Player Matchup

Medusa
Medusa
Make__OutHill___
Medusa
Level 67
God Stats
0W - 1L
1,746 SR
Queue Stats
5W - 2L
1,676 Elo+
Party 2
Ymir
Ymir
TGDxEVILxANGEL
Ymir
Level 26
God Stats
0W - 1L
1,497 SR
Queue Stats
51W - 68L
1,492 Elo+
Party 2
Chronos
Chronos
jBugatti30
Chronos
Level 35
God Stats
3W - 3L
1,500 SR
Queue Stats
414W - 404L
1,385 Elo+
Solo
Team Averages
Level 43
1,581 SR
1,517 Elo+

VS

Team Averages
Level 51
1,541 SR
1,487 Elo+
Pele
Pele
SASSYCAT434
Pele
Level 66
God Stats
4W - 3L
1,658 SR
Queue Stats
44W - 26L
1,550 Elo+
Party 1
Odin
Odin
Wollenpuppet26
Odin
Level 46
God Stats
5W - 4L
1,584 SR
Queue Stats
49W - 51L
1,440 Elo+
Party 1
Hel
Hel
agentecod
Hel
Level 42
God Stats
3W - 7L
1,382 SR
Queue Stats
65W - 66L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,766
615
6,205
11,727
4,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 3 / 2
7,245
659
5,089
16,434
12,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
jBugatti30
Chronos
13
1 / 3 / 0
7,623
693
6,882
10,077
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 4
9,043
822
16,260
12,029
6,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 0 / 9
8,364
760
9,053
9,680
9,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 8
8,039
731
6,484
7,268
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
1
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
8
1
4
10
L
0
3
2
0.33
W
3
0
9
7.5
W
1
1
8
5
L
Chronos
jBugatti30
Chronos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,176
Damage
31,797
38,238
Taken
28,977
20,780
Mitigated
19,060
4,512
Healing
8,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,205
3,162
0
1,172
11,727
4,284
798
2,641
9,086
0
24,196
W
16,260
5,448
0
1,617
12,029
6,180
1,427
5,121
6,908
0
36,825
L
5,089
980
0
622
16,434
12,578
100
2,627
13,807
13,705
0
W
9,053
1,798
0
160
9,680
9,810
499
4,322
5,358
0
20,590
W
6,484
522
3,703
2,843
7,268
3,070
1,188
2,551
4,717
30,152
0
L
Chronos
jBugatti30
Chronos
6,882
2,365
107
2,611
10,077
3,918
678
1,265
8,812
37,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,634
Gold Earned
25,446
129
Minions Killed
121
0
Camps Cleared
0
509,796
Distance Traveled
658,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,766
615
37
3
0
168,267
0
W
Pele
9,043
822
40
4
0
238,210
0
L
Ymir
7,245
659
25
2
0
174,745
0
W
Odin
8,364
760
31
3
0
230,132
0
W
Hel
8,039
731
50
5
0
190,277
0
L
Chronos
7,623
693
67
6
0
166,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role