Player Matchup

King Arthur
King Arthur
BeardedDingo
King Arthur
Level 98
God Stats
13W - 10L
1,482 SR
Queue Stats
21W - 25L
1,430 Elo+
Solo
Kukulkan
Kukulkan
Narezzza
Kukulkan
Level 102
God Stats
21W - 28L
1,384 SR
Queue Stats
44W - 69L
1,269 Elo+
Party 2
Medusa
Medusa
Vtech7741
Medusa
Level 94
God Stats
24W - 40L
1,396 SR
Queue Stats
44W - 68L
1,271 Elo+
Party 2
Team Averages
Level 98
1,421 SR
1,324 Elo+

VS

Team Averages
Level 103
1,460 SR
1,376 Elo+
Bacchus
Bacchus
KingPeepeepoopoo
Bacchus
Level 152
God Stats
4W - 1L
1,472 SR
Queue Stats
61W - 65L
1,415 Elo+
Party 1
Ishtar
Ishtar
LordPeepoo
Ishtar
Level 67
God Stats
19W - 17L
1,500 SR
Queue Stats
51W - 54L
1,412 Elo+
Party 1
Sol
Sol
ddas98
Sol
Level 91
God Stats
9W - 7L
1,407 SR
Queue Stats
122W - 136L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeardedDingo
King Arthur
16
6 / 4 / 3
11,222
660
18,459
23,408
30,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Narezzza
Kukulkan
16
3 / 5 / 4
11,188
658
19,602
14,827
7,302
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Vtech7741
Medusa
15
2 / 4 / 5
10,788
635
8,822
18,504
8,673
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 7
13,220
778
9,959
19,380
34,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
LordPeepoo
Ishtar
17
4 / 6 / 6
12,064
710
19,667
21,387
10,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
ddas98
Sol
17
4 / 4 / 7
11,913
701
14,395
16,043
7,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
11
Kills
12
13
Deaths
11
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BeardedDingo
King Arthur
6
4
3
1.88
W
4
1
7
7.5
W
Ishtar
LordPeepoo
Ishtar
4
6
6
1.17
L
Kukulkan
Narezzza
Kukulkan
3
5
4
1
L
Medusa
Vtech7741
Medusa
2
4
5
1.13
W
Sol
ddas98
Sol
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,883
Damage
44,021
56,739
Taken
56,810
46,689
Mitigated
51,637
4,352
Healing
20,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BeardedDingo
King Arthur
18,459
2,479
334
3,690
23,408
30,714
54
7,237
15,617
0
38,853
W
9,959
1,047
888
5,951
19,380
34,496
328
6,950
12,430
19,674
0
W
Ishtar
LordPeepoo
Ishtar
19,667
11,563
615
5,921
21,387
10,039
1,758
7,947
13,440
0
52,537
L
Kukulkan
Narezzza
Kukulkan
19,602
889
64
264
14,827
7,302
0
7,621
6,966
58,474
0
L
Medusa
Vtech7741
Medusa
8,822
5,479
0
0
18,504
8,673
1,098
8,336
9,770
0
29,105
W
Sol
ddas98
Sol
14,395
1,952
591
6,858
16,043
7,102
1,423
4,745
11,298
49,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,198
Gold Earned
37,197
152
Minions Killed
153
0
Camps Cleared
0
830,939
Distance Traveled
872,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,222
660
26
2
0
292,542
0
W
Bacchus
13,220
778
12
1
0
288,882
0
W
Ishtar
12,064
710
61
4
0
270,391
0
L
Kukulkan
11,188
658
83
5
0
280,092
0
L
Medusa
10,788
635
43
3
0
258,305
0
W
Sol
11,913
701
80
5
0
313,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role