Player Matchup

Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ARRIGUZ
Cerberus
Level 128
God Stats
3W - 0L
1,703 SR
Queue Stats
62W - 63L
1,449 Elo+
Solo
Da Ji
Da Ji
Borjas2010
Da Ji
Level 96
God Stats
6W - 5L
1,500 SR
Queue Stats
475W - 447L
1,401 Elo+
Solo
Odin
Odin
LandosBromandos
Odin
Level 68
God Stats
3W - 2L
1,805 SR
Queue Stats
116W - 99L
1,474 Elo+
Party 2
Jing Wei
Jing Wei
xDRCUDDLEzx
Jing Wei
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,551 Elo+
Party 2
Team Averages
Level 99
1,601 SR
1,475 Elo+

VS

Team Averages
Level 88
1,496 SR
1,382 Elo+
Zeus
Zeus
DingleDangelz28
Zeus
Level 66
God Stats
0W - 1L
1,512 SR
Queue Stats
13W - 18L
1,261 Elo+
Solo
Susano
Susano
NoSoyTammy
Susano
Level 149
God Stats
4W - 2L
1,570 SR
Queue Stats
27W - 24L
1,436 Elo+
Party 1
Fenrir
Fenrir
TTV MiqesL
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,258 Elo+
Party 1
Thanatos
Thanatos
j0camp
Thanatos
Level 113
God Stats
41W - 51L
1,453 SR
Queue Stats
358W - 480L
1,516 Elo+
Solo
Nox
Nox
ryanster97
Nox
Level 85
God Stats
35W - 46L
1,444 SR
Queue Stats
315W - 353L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 0 / 4
6,937
1,387
4,925
1,550
464
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
ARRIGUZ
Cerberus
12
2 / 2 / 5
6,810
1,362
3,519
6,571
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
12
2 / 0 / 3
6,897
1,379
2,378
868
401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 1 / 6
6,136
1,227
2,787
5,444
4,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
xDRCUDDLEzx
Jing Wei
11
1 / 1 / 5
6,386
1,277
1,549
3,511
1,451
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

377

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
6,847
1,369
5,013
6,851
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
NoSoyTammy
Susano
8
0 / 0 / 0
3,850
770
0
0
0
Fenrir
TTV MiqesL
Fenrir
8
0 / 0 / 0
3,850
770
0
0
0
Thanatos
j0camp
Thanatos
11
2 / 4 / 2
6,804
1,361
4,990
7,924
2,939
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 2
6,556
1,311
3,757
3,091
1,054
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
8
Kills
4
4
Deaths
8
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
4
5
W
Cerberus
ARRIGUZ
Cerberus
2
2
5
2.25
W
Da Ji
2
0
3
3.5
L
1
4
3
0.63
W
0
1
6
3
L
Susano
NoSoyTammy
Susano
0
0
0
0
L
Fenrir
TTV MiqesL
Fenrir
0
0
0
0
L
Thanatos
j0camp
Thanatos
2
4
2
0.75
L
1
0
2
2
W
Jing Wei
xDRCUDDLEzx
Jing Wei
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,158
Damage
13,760
17,944
Taken
17,866
11,078
Mitigated
5,813
2,831
Healing
3,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,925
259
0
137
1,550
464
0
438
1,112
14,033
0
W
Cerberus
ARRIGUZ
Cerberus
3,519
213
0
998
6,571
4,448
0
3,539
3,032
8,934
31
W
Da Ji
2,378
318
0
120
868
401
0
160
708
0
9,761
L
5,013
571
0
0
6,851
1,820
0
3,880
2,823
22,288
0
W
2,787
574
0
848
5,444
4,314
0
2,024
3,420
0
13,382
L
Susano
NoSoyTammy
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
TTV MiqesL
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
j0camp
Thanatos
4,990
1,337
0
3,361
7,924
2,939
0
2,940
4,866
0
16,599
L
3,757
225
0
0
3,091
1,054
0
1,215
1,764
13,468
0
W
Jing Wei
xDRCUDDLEzx
Jing Wei
1,549
1,263
0
728
3,511
1,451
0
2,609
902
0
12,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,166
Gold Earned
27,907
101
Minions Killed
99
7
Camps Cleared
4
514,744
Distance Traveled
318,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,937
1,387
13
3
0
104,163
0
W
Cerberus
6,810
1,362
20
4
0
92,264
0
W
Da Ji
6,897
1,379
19
4
6
122,795
0
L
Zeus
6,847
1,369
39
8
0
91,154
0
W
Odin
6,136
1,227
22
4
1
92,190
0
L
Susano
3,850
770
0
0
0
0
0
L
Fenrir
3,850
770
0
0
0
0
0
L
Thanatos
6,804
1,361
26
5
1
118,475
0
L
Nox
6,556
1,311
34
7
3
108,978
0
W
Jing Wei
6,386
1,277
27
5
0
103,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role