Player Matchup

Merlin
Merlin
HamzoAkuma
Merlin
Level 19
God Stats
5W - 4L
1,586 SR
Queue Stats
152W - 139L
1,319 Elo+
Party 2
Cliodhna
Cliodhna
McChop7269
Cliodhna
Level 87
God Stats
11W - 8L
1,634 SR
Queue Stats
148W - 157L
1,546 Elo+
Party 2
Surtr
Surtr
Rat King1752
Surtr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,050 Elo+
Party 2
Team Averages
Level 39
1,573 SR
1,305 Elo+

VS

Team Averages
Level 62
1,597 SR
1,412 Elo+
Chernobog
Chernobog
MambaForever453
Chernobog
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 19L
1,542 Elo+
Party 1
Agni
Agni
WsM_Atlas
Agni
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,247 Elo+
Solo
Cerberus
Cerberus
xSavagexCapx
Cerberus
Level 68
God Stats
7W - 2L
1,791 SR
Queue Stats
83W - 70L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HamzoAkuma
Merlin
14
1 / 0 / 0
7,797
709
4,126
3,560
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
McChop7269
Cliodhna
11
0 / 3 / 1
7,228
657
9,427
8,845
3,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
0 / 2 / 1
6,783
617
1,691
7,890
5,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MambaForever453
Chernobog
14
2 / 0 / 3
8,232
748
5,807
6,033
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
12
2 / 1 / 2
7,920
720
6,291
5,695
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
xSavagexCapx
Cerberus
13
1 / 0 / 4
8,345
759
3,825
9,307
7,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
5
5
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
HamzoAkuma
Merlin
1
0
0
1
W
Chernobog
MambaForever453
Chernobog
2
0
3
3.5
L
Cliodhna
McChop7269
Cliodhna
0
3
1
0.17
L
0
2
1
0.25
W
Agni
2
1
2
3
W
Cerberus
xSavagexCapx
Cerberus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,244
Damage
15,923
20,295
Taken
21,035
10,167
Mitigated
11,265
1,313
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
HamzoAkuma
Merlin
4,126
87
0
652
3,560
1,429
0
1,796
1,576
35,958
0
W
Chernobog
MambaForever453
Chernobog
5,807
2,368
0
920
6,033
2,398
94
961
5,072
0
24,672
L
Cliodhna
McChop7269
Cliodhna
9,427
1,690
0
217
8,845
3,154
0
3,524
5,091
0
33,957
L
1,691
598
0
444
7,890
5,584
0
4,064
3,476
56
4,188
W
Agni
6,291
229
0
0
5,695
1,807
0
1,131
4,564
26,301
0
W
Cerberus
xSavagexCapx
Cerberus
3,825
385
2,234
3,098
9,307
7,060
0
2,223
7,084
22,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,808
Gold Earned
24,497
128
Minions Killed
157
0
Camps Cleared
0
545,529
Distance Traveled
586,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,797
709
65
6
0
185,603
0
W
Chernobog
8,232
748
50
5
0
206,028
0
L
Cliodhna
7,228
657
52
5
0
197,608
0
L
Surtr
6,783
617
11
1
0
162,318
0
W
Agni
7,920
720
45
4
0
177,300
0
W
Cerberus
8,345
759
62
6
0
203,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role