Player Matchup

Hera
Hera
 
Hera
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
HikariOkami17
Ishtar
Level 67
God Stats
5W - 11L
1,256 SR
Queue Stats
6W - 11L
1,314 Elo+
Party 2
Tiamat
Tiamat
HoneyTapioca
Tiamat
Level 59
God Stats
20W - 22L
1,452 SR
Queue Stats
93W - 75L
1,535 Elo+
Party 2
Jormungandr
Jormungandr
PanzerVGrenadier
Jormungandr
Level 108
God Stats
93W - 78L
1,603 SR
Queue Stats
272W - 286L
1,554 Elo+
Solo
Fenrir
Fenrir
Ze-The-Ultra464
Fenrir
Level 120
God Stats
10W - 6L
1,585 SR
Queue Stats
77W - 82L
1,507 Elo+
Party 2
Team Averages
Level 99
1,479 SR
1,482 Elo+

VS

Team Averages
Level 84
1,611 SR
1,471 Elo+
Geb
Geb
 
Geb
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DAETH_STRIKER420
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 90L
1,444 Elo+
Party 1
Anhur
Anhur
Gladiator091
Anhur
Level 68
God Stats
4W - 3L
1,784 SR
Queue Stats
342W - 286L
1,469 Elo+
Party 1
Awilix
Awilix
dizturn
Awilix
Level 65
God Stats
2W - 3L
1,541 SR
Queue Stats
80W - 120L
1,435 Elo+
Party 3
Terra
Terra
th3rdrick
Terra
Level 101
God Stats
3W - 4L
1,732 SR
Queue Stats
113W - 134L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
7 / 0 / 2
8,985
642
9,474
5,840
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 3
6,877
491
4,952
8,478
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
12
0 / 1 / 4
7,504
536
3,329
7,136
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
PanzerVGrenadier
Jormungandr
13
4 / 0 / 6
7,875
563
13,220
10,713
7,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 0
8,878
634
6,786
10,470
7,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 3 / 1
6,557
468
2,402
12,441
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
DAETH_STRIKER420
Morgan Le Fay
12
1 / 5 / 0
7,186
513
4,835
10,281
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 3 / 0
6,444
460
5,721
12,512
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
dizturn
Awilix
13
1 / 1 / 1
7,076
505
4,271
10,242
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
th3rdrick
Terra
13
0 / 2 / 0
7,705
550
4,366
11,675
7,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
3
3
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
0
2
8
L
Geb
 
Geb
0
3
1
0.17
L
Morgan Le Fay
DAETH_STRIKER420
Morgan Le Fay
1
5
0
0.2
L
1
3
0
0.33
W
1
2
3
1.25
W
Tiamat
0
1
4
2
W
Jormungandr
PanzerVGrenadier
Jormungandr
4
0
6
7
W
2
0
0
2
L
Awilix
dizturn
Awilix
1
1
1
1.5
L
Terra
th3rdrick
Terra
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,761
Damage
21,595
42,637
Taken
57,151
22,106
Mitigated
29,602
19,629
Healing
15,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,474
2,908
89
4,786
5,840
1,916
1,019
496
5,304
75,244
0
L
Geb
 
Geb
2,402
410
0
2,816
12,441
8,390
0
7,910
4,531
13,647
0
L
Morgan Le Fay
DAETH_STRIKER420
Morgan Le Fay
4,835
164
0
870
10,281
4,431
0
8,207
2,074
52,969
0
L
5,721
3,018
360
6,042
12,512
5,272
840
6,515
5,997
0
59,811
W
4,952
2,992
0
3,748
8,478
2,708
381
792
7,686
0
36,164
W
Tiamat
3,329
244
0
2,038
7,136
2,870
512
3,926
3,210
48,139
0
W
Jormungandr
PanzerVGrenadier
Jormungandr
13,220
3,781
0
4,214
10,713
7,570
611
2,527
8,186
56,538
0
W
6,786
1,939
0
4,754
10,470
7,042
0
3,732
6,198
0
66,233
L
Awilix
dizturn
Awilix
4,271
1,636
0
281
10,242
4,157
0
2,937
7,305
0
50,238
L
Terra
th3rdrick
Terra
4,366
850
571
4,845
11,675
7,352
0
454
11,221
54,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,119
Gold Earned
34,968
432
Minions Killed
413
0
Camps Cleared
0
1,455,113
Distance Traveled
1,454,771
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,985
642
120
9
0
326,295
0
L
Geb
6,557
468
29
2
0
277,697
4
L
Morgan Le Fay
7,186
513
88
6
0
273,198
0
L
Anhur
6,444
460
86
6
0
254,241
0
W
Ishtar
6,877
491
50
4
0
267,772
3
W
Tiamat
7,504
536
90
6
0
299,709
0
W
Jormungandr
7,875
563
60
4
0
274,660
7
W
Fenrir
8,878
634
112
8
0
286,677
2
L
Awilix
7,076
505
89
6
0
347,663
0
L
Terra
7,705
550
121
9
0
301,972
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role