Player Matchup

Chronos
Chronos
Bondo Jester
Chronos
Level 105
God Stats
9W - 9L
1,445 SR
Queue Stats
76W - 71L
1,458 Elo+
Solo
Nu Wa
Nu Wa
DisneyAddict6
Nu Wa
Level 114
God Stats
1W - 2L
1,870 SR
Queue Stats
40W - 39L
1,462 Elo+
Party 1
Set
Set
SaxhIeel
Set
Level 117
God Stats
37W - 42L
1,550 SR
Queue Stats
306W - 305L
1,510 Elo+
Solo
Hachiman
Hachiman
ambuttpunch
Hachiman
Level 118
God Stats
4W - 2L
1,950 SR
Queue Stats
32W - 32L
1,425 Elo+
Party 1
Hel
Hel
firetale
Hel
Level 162
God Stats
2W - 0L
1,785 SR
Queue Stats
30W - 25L
1,495 Elo+
Solo
Team Averages
Level 123
1,720 SR
1,470 Elo+

VS

Team Averages
Level 49
1,517 SR
1,333 Elo+
Nemesis
Nemesis
 
Nemesis
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DariusKane
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,196 Elo+
Party 2
Danzaburou
Danzaburou
Dewtur
Danzaburou
Level 62
God Stats
1W - 4L
1,519 SR
Queue Stats
32W - 31L
1,308 Elo+
Party 2
Guan Yu
Guan Yu
GaryOak69420
Guan Yu
Level 12
God Stats
1W - 1L
1,566 SR
Queue Stats
2W - 6L
1,295 Elo+
Party 2
Scylla
Scylla
lawdMontee
Scylla
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bondo Jester
Chronos
14
1 / 1 / 3
7,605
761
5,223
5,944
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 3
7,228
723
13,713
7,688
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 1 / 3
7,939
794
8,970
8,965
4,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
ambuttpunch
Hachiman
14
1 / 1 / 2
7,295
730
5,521
5,514
2,359
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 1
7,126
713
5,167
7,147
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 0 / 1
7,693
769
4,492
6,318
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kuzenbo
DariusKane
Kuzenbo
12
0 / 1 / 2
6,746
675
6,217
12,139
14,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Dewtur
Danzaburou
14
1 / 0 / 1
7,407
741
7,236
9,352
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
GaryOak69420
Guan Yu
12
0 / 1 / 2
6,582
658
3,229
10,711
10,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
lawdMontee
Scylla
14
2 / 4 / 1
7,843
784
3,167
8,253
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
6
Kills
6
6
Deaths
6
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
0
1
3.5
W
Chronos
Bondo Jester
Chronos
1
1
3
2.5
L
Kuzenbo
DariusKane
Kuzenbo
0
1
2
1
L
Danzaburou
Dewtur
Danzaburou
1
0
1
1.5
W
1
1
3
2.5
L
Guan Yu
GaryOak69420
Guan Yu
0
1
2
1
W
2
1
3
3.5
W
Hachiman
ambuttpunch
Hachiman
1
1
2
2
W
1
2
1
0.75
L
Scylla
lawdMontee
Scylla
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,594
Damage
24,341
35,258
Taken
46,773
14,814
Mitigated
34,811
12,419
Healing
13,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,492
1,753
0
477
6,318
2,926
0
2,437
3,881
0
25,444
W
Chronos
Bondo Jester
Chronos
5,223
1,314
0
1,115
5,944
2,383
993
2,022
3,796
24,075
0
L
Kuzenbo
DariusKane
Kuzenbo
6,217
1,105
0
1,838
12,139
14,737
0
6,421
5,718
15,741
0
L
Danzaburou
Dewtur
Danzaburou
7,236
2,092
0
4,034
9,352
3,603
0
6,834
2,518
0
33,648
W
13,713
4,906
305
1,155
7,688
2,650
708
1,849
5,454
29,931
0
L
Guan Yu
GaryOak69420
Guan Yu
3,229
472
2,628
3,158
10,711
10,634
0
5,568
5,143
0
13,157
W
8,970
2,623
0
698
8,965
4,370
665
2,144
6,664
0
32,147
W
Hachiman
ambuttpunch
Hachiman
5,521
3,168
0
642
5,514
2,359
599
1,330
4,098
0
15,292
W
5,167
361
4,836
3,668
7,147
3,052
358
1,065
5,862
20,332
0
L
Scylla
lawdMontee
Scylla
3,167
897
0
1,286
8,253
2,911
0
2,843
5,410
26,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,193
Gold Earned
36,271
219
Minions Killed
194
0
Camps Cleared
0
1,034,387
Distance Traveled
1,019,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,693
769
43
4
0
198,204
0
W
Chronos
7,605
761
56
6
0
210,622
0
L
Kuzenbo
6,746
675
12
1
0
222,476
0
L
Danzaburou
7,407
741
67
7
0
192,840
0
W
Nu Wa
7,228
723
35
4
0
183,491
0
L
Guan Yu
6,582
658
18
2
0
229,007
0
W
Set
7,939
794
53
5
0
207,556
0
W
Hachiman
7,295
730
31
3
0
221,092
0
W
Hel
7,126
713
44
4
0
211,626
0
L
Scylla
7,843
784
54
5
0
177,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role