Player Matchup

Shiva
Shiva
 
Shiva
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dóuble
Fenrir
Level 246
God Stats
11W - 15L
1,507 SR
Queue Stats
668W - 641L
1,566 Elo+
Party 2
Ullr
Ullr
Mindpierce
Ullr
Level 206
God Stats
4W - 2L
1,390 SR
Queue Stats
211W - 231L
1,528 Elo+
Party 2
Thanatos
Thanatos
Vampish
Thanatos
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 98L
1,642 Elo+
Solo
Persephone
Persephone
portajon
Persephone
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 253L
1,572 Elo+
Solo
Team Averages
Level 169
1,479 SR
1,561 Elo+

VS

Team Averages
Level 108
1,479 SR
1,580 Elo+
Thor
Thor
 
Thor
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Failedit
Sol
Level 148
God Stats
1W - 10L
997 SR
Queue Stats
801W - 694L
1,531 Elo+
Solo
Jormungandr
Jormungandr
Francio2351
Jormungandr
Level 85
God Stats
4W - 2L
1,655 SR
Queue Stats
40W - 30L
1,639 Elo+
Party 1
Atlas
Atlas
RandomDiff
Atlas
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Susano
Susano
ShadowAgron
Susano
Level 87
God Stats
101W - 59L
1,745 SR
Queue Stats
340W - 252L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 1 / 0
6,365
579
3,261
8,500
6,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
Dóuble
Fenrir
9
2 / 1 / 4
5,840
531
4,911
8,994
6,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 2
6,379
580
6,726
6,377
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thanatos
Vampish
Thanatos
13
6 / 0 / 4
7,452
677
6,627
9,292
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
portajon
Persephone
12
1 / 3 / 5
7,377
671
3,730
6,225
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
3
0 / 1 / 0
3,883
353
829
2,172
541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 4 / 1
5,658
514
6,120
8,509
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Francio2351
Jormungandr
11
0 / 1 / 1
6,273
570
4,708
6,944
4,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
8
2 / 3 / 1
5,574
507
5,169
9,864
7,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
13
2 / 4 / 1
6,673
607
4,226
9,250
3,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
5
6
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
1
0
1
L
Thor
 
Thor
0
1
0
0
W
Fenrir
Dóuble
Fenrir
2
1
4
4
L
1
4
1
0.38
L
Jormungandr
Francio2351
Jormungandr
0
1
1
0.5
W
3
1
2
4
L
Atlas
2
3
1
0.83
L
Susano
2
4
1
0.63
W
Thanatos
Vampish
Thanatos
6
0
4
8
W
Persephone
portajon
Persephone
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,255
Damage
21,052
39,388
Taken
36,739
20,444
Mitigated
18,533
18,263
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,261
333
0
3,349
8,500
6,333
0
4,072
3,792
0
45,080
L
Thor
 
Thor
829
338
0
380
2,172
541
0
132
2,040
0
5,609
W
Fenrir
Dóuble
Fenrir
4,911
1,430
0
3,882
8,994
6,184
0
4,748
4,246
0
15,918
L
6,120
2,433
0
2,777
8,509
2,699
0
0
8,509
40,241
0
L
Jormungandr
Francio2351
Jormungandr
4,708
1,870
0
3,132
6,944
4,407
0
0
6,944
50,342
0
W
6,726
2,755
0
797
6,377
2,577
100
4,382
1,995
0
46,665
L
Atlas
5,169
1,840
160
2,066
9,864
7,483
0
488
9,376
16,389
0
L
Susano
4,226
1,017
0
714
9,250
3,403
0
3,110
6,140
0
47,464
W
Thanatos
Vampish
Thanatos
6,627
2,967
0
9,232
9,292
3,515
0
2,099
7,193
0
51,896
W
Persephone
portajon
Persephone
3,730
176
0
1,003
6,225
1,835
402
108
6,114
56,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,413
Gold Earned
28,061
377
Minions Killed
293
0
Camps Cleared
0
1,138,102
Distance Traveled
896,724
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,365
579
90
8
0
217,524
0
L
Thor
3,883
353
12
1
0
55,722
0
W
Fenrir
5,840
531
16
1
0
233,993
2
L
Sol
5,658
514
78
7
0
196,304
1
L
Jormungandr
6,273
570
95
9
0
199,235
6
W
Ullr
6,379
580
91
8
0
208,869
0
L
Atlas
5,574
507
10
1
0
215,360
4
L
Susano
6,673
607
98
9
0
230,103
0
W
Thanatos
7,452
677
80
7
0
281,951
5
W
Persephone
7,377
671
100
9
0
195,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role