Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Aurange
Thor
Level 130
God Stats
7W - 6L
1,500 SR
Queue Stats
239W - 195L
1,587 Elo+
Party 1
Rama
Rama
Concauksion
Rama
Level 160
God Stats
4W - 8L
1,512 SR
Queue Stats
246W - 307L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
NS Sephiroth
Kukulkan
Level 113
God Stats
11W - 9L
1,708 SR
Queue Stats
307W - 256L
1,546 Elo+
Party 1
Atlas
Atlas
The_Overcomer13
Atlas
Level 159
God Stats
13W - 13L
1,345 SR
Queue Stats
145W - 195L
1,487 Elo+
Party 2
Team Averages
Level 144
1,513 SR
1,527 Elo+

VS

Team Averages
Level 138
1,439 SR
1,503 Elo+
Arachne
Arachne
A_DepressedSmile
Arachne
Level 128
God Stats
2W - 1L
1,400 SR
Queue Stats
126W - 118L
1,500 Elo+
Solo
Merlin
Merlin
BlueJack619
Merlin
Level 119
God Stats
6W - 8L
1,354 SR
Queue Stats
287W - 295L
1,507 Elo+
Party 3
Shiva
Shiva
ExecutivePotato
Shiva
Level 129
God Stats
3W - 2L
1,583 SR
Queue Stats
78W - 83L
1,462 Elo+
Solo
Ullr
Ullr
ItzBenton2017
Ullr
Level 164
God Stats
9W - 9L
1,665 SR
Queue Stats
319W - 290L
1,506 Elo+
Party 3
Athena
Athena
TwistedLimeade
Athena
Level 148
God Stats
1W - 5L
1,190 SR
Queue Stats
285W - 283L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 4 / 0
6,438
495
4,909
11,331
10,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
Aurange
Thor
10
2 / 2 / 1
6,255
481
4,428
11,433
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 4 / 2
6,136
472
5,865
12,764
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kukulkan
NS Sephiroth
Kukulkan
13
2 / 1 / 1
7,498
577
3,990
5,898
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

8
1 / 5 / 4
5,765
443
5,353
13,548
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
7,146
550
4,491
9,292
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Merlin
12
1 / 1 / 2
7,386
568
6,150
4,821
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
5 / 0 / 1
7,973
613
7,522
10,822
11,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 0 / 2
7,727
594
10,529
7,961
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 10
7,129
548
6,496
11,452
11,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
16
16
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
0
0
W
4
2
2
2.5
L
Thor
Aurange
Thor
2
2
1
1.25
W
Merlin
1
1
2
2
L
1
4
2
0.5
W
5
0
1
5.5
W
4
0
2
5
L
Kukulkan
NS Sephiroth
Kukulkan
2
1
1
2.5
L
1
5
4
0.6
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,545
Damage
35,188
54,974
Taken
44,348
33,282
Mitigated
31,637
13,374
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,909
2,189
0
2,109
11,331
10,657
0
1,038
10,293
0
46,954
W
4,491
3,650
0
1,645
9,292
3,388
0
2,192
7,100
0
49,574
L
Thor
Aurange
Thor
4,428
1,118
0
1,354
11,433
4,306
21
3,025
8,408
0
35,745
W
Merlin
6,150
475
0
805
4,821
1,946
0
2,845
1,976
53,640
0
L
5,865
4,775
0
5,205
12,764
5,026
451
3,037
9,670
0
47,819
W
7,522
1,648
0
2,109
10,822
11,131
0
0
10,231
1,582
56,032
W
10,529
4,547
0
1,639
7,961
3,509
0
2,105
5,856
0
58,248
L
Kukulkan
NS Sephiroth
Kukulkan
3,990
306
0
2,006
5,898
2,681
0
2,922
2,941
61,707
0
L
5,353
2,250
356
2,344
13,548
10,612
0
3,167
10,381
16,416
0
W
6,496
2,539
0
1,276
11,452
11,663
0
2,201
9,161
20,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
37,361
363
Minions Killed
388
0
Camps Cleared
0
1,264,534
Distance Traveled
1,434,377
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,438
495
82
6
0
229,678
0
W
Arachne
7,146
550
70
5
0
311,929
5
L
Thor
6,255
481
57
4
0
275,055
2
W
Merlin
7,386
568
104
8
0
272,670
5
L
Rama
6,136
472
89
7
0
229,093
4
W
Shiva
7,973
613
95
7
0
267,573
2
W
Ullr
7,727
594
104
8
0
270,213
4
L
Kukulkan
7,498
577
116
9
0
260,210
4
L
Atlas
5,765
443
19
1
0
270,498
0
W
Athena
7,129
548
15
1
0
311,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role