Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Big-Mitch-Energy
Discordia
Level 156
God Stats
8W - 17L
1,740 SR
Queue Stats
623W - 648L
1,484 Elo+
Party 1
Ao Kuang
Ao Kuang
CZCW_AnTi
Ao Kuang
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 62L
1,395 Elo+
Party 2
Odin
Odin
CZCW_TheOne
Odin
Level 123
God Stats
2W - 0L
1,559 SR
Queue Stats
75W - 67L
1,395 Elo+
Party 2
He Bo
He Bo
hereiam13
He Bo
Level 144
God Stats
9W - 10L
1,551 SR
Queue Stats
274W - 280L
1,489 Elo+
Party 1
Team Averages
Level 136
1,570 SR
1,453 Elo+

VS

Team Averages
Level 90
1,514 SR
1,509 Elo+
Hel
Hel
HHQ44
Hel
Level 116
God Stats
15W - 11L
1,723 SR
Queue Stats
960W - 1,125L
1,421 Elo+
Party 4
Nike
Nike
TaperingUser0
Nike
Level 125
God Stats
8W - 6L
1,625 SR
Queue Stats
38W - 39L
1,527 Elo+
Solo
Medusa
Medusa
YoungKinGAA__
Medusa
Level 12
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
albert_oliver_8
Bacchus
Level 49
God Stats
0W - 1L
1,332 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 3
Kukulkan
Kukulkan
last_kinq_Q8
Kukulkan
Level 148
God Stats
35W - 42L
1,584 SR
Queue Stats
824W - 990L
1,410 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
4 / 1 / 2
9,733
608
7,849
11,739
7,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
16
1 / 1 / 4
9,044
565
5,863
6,935
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
CZCW_AnTi
Ao Kuang
14
8 / 1 / 4
8,515
532
12,296
12,047
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 1 / 8
7,772
486
7,327
11,691
5,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
hereiam13
He Bo
16
5 / 1 / 2
9,432
590
7,144
9,633
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
HHQ44
Hel
14
1 / 4 / 0
7,879
492
5,264
10,059
5,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 3 / 0
7,838
490
8,209
14,896
5,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 6 / 0
6,795
425
5,253
9,444
4,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
0 / 5 / 2
6,389
399
4,974
15,098
13,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
last_kinq_Q8
Kukulkan
15
0 / 3 / 2
8,477
530
4,684
9,278
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
21
Kills
5
5
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
1
2
5
W
Discordia
1
1
4
3
W
Ao Kuang
CZCW_AnTi
Ao Kuang
8
1
4
10
W
3
1
8
7
L
Hel
HHQ44
Hel
1
4
0
0.25
L
3
3
0
1
L
1
6
0
0.17
L
0
5
2
0.2
W
He Bo
hereiam13
He Bo
5
1
2
6
L
Kukulkan
last_kinq_Q8
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,479
Damage
28,384
52,045
Taken
58,775
23,729
Mitigated
33,265
17,820
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,849
2,288
0
1,902
11,739
7,681
748
5,490
5,808
80,134
0
W
Discordia
5,863
508
0
1,835
6,935
2,651
0
2,326
4,598
81,176
0
W
Ao Kuang
CZCW_AnTi
Ao Kuang
12,296
3,976
0
6,758
12,047
5,133
765
3,109
8,938
42,396
0
W
7,327
1,207
493
1,926
11,691
5,145
0
1,865
9,826
0
40,152
L
Hel
HHQ44
Hel
5,264
0
267
4,171
10,059
5,460
0
6,245
3,046
55,687
0
L
8,209
1,115
0
640
14,896
5,779
0
5,959
8,859
0
62,632
L
5,253
2,266
0
0
9,444
4,614
0
4,366
5,078
0
37,627
L
4,974
637
0
2,226
15,098
13,628
0
7,795
7,234
22,175
0
W
He Bo
hereiam13
He Bo
7,144
105
0
4,906
9,633
3,119
0
1,676
7,953
75,258
0
L
Kukulkan
last_kinq_Q8
Kukulkan
4,684
213
0
750
9,278
3,784
0
7,811
1,406
73,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,496
Gold Earned
37,378
509
Minions Killed
424
0
Camps Cleared
0
1,606,569
Distance Traveled
1,476,133
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,733
608
134
8
0
289,776
0
W
Discordia
9,044
565
143
9
0
344,394
3
W
Ao Kuang
8,515
532
59
4
0
296,124
2
W
Odin
7,772
486
52
3
0
331,641
2
L
Hel
7,879
492
116
7
0
287,247
0
L
Nike
7,838
490
86
5
0
330,345
0
L
Medusa
6,795
425
64
4
0
272,206
0
L
Bacchus
6,389
399
28
2
0
295,100
1
W
He Bo
9,432
590
121
8
0
344,634
2
L
Kukulkan
8,477
530
130
8
0
291,235
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role