Player Matchup

Bastet
Bastet
Betterthangoog
Bastet
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Sol
Sol
GameKrasher04
Sol
Level 127
God Stats
4W - 3L
1,145 SR
Queue Stats
22W - 19L
1,569 Elo+
Party 2
Martichoras
Martichoras
Googamus
Martichoras
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 95L
1,430 Elo+
Party 1
Surtr
Surtr
Lord_Argo_IX
Surtr
Level 119
God Stats
4W - 6L
1,429 SR
Queue Stats
57W - 58L
1,476 Elo+
Solo
Kuzenbo
Kuzenbo
MagnaPablo
Kuzenbo
Level 85
God Stats
4W - 6L
1,385 SR
Queue Stats
34W - 27L
1,578 Elo+
Party 2
Team Averages
Level 75
1,392 SR
1,511 Elo+

VS

Team Averages
Level 126
1,582 SR
1,479 Elo+
Set
Set
AngelScience
Set
Level 145
God Stats
2W - 5L
1,500 SR
Queue Stats
333W - 318L
1,519 Elo+
Solo
Anubis
Anubis
Buuhdee
Anubis
Level 101
God Stats
20W - 7L
1,719 SR
Queue Stats
225W - 164L
1,465 Elo+
Solo
Cthulhu
Cthulhu
Reaper1443
Cthulhu
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
258W - 263L
1,437 Elo+
Solo
Tyr
Tyr
Stoneclad
Tyr
Level 158
God Stats
2W - 0L
1,822 SR
Queue Stats
52W - 35L
1,505 Elo+
Solo
Charybdis
Charybdis
TK Toxiccc
Charybdis
Level 107
God Stats
9W - 7L
1,368 SR
Queue Stats
217W - 245L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,736
449
7,667
14,388
4,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 0
6,411
427
3,397
8,312
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
Googamus
Martichoras
9
3 / 6 / 1
6,200
413
6,791
12,076
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
0 / 3 / 1
6,911
461
5,239
14,467
7,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
MagnaPablo
Kuzenbo
9
0 / 3 / 5
5,776
385
6,407
13,630
12,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
8,815
588
4,442
12,567
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
Buuhdee
Anubis
15
5 / 0 / 3
9,617
641
10,963
8,127
3,991
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Reaper1443
Cthulhu
12
4 / 3 / 9
8,060
537
10,791
14,157
10,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 1 / 3
9,111
607
11,713
11,807
13,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
TK Toxiccc
Charybdis
13
3 / 1 / 3
8,199
547
8,099
9,406
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
21
21
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
2
4
1
0.63
W
Anubis
Buuhdee
Anubis
5
0
3
6.5
L
1
5
0
0.2
L
Martichoras
Googamus
Martichoras
3
6
1
0.58
L
0
3
1
0.17
L
Kuzenbo
MagnaPablo
Kuzenbo
0
3
5
0.83
W
Cthulhu
Reaper1443
Cthulhu
4
3
9
2.83
W
4
1
3
5.5
W
Charybdis
TK Toxiccc
Charybdis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,501
Damage
46,008
62,873
Taken
56,064
32,374
Mitigated
36,080
13,727
Healing
20,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,442
1,553
0
1,079
12,567
5,255
0
1,171
11,354
0
72,993
L
7,667
1,616
0
2,717
14,388
4,717
0
4,152
10,236
0
37,566
W
Anubis
Buuhdee
Anubis
10,963
132
0
6,774
8,127
3,991
598
2,378
5,623
88,764
0
L
3,397
1,063
0
1,090
8,312
2,326
0
4,802
3,510
27,388
3,045
L
Martichoras
Googamus
Martichoras
6,791
2,419
0
2,518
12,076
4,574
0
5,564
6,512
0
33,241
L
5,239
2,095
0
4,280
14,467
7,974
0
1,022
13,445
3,105
40,991
L
Kuzenbo
MagnaPablo
Kuzenbo
6,407
2,573
463
2,659
13,630
12,783
0
6,214
7,416
16,955
0
W
Cthulhu
Reaper1443
Cthulhu
10,791
603
762
1,810
14,157
10,089
0
3,013
10,669
37,392
0
W
11,713
1,456
0
4,861
11,807
13,282
633
966
10,797
0
73,950
W
Charybdis
TK Toxiccc
Charybdis
8,099
3,056
0
4,990
9,406
3,463
2,319
2,264
6,776
0
60,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,034
Gold Earned
43,802
253
Minions Killed
526
0
Camps Cleared
0
1,342,476
Distance Traveled
1,453,575
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,815
588
104
7
0
325,137
0
L
Bastet
6,736
449
52
3
0
330,787
0
W
Anubis
9,617
641
133
9
0
263,281
0
L
Sol
6,411
427
42
3
0
174,097
0
L
Martichoras
6,200
413
59
4
0
235,388
0
L
Surtr
6,911
461
92
6
0
292,447
0
L
Kuzenbo
5,776
385
8
1
0
309,757
0
W
Cthulhu
8,060
537
42
3
0
310,535
0
W
Tyr
9,111
607
139
9
0
290,940
4
W
Charybdis
8,199
547
108
7
0
263,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role