
279
1,444
1,007
7,119
3,249
88
3,271
3,848
26,712
0
L
Chiron
6,956
2,043
582
1,743
8,281
3,418
0
3,233
5,030
0
27,479
L
Nu Wa
CreedSync
Nu Wa
8,213
1,806
0
1,357
4,469
1,956
0
1,629
2,834
32,211
0
L
Tsukuyomi
J-Lip4
Tsukuyomi
6,553
1,226
0
595
8,436
3,540
0
3,962
4,474
0
26,178
W
Surtr
Jam12795
Surtr
6,149
1,563
0
1,517
9,602
10,517
244
772
8,830
659
32,221
W
7,754
815
3,234
3,401
7,974
3,573
653
1,741
6,233
19,643
0
L
3,796
826
0
53
11,638
10,662
0
7,171
4,365
0
10,179
W
Cerberus
YouthfulTruth
Cerberus
5,594
389
432
2,567
11,101
12,156
15
1,975
9,126
14,943
0
L
2,704
401
0
494
12,537
11,953
0
5,501
6,939
12,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,183
Gold Earned
39,494
192
Minions Killed
239
0
Camps Cleared
0
877,976
Distance Traveled
976,289
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,032
803
53
5
0
189,326
0
W
Baron Samedi
7,981
798
47
5
0
194,713
1
L
Chiron
6,760
676
48
5
0
197,578
0
L
Nu Wa
8,070
807
65
7
0
191,741
0
L
Tsukuyomi
6,786
679
53
5
0
175,978
0
W
Surtr
8,006
801
55
6
0
202,362
0
W
Chang'e
7,526
753
45
5
0
187,569
0
L
Achilles
6,200
620
15
2
0
186,197
0
W
Cerberus
7,949
795
39
4
0
202,319
0
L
Ymir
6,367
637
11
1
0
126,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role