Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BigKeif Jr26
Nike
Level 28
God Stats
4W - 5L
1,691 SR
Queue Stats
506W - 562L
1,293 Elo+
Party 1
Ah Puch
Ah Puch
DripGod FR3266
Ah Puch
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
180W - 271L
1,237 Elo+
Party 1
Gilgamesh
Gilgamesh
RipFyre
Gilgamesh
Level 123
God Stats
0W - 2L
1,288 SR
Queue Stats
43W - 51L
1,546 Elo+
Solo
Khepri
Khepri
SavageMass
Khepri
Level 109
God Stats
2W - 1L
1,732 SR
Queue Stats
77W - 108L
1,466 Elo+
Solo
Team Averages
Level 82
1,542 SR
1,408 Elo+

VS

Team Averages
Level 97
1,460 SR
1,485 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Alahgator4838
Xing Tian
Level 44
God Stats
7W - 2L
1,940 SR
Queue Stats
299W - 285L
1,520 Elo+
Solo
Amaterasu
Amaterasu
Caerkris
Amaterasu
Level 108
God Stats
2W - 1L
1,292 SR
Queue Stats
30W - 25L
1,518 Elo+
Solo
Set
Set
Mayara_pink
Set
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 47L
1,409 Elo+
Solo
Martichoras
Martichoras
Tilah
Martichoras
Level 145
God Stats
7W - 7L
1,070 SR
Queue Stats
611W - 629L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
4 / 4 / 1
7,708
771
11,799
11,032
6,041
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 6 / 5
7,118
712
4,615
12,613
13,614
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 3 / 4
6,711
671
7,304
10,325
7,296
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gilgamesh
RipFyre
Gilgamesh
11
0 / 5 / 4
6,670
667
5,331
10,527
12,137
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Khepri
SavageMass
Khepri
11
1 / 2 / 1
6,874
687
3,866
8,819
8,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 1 / 14
9,143
914
12,082
7,586
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Alahgator4838
Xing Tian
14
0 / 2 / 17
8,083
808
7,656
10,020
11,546
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Caerkris
Amaterasu
14
4 / 3 / 10
8,538
854
6,805
10,311
6,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 1 / 12
8,344
834
6,318
7,803
4,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Martichoras
Tilah
Martichoras
16
8 / 1 / 12
9,563
956
13,696
8,509
4,995
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
6
Kills
19
20
Deaths
8
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
4
1
1.13
W
Danzaburou
 
Danzaburou
4
1
14
11
W
Xing Tian
Alahgator4838
Xing Tian
0
2
17
4.25
L
1
6
5
0.58
W
Amaterasu
Caerkris
Amaterasu
4
3
10
3
L
0
3
4
0.67
W
3
1
12
9
L
Gilgamesh
RipFyre
Gilgamesh
0
5
4
0.4
L
Khepri
SavageMass
Khepri
1
2
1
0.75
W
Martichoras
Tilah
Martichoras
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,915
Damage
46,557
53,316
Taken
44,229
48,066
Mitigated
30,997
9,171
Healing
22,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,799
5,854
0
1,275
11,032
6,041
0
1,227
9,628
0
21,056
W
Danzaburou
 
Danzaburou
12,082
5,266
705
2,130
7,586
3,660
2,072
2,757
4,829
0
21,627
W
Xing Tian
Alahgator4838
Xing Tian
7,656
369
237
571
10,020
11,546
476
2,574
7,446
10,709
0
L
4,615
463
901
143
12,613
13,614
0
1,797
10,489
0
9,214
W
Amaterasu
Caerkris
Amaterasu
6,805
2,030
1,105
3,043
10,311
6,518
2,329
3,283
7,028
0
9,703
L
7,304
1,692
594
2,761
10,325
7,296
160
1,121
8,806
15,803
0
W
6,318
2,030
4,255
4,073
7,803
4,278
949
1,324
6,479
0
14,722
L
Gilgamesh
RipFyre
Gilgamesh
5,331
810
816
436
10,527
12,137
0
1,283
9,007
0
13,002
L
Khepri
SavageMass
Khepri
3,866
268
784
1,461
8,819
8,978
0
1,426
7,249
6,520
0
W
Martichoras
Tilah
Martichoras
13,696
6,705
2,257
3,832
8,509
4,995
2,101
1,232
7,277
0
29,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,081
Gold Earned
43,671
73
Minions Killed
126
0
Camps Cleared
0
794,220
Distance Traveled
964,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,708
771
22
2
0
149,765
0
W
Danzaburou
9,143
914
39
4
0
175,985
0
W
Xing Tian
8,083
808
12
1
0
190,907
0
L
Nike
7,118
712
18
2
0
132,253
0
W
Amaterasu
8,538
854
8
1
0
202,173
0
L
Ah Puch
6,711
671
16
2
0
159,919
0
W
Set
8,344
834
11
1
0
223,058
0
L
Gilgamesh
6,670
667
11
1
0
171,225
0
L
Khepri
6,874
687
6
1
0
181,058
0
W
Martichoras
9,563
956
56
6
0
172,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role