Player Matchup

Zeus
Zeus
AfflictedOne
Zeus
Level 128
God Stats
2W - 1L
1,828 SR
Queue Stats
53W - 51L
1,549 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Anora
Ah Muzen Cab
Level 127
God Stats
2W - 2L
1,579 SR
Queue Stats
77W - 72L
1,526 Elo+
Party 2
Poseidon
Poseidon
Dapose
Poseidon
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 76L
1,539 Elo+
Party 2
Atlas
Atlas
J0szhZ
Atlas
Level 285
God Stats
0W - 1L
1,162 SR
Queue Stats
78W - 126L
1,455 Elo+
Solo
Yu Huang
Yu Huang
MrDinklage
Yu Huang
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 68L
1,554 Elo+
Party 2
Team Averages
Level 159
1,514 SR
1,525 Elo+

VS

Team Averages
Level 116
1,401 SR
1,552 Elo+
Achilles
Achilles
DecentDude
Achilles
Level 129
God Stats
1W - 0L
1,516 SR
Queue Stats
81W - 76L
1,604 Elo+
Solo
Ullr
Ullr
Oo Mysterious
Ullr
Level 106
God Stats
1W - 1L
1,280 SR
Queue Stats
122W - 96L
1,587 Elo+
Party 1
Ah Puch
Ah Puch
OoFade
Ah Puch
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 109L
1,552 Elo+
Party 1
Pele
Pele
TwerkMasterFresh
Pele
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,511 Elo+
Solo
Thoth
Thoth
swagenichigo10
Thoth
Level 122
God Stats
1W - 2L
1,210 SR
Queue Stats
128W - 114L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,616
615
9,738
10,184
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Anora
Ah Muzen Cab
17
3 / 4 / 4
9,587
685
13,239
15,820
6,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Dapose
Poseidon
18
3 / 4 / 4
10,079
720
4,672
11,569
4,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
J0szhZ
Atlas
15
2 / 4 / 5
9,682
692
6,303
14,300
14,852
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
MrDinklage
Yu Huang
17
3 / 3 / 6
9,406
672
15,296
10,939
5,081
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DecentDude
Achilles
17
4 / 2 / 10
10,518
751
7,470
12,930
17,181
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 3 / 8
9,647
689
8,439
9,877
4,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
OoFade
Ah Puch
19
4 / 2 / 7
11,079
791
17,437
16,930
8,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 4 / 7
9,889
706
6,590
10,110
5,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
5 / 2 / 7
11,629
831
20,555
10,958
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
12
Kills
20
20
Deaths
13
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Ah Muzen Cab
Anora
Ah Muzen Cab
3
4
4
1.25
L
Poseidon
Dapose
Poseidon
3
4
4
1.25
W
Achilles
DecentDude
Achilles
4
2
10
4.5
L
Atlas
J0szhZ
Atlas
2
4
5
1.13
L
Yu Huang
MrDinklage
Yu Huang
3
3
6
2
W
2
3
8
2
W
Ah Puch
OoFade
Ah Puch
4
2
7
3.75
W
5
4
7
2.13
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,248
Damage
60,491
62,812
Taken
60,805
35,782
Mitigated
41,665
18,573
Healing
29,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,738
135
929
1,028
10,184
4,470
0
5,858
4,097
23,813
0
L
Ah Muzen Cab
Anora
Ah Muzen Cab
13,239
3,116
922
4,493
15,820
6,639
0
9,007
6,526
0
31,588
L
Poseidon
Dapose
Poseidon
4,672
464
1,845
2,463
11,569
4,740
0
8,296
2,939
15,387
0
W
Achilles
DecentDude
Achilles
7,470
1,031
2,482
4,062
12,930
17,181
385
5,797
7,133
0
8,780
L
Atlas
J0szhZ
Atlas
6,303
1,641
242
1,580
14,300
14,852
0
6,758
6,985
14,229
0
L
Yu Huang
MrDinklage
Yu Huang
15,296
364
2,856
2,215
10,939
5,081
0
6,819
3,698
26,974
0
W
8,439
2,388
1,215
1,299
9,877
4,663
1,607
6,858
3,019
0
14,750
W
Ah Puch
OoFade
Ah Puch
17,437
555
2,242
10,586
16,930
8,490
205
11,902
5,028
41,589
0
W
6,590
1,657
541
1,444
10,110
5,435
744
6,389
3,721
0
12,935
W
20,555
357
2,098
3,758
10,958
5,896
1,235
5,063
5,895
49,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,370
Gold Earned
52,762
177
Minions Killed
180
0
Camps Cleared
0
1,118,619
Distance Traveled
1,287,256
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,616
615
41
3
0
187,560
0
L
Ah Muzen Cab
9,587
685
55
4
0
244,398
0
L
Poseidon
10,079
720
33
2
0
265,794
0
W
Achilles
10,518
751
8
1
0
293,643
0
L
Atlas
9,682
692
13
1
0
183,395
0
L
Yu Huang
9,406
672
35
3
0
237,472
1
W
Ullr
9,647
689
14
1
0
230,508
0
W
Ah Puch
11,079
791
65
5
0
284,256
0
W
Pele
9,889
706
17
1
0
229,484
0
W
Thoth
11,629
831
76
5
0
249,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role