Player Matchup

Izanami
Izanami
Berto9700
Izanami
Level 82
God Stats
4W - 0L
1,774 SR
Queue Stats
83W - 68L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
Daddy_Dignard
Ao Kuang
Level 45
God Stats
11W - 12L
1,474 SR
Queue Stats
100W - 100L
1,467 Elo+
Party 2
Thanatos
Thanatos
Gebs on fent
Thanatos
Level 36
God Stats
4W - 0L
1,500 SR
Queue Stats
110W - 104L
1,386 Elo+
Solo
Ymir
Ymir
Mdias192
Ymir
Level 89
God Stats
11W - 9L
1,697 SR
Queue Stats
431W - 409L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
Mountain_Dewz_69
Baron Samedi
Level 85
God Stats
13W - 4L
1,952 SR
Queue Stats
144W - 121L
1,543 Elo+
Party 2
Team Averages
Level 67
1,679 SR
1,480 Elo+

VS

Team Averages
Level 70
1,557 SR
1,445 Elo+
Baron Samedi
Baron Samedi
ArcaneFaust
Baron Samedi
Level 61
God Stats
7W - 8L
1,629 SR
Queue Stats
317W - 355L
1,416 Elo+
Solo
Cerberus
Cerberus
Bspider2005
Cerberus
Level 88
God Stats
6W - 3L
1,500 SR
Queue Stats
238W - 223L
1,482 Elo+
Party 1
Hachiman
Hachiman
Drags2319
Hachiman
Level 69
God Stats
9W - 6L
1,511 SR
Queue Stats
163W - 152L
1,478 Elo+
Party 1
Arachne
Arachne
P RawKone
Arachne
Level 64
God Stats
11W - 10L
1,564 SR
Queue Stats
22W - 18L
1,478 Elo+
Solo
Raijin
Raijin
kularisus
Raijin
Level 66
God Stats
0W - 1L
1,583 SR
Queue Stats
21W - 21L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Berto9700
Izanami
14
6 / 1 / 2
8,900
556
14,693
13,067
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Daddy_Dignard
Ao Kuang
15
8 / 2 / 4
9,460
591
13,064
16,878
7,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Gebs on fent
Thanatos
14
5 / 1 / 4
9,450
591
7,191
11,983
6,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
13
1 / 1 / 8
8,236
515
4,272
15,052
14,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Mountain_Dewz_69
Baron Samedi
15
8 / 2 / 5
9,645
603
15,736
13,374
7,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArcaneFaust
Baron Samedi
8
0 / 5 / 1
6,127
383
3,983
8,259
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cerberus
Bspider2005
Cerberus
13
1 / 4 / 4
8,437
527
9,186
20,701
16,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Drags2319
Hachiman
12
1 / 4 / 0
7,145
447
11,056
11,478
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
P RawKone
Arachne
13
5 / 6 / 2
8,519
532
12,071
16,613
7,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
kularisus
Raijin
10
0 / 9 / 0
6,220
389
10,842
13,621
5,008
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
28
Kills
7
7
Deaths
28
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ArcaneFaust
Baron Samedi
0
5
1
0.1
W
Izanami
Berto9700
Izanami
6
1
2
7
L
Cerberus
Bspider2005
Cerberus
1
4
4
0.75
W
Ao Kuang
Daddy_Dignard
Ao Kuang
8
2
4
5
L
Hachiman
Drags2319
Hachiman
1
4
0
0.25
W
Thanatos
Gebs on fent
Thanatos
5
1
4
7
W
Ymir
1
1
8
5
W
Baron Samedi
Mountain_Dewz_69
Baron Samedi
8
2
5
5.25
L
Arachne
P RawKone
Arachne
5
6
2
1
L
Raijin
kularisus
Raijin
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,956
Damage
47,138
70,354
Taken
70,672
41,494
Mitigated
37,227
33,194
Healing
20,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ArcaneFaust
Baron Samedi
3,983
243
0
1,566
8,259
3,261
0
2,015
6,244
27,619
0
W
Izanami
Berto9700
Izanami
14,693
12,324
351
5,967
13,067
5,421
603
3,659
9,408
0
87,113
L
Cerberus
Bspider2005
Cerberus
9,186
1,256
2,184
9,336
20,701
16,636
0
9,429
11,154
37,400
0
W
Ao Kuang
Daddy_Dignard
Ao Kuang
13,064
3,604
0
6,658
16,878
7,559
0
4,147
12,632
66,729
0
L
Hachiman
Drags2319
Hachiman
11,056
6,469
0
4,000
11,478
4,373
0
4,072
7,360
0
61,459
W
Thanatos
Gebs on fent
Thanatos
7,191
1,434
0
9,157
11,983
6,380
644
4,975
6,715
0
49,758
W
Ymir
4,272
986
387
2,737
15,052
14,926
40
4,939
10,113
23,582
0
W
Baron Samedi
Mountain_Dewz_69
Baron Samedi
15,736
1,686
1,235
6,702
13,374
7,208
582
6,369
7,005
76,825
0
L
Arachne
P RawKone
Arachne
12,071
9,042
0
2,946
16,613
7,949
0
9,473
6,880
0
42,237
L
Raijin
kularisus
Raijin
10,842
545
0
624
13,621
5,008
785
7,275
5,962
46,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,691
Gold Earned
36,448
444
Minions Killed
305
0
Camps Cleared
0
1,545,541
Distance Traveled
1,351,162
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,127
383
45
3
0
182,196
0
W
Izanami
8,900
556
126
8
0
307,162
0
L
Cerberus
8,437
527
72
5
0
296,107
0
W
Ao Kuang
9,460
591
79
5
0
307,856
0
L
Hachiman
7,145
447
88
6
0
282,638
0
W
Thanatos
9,450
591
80
5
0
315,207
0
W
Ymir
8,236
515
35
2
0
321,963
2
W
Baron Samedi
9,645
603
124
8
0
293,353
0
L
Arachne
8,519
532
54
3
0
335,679
7
L
Raijin
6,220
389
46
3
0
254,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role