Player Matchup

Pele
Pele
Anyajack9589
Pele
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 181L
1,439 Elo+
Party 1
Charybdis
Charybdis
Mr Bradsher
Charybdis
Level 85
God Stats
7W - 6L
1,597 SR
Queue Stats
259W - 259L
1,444 Elo+
Party 1
Anhur
Anhur
Slate11
Anhur
Level 127
God Stats
1W - 0L
1,601 SR
Queue Stats
49W - 36L
1,465 Elo+
Solo
Skadi
Skadi
WGCB87
Skadi
Level 85
God Stats
2W - 1L
1,534 SR
Queue Stats
46W - 50L
1,514 Elo+
Party 3
Ymir
Ymir
uhappymf
Ymir
Level 105
God Stats
3W - 0L
1,822 SR
Queue Stats
44W - 50L
1,535 Elo+
Party 3
Team Averages
Level 94
1,611 SR
1,479 Elo+

VS

Team Averages
Level 106
1,586 SR
1,490 Elo+
The Morrigan
The Morrigan
HKSketch1020
The Morrigan
Level 128
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bastet
Bastet
JaricoKaise
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,240 Elo+
Solo
Anhur
Anhur
Randomwot
Anhur
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
292W - 109L
1,552 Elo+
Party 2
Ymir
Ymir
TwilightSparkul
Ymir
Level 142
God Stats
3W - 1L
1,824 SR
Queue Stats
550W - 265L
1,653 Elo+
Party 2
Bellona
Bellona
Zolthenorr
Bellona
Level 120
God Stats
1W - 3L
1,372 SR
Queue Stats
93W - 96L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 10
8,536
776
6,616
12,842
6,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Mr Bradsher
Charybdis
15
3 / 4 / 11
9,136
831
9,043
10,718
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Slate11
Anhur
16
4 / 2 / 8
9,217
838
10,110
9,300
4,360
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
WGCB87
Skadi
15
2 / 5 / 7
8,819
802
6,597
10,234
4,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
17
4 / 2 / 12
9,931
903
11,169
12,656
13,310
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HKSketch1020
The Morrigan
14
3 / 4 / 9
8,363
760
15,851
6,723
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
9
2 / 3 / 4
6,656
605
3,543
4,471
1,473
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Randomwot
Anhur
17
6 / 2 / 9
8,768
797
7,434
9,360
4,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 4 / 9
8,605
782
11,917
17,580
25,028
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Zolthenorr
Bellona
14
1 / 3 / 12
7,833
712
7,574
13,761
15,003
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
59
15
Kills
16
17
Deaths
16
48
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
4
10
1.75
L
The Morrigan
HKSketch1020
The Morrigan
3
4
9
1.88
L
Bastet
2
3
4
1.33
W
Charybdis
Mr Bradsher
Charybdis
3
4
11
2.13
L
Anhur
Randomwot
Anhur
6
2
9
5.25
W
Anhur
Slate11
Anhur
4
2
8
4
L
4
4
9
2.13
W
Skadi
WGCB87
Skadi
2
5
7
1.1
L
Bellona
Zolthenorr
Bellona
1
3
12
2.33
W
Ymir
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,535
Damage
46,319
55,750
Taken
51,895
32,895
Mitigated
49,265
18,762
Healing
17,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,616
616
632
2,420
12,842
6,113
503
5,922
6,920
0
16,331
L
The Morrigan
HKSketch1020
The Morrigan
15,851
1,745
206
1,139
6,723
3,022
183
987
5,481
29,830
2,543
L
Bastet
3,543
433
0
513
4,471
1,473
0
1,029
3,442
0
4,182
W
Charybdis
Mr Bradsher
Charybdis
9,043
3,595
1,633
2,464
10,718
4,335
2,113
4,135
6,583
0
26,327
L
Anhur
Randomwot
Anhur
7,434
3,528
2,777
2,825
9,360
4,739
517
2,139
7,221
0
24,723
W
Anhur
Slate11
Anhur
10,110
6,038
758
3,666
9,300
4,360
3,157
4,951
4,349
0
20,501
L
11,917
759
1,307
4,548
17,580
25,028
0
3,526
14,054
21,630
0
W
Skadi
WGCB87
Skadi
6,597
2,080
702
973
10,234
4,777
1,632
5,003
5,231
0
18,000
L
Bellona
Zolthenorr
Bellona
7,574
816
1,877
2,305
13,761
15,003
0
3,331
10,430
0
13,302
W
Ymir
11,169
544
1,957
3,557
12,656
13,310
631
6,029
6,627
26,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,639
Gold Earned
40,225
128
Minions Killed
107
0
Camps Cleared
0
1,045,157
Distance Traveled
921,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,536
776
27
2
0
235,358
0
L
The Morrigan
8,363
760
39
4
0
211,575
0
L
Bastet
6,656
605
2
0
0
97,442
0
W
Charybdis
9,136
831
31
3
0
201,194
0
L
Anhur
8,768
797
33
3
0
207,265
0
W
Anhur
9,217
838
24
2
0
196,155
0
L
Ymir
8,605
782
21
2
0
204,325
0
W
Skadi
8,819
802
16
1
0
203,047
0
L
Bellona
7,833
712
12
1
0
200,973
0
W
Ymir
9,931
903
30
3
0
209,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role